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Operator RIIC Base Skill List

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RIIC Base Skills

RIIC Base Skills are bonuses that an Operator provides when stationed within certain types of facilities/buildings. This feature is only in the "Base" (Rhodes Island Infrastructure Complex) section of the game.

This list is meant to help a player decide the best Operators to assign to each facility.

RIIC Base Skill List

Facility
Dormitory
Control Center
Factory
Office
Power Plant
Reception Room
Trading Post
Training Room
Workshop
Elite Level Non-Elite Elite 1 Elite 2
Server NA CN
Tag Bar Bushido Causality Chain of Thought
Dreamland Engineering Robots Intelligence Reserve Karma
Memory Fragment Perception Information Shamanic Crystal Silvervine
Soundless Resonance Ursus Specialty Beverage Worldly Plight
RIIC Base Skill Facility Operator Elite Server
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Lancet-2
0 NA
When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Lancet-2
0 NA
When this Operator is assigned to be the Trainer in the Training Room, for every Knight Operator in the Base (excluding Base Assistants), Operators' Specialization training speed +5% (caps at 5 Operators)
Training Room
Nearl the Radiant Knight
0 NA
When this Operator is assigned to be the Trainer in the Training Room, for every Knight Operator in the Base (excluding Base Assistants), Operators' Specialization training speed +5% (caps at 8 Operators)
Training Room
Nearl the Radiant Knight
2 NA
When this Operator is assigned to the Workshop, a byproduct is guaranteed when 40 points of Causality are accumulated
Workshop
Nine-Colored Deer
0 NA
When this Operator is assigned to the Workshop, a byproduct is guaranteed when 80 points of Karma are accumulated
Workshop
Nine-Colored Deer
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Honeyberry
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Honeyberry
2 NA
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Honeyberry
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Pudding
0 NA
When this Operator is assigned to the Control Center, if there are 2 or more Operation Platform assigned to Power Plants, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Pudding
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
'Justice Knight'
0 NA
When this Operator is assigned to a Power Plant, increases the productivity of the Factory Wild Mane is assigned to by +5%
Power Plant
'Justice Knight'
0 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Wild Mane
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Wild Mane
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Corroserum
NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Corroserum
2 NA
When this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Oriron Clusters
Workshop
Corroserum
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Flametail
0 NA
When this Operator is assigned to the Control Center, each Pinus Sylvestris Operator assigned to Factories have +10% productivity towards Battle Records and -10% productivity towards Precious Metals
Control Center
Flametail
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Fartooth
0 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Fartooth
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Fartooth
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Aurora
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Defender Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 1
Training Room
Aurora
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Ashlock
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Ashlock
2 NA
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Saileach
0 NA
When this Operator is assigned to the Control Center, if the HR contacting speed of the HR Office is lower than 30% (including the base 5%), increase the HR contacting speed by +20% (unique effect across the entire base, unaffected by other effects)
Control Center
Saileach
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +10%, Morale consumed per hour -0.25
Office
Mulberry
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25
Office
Mulberry
1 NA
When this Operator is assigned to the HR Office, for every Recruit slot (Default slots do not count), <Worldly Plight+10
Office
Mulberry
2 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Workshop
Roberta
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Roberta
1 NA
When this Operator is assigned to a Trading Post, if the amount of Pure Gold traded is higher than 3 (Defaulted trades do not count), increase the LMD gained by +250, and Morale consumed per hour is reduced by -0.25
Trading Post
Tequila
0 NA
When this Operator is assigned to a Trading Post, if the amount of Pure Gold traded is higher than 3 (Defaulted trades do not count), increase the LMD gained by +500, and Morale consumed per hour is reduced by -0.25
Trading Post
Tequila
2 NA
When this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1
Workshop
La Pluma
0 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%
Workshop
La Pluma
2 NA
When this Operator is assigned to a Factory, provides an additional +5% productivity for every Standardization Skills in the same Factory
Factory
Mizuki
NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Mizuki
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Ch'en the Holungday
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +65%
Training Room
Ch'en the Holungday
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Sniper Operator's skill to Specialization Level 1
Training Room
Ch'en the Holungday
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Kjera
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Karlan Trade (Clue 6)
Reception Room
Kjera
2 NA
When this Operator is assigned to the Reception Room, every time that a non-Karlan Trade clue is collected, the likelihood of obtaining Karlan Trade clues is increased (working time improves the likelihood)
Reception Room
Kjera
2 NA
When this Operator is assigned to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.05 for each Karlan Trade Operator assigned to the Control Center
Control Center
Gnosis
0 NA
When this Operator is assigned to the Control Center, all Karlan Trade Operators assigned to Trading Posts gain order acquisition efficiency -15% and order limit +6
Control Center
Gnosis
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Carnelian
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +60%
Training Room
Carnelian
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Heidi
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +35%
Trading Post
Heidi
2 NA
When this Operator is assigned to the Control Center, the likelihood of the Reception Room obtaining Glasgow clues is increased (Rate is influenced by length of work time)
Control Center
Heidi
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Windflit
0 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%
Factory
Windflit
2 NA
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place)
Dormitory
Lumen
0 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every 1 Power Plant increases restoration by another +0.05 (Only the strongest stacked effect of this type takes place)
Dormitory
Lumen
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard and Sniper Operators' Specialization training speed+30%
Training Room
Irene
0 NA
When this Operator is assigned to the Training Room to train an Operator for 5 hours, that Operator's next training time -50% (effect expires if either Operator leaves the Training Room)
Training Room
Irene
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
Training Room
Specter the Unchained
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%
Training Room
Specter the Unchained
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1 when training a Specialist Operator's skill to Specialization Level 3
Training Room
Specter the Unchained
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Workshop
Horn
0 NA
When this Operator is assigned to the Workshop to process Incandescent Alloy Block material, the production rate of byproduct increases by 100%
Workshop
Horn
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
Workshop
Rockrock
0 NA
When this Operator is assigned to the Workshop to process Elite materials, any byproducts of T3 quality produced will be Polyester Packs
Workshop
Rockrock
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Chestnut
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +30%
Factory
Chestnut
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 15%
Reception Room
Kazemaru
0 NA
When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%
Reception Room
Kazemaru
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Shalem
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%; if the trainee's Job Branch is Arts Protector, training speed will be further increased by +45%
Training Room
Shalem
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +2 per hour, and cannot gain Morale recovery from any other source.
Dormitory
Fiammetta
0 NA
When this Operator is assigned to a Dormitory, if this unit has Full Morale, swaps Morale with the previous Operator assigned to that Dormitory.
Dormitory
Fiammetta
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Enforcer
0 NA
When this Operator is assigned to the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour by +2
Reception Room
Enforcer
2 NA
When this Operator is assigned to the Reception Room, the likelihood of obtaining Glasgow clues is increased (working time improves the likelihood)
Reception Room
Quercus
0 NA
When this Operator is assigned to the Reception Room, every time that a non-Glasgow clue is collected, the likelihood of obtaining Glasgow clues is increased (working time improves the likelihood)
Reception Room
Quercus
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Goldenglow
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%
Power Plant
Goldenglow
2 NA
When this Operator is assigned to the Control Center, each Alternate increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Kroos the Keen Glint
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if the trainee's Job Branch is Marksman, training speed will be further increased by +45%
Training Room
Kroos the Keen Glint
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Blacknight
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +45%
Training Room
Blacknight
2 NA
When this Operator is assigned together with Aak to the Control Center, increases Morale recovery per hour of all Operators in the Control Center by +0.25
Control Center
Lee
0 NA
When this Operator is assigned to the Control Center, clue collection speed +25%
Control Center
Lee
2 NA
When this Operator is assigned to the Control Center, remove any Morale reduction effects from Sui Operators assigned to the Control Center that affect themselves
Control Center
Ling
0 NA
When this Operator is assigned to the Control Center and own Morale is above 12,Worldly Plight+15; When own Morale is below12, Perception Information+10 instead
Control Center
Ling
2 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Pallas
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +25%
Factory
Pallas
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +5%, and for every 4Pure Gold Production Line, Trading Post gains another 2Pure Gold Production Line
Trading Post
Kirara
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +5%, and for every 2Pure Gold Production Line, Trading Post gains another 2Pure Gold Production Line
Trading Post
Kirara
2 NA
When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (only the strongest effect of this type applies), and each Dormitory level gives 1Measure
Dormitory
Czerny
0 NA
When this Operator is assigned to a Dormitory, convert every 1Measure to 1Perception Information
Dormitory
Czerny
2 NA
Amiya (Guard)
NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +1% for every level of each Dormitory
Trading Post
Archetto
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +2% for every level of each Dormitory
Trading Post
Archetto
2 NA
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators in that Dormitory (Only the strongest effect of this type triggered). Additionally, for every level of the current Dormitory, 1 levelDreamland
Dormitory
Iris
0 NA
When this Operator is assigned to a Dormitory, every 1 levels of Dreamland is converted into 1 points of Perception Information
Dormitory
Iris
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Beanstalk
0 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Beanstalk
1 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Blacksteel clues (working time and recruitment slots improves the likelihood)
Office
Mountain
0 NA
When this Operator is assigned to the Reception Room, every time that a non-Rhine Lab clue is collected, the likelihood of obtaining Rhine Lab clues is increased (working time improves the likelihood) (Clue 1)
Reception Room
Mountain
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
Training Room
Robin
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +45%
Training Room
Robin
2 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Kafka
0 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Kafka
2 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Workshop
Pinecone
0 NA
When this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Workshop
Pinecone
1 NA
When this Operator is assigned to the HR Office, HR contacting speed +20%. Additionally, for every Recruit slot (Default slots do not count), Memory Fragments+10
Office
Whisperain
0 NA
When this Operator is assigned to the HR Office, every 1Memory Fragments is converted into 1Perception Information. When Morale is fully consumed, remove all Memory Fragments and accumulated Perception Information
Office
Whisperain
2 NA
When this Operator is assigned to the Control Center, each Alternate increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Lava the Purgatory
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%
Power Plant
Lava the Purgatory
2 NA
When this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 2 Morale
Workshop
Mudrock
0 NA
When this Operator is assigned to the Workshop to process Orirock-type material, the production rate of byproduct increases by 90%
Workshop
Mudrock
2 NA
When this Operator is assigned to a Factory, for every 1 operator in the Dormitory, Perception Information+1. Additionally, every 1 points of Perception Information is converted into 1 points of Chain of Thought
Factory
Rosmontis
0 NA
When this Operator is assigned to Factory, for every 2 points of Chain of Thought, productivity +1%
Factory
Rosmontis
0 NA
When this Operator is assigned to Factory, for every 1 points of Chain of Thought, productivity +1%
Factory
Rosmontis
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the LMD cost.
Workshop
Blemishine
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 40%, and decreases the Morale consumption of recipes that cost 8 Morale or more by -4
Workshop
Blemishine
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Workshop
Aosta
0 NA
When this Operator is assigned to the Workshop to process Ester-type materials, increases the byproduct production rate by 90%
Workshop
Aosta
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Whislash
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Training Room
Whislash
2 NA
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Factory
Bubble
0 NA
When this Operator is assigned to a Factory, increases the productivity of Operators in that Factory based upon their increased capacity limit. Operators with 16 or less increased capacity limit gain 1% productivity; Operators with greater than 16 increased capacity limit gain 3% productivity (This effect does not stack with Recycling and takes priority over it).
Factory
Bubble
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Surtr
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +60%
Training Room
Surtr
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2
Trading Post
April
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +4
Trading Post
April
2 NA
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
April
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +5%; Furthermore, increase order acquisition efficiency by an additional +15% for every 4Pure Gold Production Line
Trading Post
Tuye
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +5%; Furthermore, increase order acquisition efficiency by an additional +15% for every 2Pure Gold Production Line
Trading Post
Tuye
2 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).
Office
Mr. Nothing
0 NA
When this Operator is assigned to a Trading Post, each Operator in the Dormitory grantsWorldly Plight+1, and for every 1pointWorldly Plight, grant +1% order acquisition efficiency
Trading Post
Mr. Nothing
2 NA
When this Operator is assigned to a Factory, productivity -20%, capacity limit +17, and Morale consumed per hour -0.25
Factory
Bena
0 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Bena
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Blue Poison, further increases Morale restored by +0.45
Dormitory
Indigo
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Indigo
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Indigo
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30%
Training Room
Skadi the Corrupting Heart
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Supporter Operators by +30%, and further increases this speed by +65% if training the skill to Specialization Level 3
Training Room
Skadi the Corrupting Heart
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour +1 when training a Supporter Operator's skill to Specialization Level 3
Training Room
Skadi the Corrupting Heart
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 70%
Workshop
Kal'tsit
0 NA
When this Operator is assigned to the Control Center, all Factories' productivity +2% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Kal'tsit
2 NA
When this Operator is assigned to the Control Center, for each Abyssal Hunter Operator currently assigned to a non-Dormitory facility, self Morale consumed per hour +0.5; Otherwise, self Morale restored per hour +0.5, with an additional +0.5 if the Abyssal Hunter Operator assigned to the Dormitory has full Morale
Control Center
Gladiia
0 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour; Abyssal Hunter Operators in the Base gain Special Bonus (Has Special Interaction Rules with certain skills)
Control Center
Gladiia
0 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour; Abyssal Hunter Operators in the Base gain Special Bonus (Has Special Interaction Rules with certain skills)
Control Center
Gladiia
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Akafuyu
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 1, training speed will be further increased by +45%
Training Room
Akafuyu
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Passenger
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Passenger
2 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%
Factory
Passenger
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Workshop
Toddifons
0 NA
When this Operator is assigned to a Workshop to process Oriron-type materials, the production rate of byproduct increases by 90%
Workshop
Toddifons
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Heavyrain
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Heavyrain
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Defender Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 2
Training Room
Heavyrain
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Saga
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +60%
Training Room
Saga
2 NA
When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Ash
0 NA
When this Operator is assigned to the Control Center, for each Team Rainbow Operator assigned to the Control Center, Intelligence Reserve+1
Control Center
Ash
2 NA
When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Frost
0 NA
When this Operator is assigned to a Workshop to process any material, the production rate of byproduct increases by 50%, and for every1Intelligence Reserve, increases extra 5%; if the number of Ursus Specialty Beverage reaches 4 bottles, increases extra 15%
Workshop
Frost
2 NA
When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Blitz
0 NA
When this Operator is assigned to the HR Office, HR contacting speed+20%; every 1 points of Intelligence Reserve adds extra contacting speed +5%; every 1 bottles of Ursus Specialty Beverage, adds extra contacting speed +5%
Office
Blitz
2 NA
When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Tachanka
0 NA
When this Operator is assigned to the Control Center, for each Ursus Student Self-Governing Group Operator assigned to the Control Center, Ursus Specialty Beverage+1
Control Center
Tachanka
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour; and when self Morale is below 12, Worldly Plight+15
Control Center
Dusk
0 NA
When this Operator is assigned to the Control Center, decreases own morale consumption by+0.5; and when self morale is above12, Perception Information+10
Control Center
Dusk
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Erato
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%
Training Room
Erato
2 NA
When this Operator is assigned to the Control Center, each Alternate increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Hibiscus the Purifier
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%
Training Room
Hibiscus the Purifier
2 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 4 or less Morale assigned to the Dorms
Workshop
Arene
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 20 or less Morale assigned to the Dorms
Workshop
Arene
1 NA
When this Operator is assigned to a Dormitory, increases own Morale restored per hour by +0.7; If there are other Operators in that Dormitory, further increases own Morale restored per hour by +0.05 for each additional Operator.
Dormitory
Arene
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Eyjafjalla the Hvít Aska
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%; if the trainee's Job Branch is Wandering Medic, training speed will be further increased by +45%
Training Room
Eyjafjalla the Hvít Aska
2 NA
When this Operator is assigned to a Dormitory, Morale recovery per hour of all Operators in that Dormitory +6% for each Wandering Medic Operator in the Base (excluding Assistants, caps at 4 Operators)
Dormitory
Eyjafjalla the Hvít Aska
2 NA
When stationed at HR Office, accumulation of networking resources +20%. Whenever 1 refresh count is gained, increase the chance of obtaining clues from Glasgow Group (affected by work duration and Open Recruitment slots)
Office
Delphine
0 CN
When stationed at the Control Center, for every 1 Glasgow Group operator stationed in the same Trading Post, order acquisition efficiency +10%
Control Center
Delphine
2 CN
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +4
Trading Post
Jessica the Liberated
0 CN
When stationed at the Control Center, self morale reduction per hour +0.5. Additionally, every operator from Blacksteel stationed in a Craft Station gains production +5%
Control Center
Jessica the Liberated
2 CN
When stationed at a Factory, increase production of precious metals by +25% and morale reduction per hour +0.25
Factory
Almond
0 CN
When stationed at a Factory, increase production of precious metals by +2% and morale reduction per hour -0.15 for every Blacksteel operator stationed in the base (excluding Assistants), up to 3
Factory
Almond
2 CN
When stationed at the Control Center, morale recovery per hour of all operators in the Command Center +0.05
Control Center
Coldshot
0 CN
When stationed at a Dorm, increase morale recovery of all operators below maximum morale within that dorm by a total of +0.8 per hour, evenly distributed (When stacked with skills affecting single or multiple operators, only the highest effect becomes active)
Dormitory
Coldshot
2 CN
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Factory
Bryophyta
0 NA
When this Operator is assigned to a Factory, gain +5% productivity for each Metalwork-type Skill in this Factory
Factory
Bryophyta
2 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%
Workshop
Poncirus
0 NA
When this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Workshop
Poncirus
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Swire the Elegant Wit
0 NA
When this Operator is assigned to a Trading Post, provides an additional 4% order acquisition efficiency for every order limit increase provided by all other Operators assigned to that Trading Post
Trading Post
Swire the Elegant Wit
2 NA
When this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with Typhon, increases Clue search speed by an additional 15% while self Morale loss per hour +0.5
Reception Room
Valarqvin
0 NA
When this Operator is assigned to the Reception Room, increases Clue search speed by 10%, and when assigned together with Typhon, increases Clue search speed by an additional 15% while self Morale loss per hour +0.5, and increases the likelihood of obtaining clues that are not on the Clue Board
Reception Room
Valarqvin
2 NA
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.15 per hour (When stacked, only the highest effect becomes active)
Dormitory
Vendela
0 CN
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.15 per hour. At the same time, further increase morale recovery of operators with 18 or less morale by +0.1 per hour (When stacked, only the highest effect becomes active)
Dormitory
Vendela
2 CN
When this Operator is assigned to the Reception Room, increases Clue search speed by +10%, and when assigned together with another Sami Operator, increases Clue search speed by an additional +5% while self Morale loss per hour +0.5
Reception Room
Typhon
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if the trainee's Job Branch is Besieger, training speed will be further increased by +45%
Training Room
Typhon
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to all other Operators assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is a Sami Operator, further increases Morale restored by +0.45
Dormitory
Santalla
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +10% for each Sami Operator in the Base (excluding Assistants, caps at 3 Operators)
Training Room
Santalla
2 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +20%
Factory
Executor the Ex Foedere
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Executor the Ex Foedere
2 NA
When this Operator is assigned to a Factory, capacity limit is increased by +4 when producing Battle Records
Factory
Executor the Ex Foedere
2 NA
When this Operator is assigned to a Power Plant, drone recovery rate is +10% in the first hour and thereafter +1% per hour, up to +15%
Power Plant
Spuria
0 NA
When this Operator is assigned to a Power Plant, drone recovery rate is +15% in the first hour and thereafter +1% per hour, up to +20%
Power Plant
Spuria
2 NA
When this Operator is assigned to a Power Plant, reduces the Morale consumed each hour by -0.3
Power Plant
Spuria
0 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +30%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).
Office
Insider
0 NA
When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Insider
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Friston-3
0 NA
When this Operator is assigned to a Power Plant, if Kal'tsit is assigned to the Control Center, increases the drone recovery rate by +5%
Power Plant
Friston-3
0 NA
When stationed at a Trading Post, order acquisition efficiency +10% and all Pure Gold orders in the Trading Post will only trade 2 Pure Gold (not considered as Default orders)
Trading Post
U-Official
0 CN
When stationed at Reception Room, it becomes easier to obtain clues that are already possessed on the Clue Board
Reception Room
U-Official
0 CN
When stationed at the Workshop and producing elite materials, recipes which consume 2 morale will have -1 morale consumed
Workshop
Verdant
0 CN
When stationed at the Workshop and producing keton-type elite materials, increase the rate of by-products by 80%
Workshop
Verdant
1 CN
When stationed at a Trading Post, order acquisition efficiency +25%. Additionally, order acquisition efficiency +5% if Ines is stationed in any Workplace (excluding Assistants)
Trading Post
Hoederer
0 CN
When stationed at a Trading Post, order acquisition efficiency +30%. Additionally, order acquisition efficiency +5% respectively if Ines or W are stationed in any Workplace (excluding Assistants)
Trading Post
Hoederer
2 CN
When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 15%, and Morale consumed per hour +1
Reception Room
Ho'olheyak
0 NA
When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour +1
Reception Room
Ho'olheyak
2 NA
When this Operator is assigned to the Reception Room, if only this Operator is working in the Reception Room, for every 16 consecutive Morale spent, a Rhine Lab clue is guaranteed next
Reception Room
Ho'olheyak
2 NA
When stationed at the Workshop and producing elite materials, increase the rate of by-products by 75%
Workshop
Ray
0 CN
When stationed at the Workshop and producing elite materials, increase the rate of by-products by 80%
Workshop
Ray
2 CN
When stationed at the Workshop and producing elite materials, any by-products of T3 quality produced will be Orirock Clusters
Workshop
Ray
2 CN
When stationed at the Training Room, every operator from R6S Defenders in the base (excluding Assistants) increases the skill training speed by +10% (caps at 4 operators)
Training Room
Doc
0 CN
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.2 per hour (When stacked, only the highest effect becomes active)
Dormitory
Doc
2 CN
When stationed at the Training Room, every operator from R6S Attackers in the base (excluding Assistants) increases the skill training speed by +10% (caps at 4 operators)
Training Room
Iana
0 CN
When stationed at Reception Room, clue collection speed 5%. Additionally, further increase clue collection speed by +5% for every 1 Intelligence Reserve
Reception Room
Iana
2 CN
When stationed at the Training Room, every operator from R6S Attackers in the base (excluding Assistants) increases the skill training speed by +10% (caps at 4 operators)
Training Room
Fuze
0 CN
When stationed at a Factory, production +20%. Additionally, storage capacity +2 for every 1 Ursus Specialty Drink
Factory
Fuze
2 CN
When stationed at a Dorm, increase morale recovery of one random operator below maximum mood except self within that dorm by +0.55 per hour (When stacked, only the highest effect becomes active)
Dormitory
Grain Buds
0 CN
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.15 per hour (When stacked, only the highest effect becomes active)
Dormitory
Grain Buds
2 CN
When stationed at the Workshop and producing any kind of material, increase the rate of by-products by 65%
Workshop
Wanqing
0 CN
When stationed at the Workshop and producing any kind of material, recipes which consume 4 morale will have -1 morale consumed
Workshop
Wanqing
2 CN
When stationed at the Training Room, operator skill training speed +25%
Training Room
Zuo Le
0 CN
When stationed at the Training Room, accumulate a certain amount of Bushido points whenever a Mastery training is completed. When the maximum number of Bushido points is accumulated, the next training for a Guard operator to Mastery 1 will be completed instantly and consume all Bushido points
Training Room
Zuo Le
2 CN
When stationed at a Factory, morale reduction per hour of all operators in the same Station -0.1
Factory
Shu
0 CN
When stationed at a Factory, production +1% for every 3 Worldly Plight
Factory
Shu
2 CN
When stationed at the Control Center, morale recovery per hour of all operators in all Dorms +0.05 (Only highest effect becomes active)
Control Center
Kestrel
0 CN
When stationed at the Control Center, mood recovery per hour of all operators in the Command Center +0.05
Control Center
Kestrel
2 CN
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.15 per hour (When stacked, only the highest effect becomes active)
Dormitory
Warmy
0 CN
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.2 per hour (When stacked, only the highest effect becomes active)
Dormitory
Warmy
2 CN
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Factory
Warmy
2 CN
When stationed at a Dorm, gain 1 Soundless Resonance for every 1 operator in the current Dorm
Dormitory
Virtuosa
0 CN
When stationed at a Dorm, increase morale recovery of all operators within that dorm by +0.2 per hour. For every 5 Soundless Resonance, further increase morale recovery by +0.01 (When stacked, only the highest effect becomes active)
Dormitory
Virtuosa
2 CN
When stationed at a Trading Post, order acquisition efficiency +20% and order limit -2 (to a minimum of 1)
Trading Post
Degenbrecher
0 CN
When stationed at a Trading Post, order acquisition efficiency +25% and order limit -6 (to a minimum of 1)
Trading Post
Degenbrecher
2 CN
When stationed at a Trading Post, order acquisition efficiency 25% for every 5 order limit provided by operators, capping at 100%
Trading Post
Degenbrecher
2 CN
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Лето
0 CN
When stationed at a Factory and Gummy is stationed at a Trading Post, increase production of Battle Records by +35%
Factory
Лето
2 CN
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Harold
0 CN
When stationed at Reception Room, it becomes easier to obtain clues from the faction of the other operator stationed in Reception (no effect if there are no other operators stationed in Reception)
Reception Room
Harold
2 CN
When stationed at a Trading Post, slightly increase the appearance rate of high volume orders of Pure Gold (affected by work duration) and morale reduction per hour -0.25
Trading Post
Diamante
0 CN
When stationed at a Trading Post, increase the appearance rate of high volume orders of Pure Gold (affected by work duration) and morale reduction per hour -0.25
Trading Post
Diamante
2 CN
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Caper
0 CN
When stationed at Reception and Clue Exchange is in progress, clue collection speed 30%
Reception Room
Caper
1 CN
When stationed at Human Resource Office, accumulation of networking resources +10% and morale reduction per hour -0.25
Office
Bassline
0 CN
When stationed at Human Resource Office, accumulation of networking resources +30% and morale reduction per hour -0.25
Office
Bassline
2 CN
When stationed at Human Resource Office, gain +15 Soundless Resonance for every Open Recruitment slot (excluding the initial slots)
Office
Bassline
2 CN
When stationed at the Workshop and producing elite materials, recipes will consume 4 morale
Workshop
Lessing
0 CN
When stationed at the Workshop and producing elite materials, recipes will consume 3 morale
Workshop
Lessing
2 CN
When stationed at the Workshop and producing elite materials, increase the rate of by-products by 80%
Workshop
Lessing
2 CN
When stationed at the ControlCenter, morale recovery per hour of all operators in the Control Center +0.05
Control Center
Viviana
0 CN
When stationed at the Control Center, production of all Knight operators stationed at Craft Stations +7%
Control Center
Viviana
2 CN
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Muelsyse
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%; for every other Rhine Lab Operator in the Base (excluding assistants, max 5), additional drone recovery rate +3%
Power Plant
Muelsyse
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Melanite
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45%
Training Room
Melanite
2 NA
When this Operator is assigned to a Trading Post, for every 1 Operator in the Dormitories, Perception Information+1, and every 1Perception Information is converted to 1Soundless Resonance
Trading Post
Ebenholz
0 NA
When this Operator is assigned to a Trading Post, for every 4Soundless Resonance, +1% order efficiency
Trading Post
Ebenholz
0 NA
When this Operator is assigned to a Trading Post, for every 2Soundless Resonance, +1% order efficiency
Trading Post
Ebenholz
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Młynar
0 NA
When this Operator is assigned to the Control Center, working Operators in Certain Facilities will recover +0.1 Morale per hour, and Certain Skills in the Control Center will provide additional Morale recovery for Operators working in Other Facilities
Control Center
Młynar
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist and Vanguard Operators' Specialization training speed +30%
Training Room
Texas the Omertosa
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist and Vanguard Operators' Specialization training speed +30%; if training a skill to Specialization Level 2, training speed will be further increased by +50%
Training Room
Texas the Omertosa
2 NA
When this Operator is assigned to the Workshop to process Elite materials, for every 10 Operators in Dormitories with Morale below 12, recipes with Morale cost of 4 have -1 Morale cost
Workshop
Stainless
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 12 or less Morale assigned to the Dorms
Workshop
Stainless
2 NA
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Paprika
0 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Paprika
0 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Paprika
2 NA
When this Operator is assigned to a Factory, Productivity +30%. For every 4 points of Morale Difference on self, Productivity -5%
Factory
Totter
0 NA
When this Operator is assigned to a Factory, if own Morale Difference is greater than 12, Productivity +10%, storage capacity +6
Factory
Totter
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Dagda
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if the trainee's Job Branch is Fighter, training speed will be further increased by +45%
Training Room
Dagda
2 NA
When this Operator is assigned to the Workshop to process any material with a base Morale cost of 8, byproduct production chance is increased by 50%
Workshop
Luo Xiaohei
0 NA
When this Operator is assigned to the Workshop to process any material, any recipes with Morale cost of 4 or higher have their Morale cost divided by 4
Workshop
Luo Xiaohei
1 NA
When this Operator is assigned to a Factory, all Rhine Tech-type Skill and Pinus Sylvestris Skills skills in the Factory are considered Standardization skills
Factory
Highmore
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Highmore
2 NA
When this Operator is assigned to a Trading Post, if the amount of Pure Gold traded is less than 4, it will be considered a Defaulted trade
Trading Post
Proviso
0 NA
When this Operator is assigned to a Trading Post, if a Pure Gold trade is a Defaulted trade, Pure Gold traded +1
Trading Post
Proviso
0 NA
When this Operator is assigned to a Trading Post, if a Pure Gold trade is a Defaulted trade, Pure Gold traded +2
Trading Post
Proviso
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Vigil
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25%, +5% per Reception Room level, up to a maximum of 40%
Trading Post
Vigil
2 NA
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are not on the Clue Board.
Reception Room
Cantabile
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%, and increases the likelihood of obtaining clues that are not on the Clue Board.
Reception Room
Cantabile
2 NA
When this Operator is assigned to a Factory, gain +1Engineering Robot per level per building, max 64
Factory
Minimalist
0 NA
When this Operator is assigned to a Factory, for every 16Engineering Robot present, productivity +5%
Factory
Minimalist
0 NA
When this Operator is assigned to a Factory, for every 8Engineering Robot present, productivity +5%
Factory
Minimalist
2 NA
When this operator is assigned to a Trading Post, for every 1Pure Gold Production Line, Trading Post order acquisition efficiency +5%
Trading Post
Pozëmka
0 NA
When this Operator is assigned to a Trading post, for every 1Durin Operator in the base (max 4), Trading Post gains another 1Pure Gold Production Line
Trading Post
Pozëmka
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Gavial the Invincible
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%
Training Room
Gavial the Invincible
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Guard Operator's skill to Specialization Level 3
Training Room
Gavial the Invincible
2 NA
When this Operator is assigned to a Factory, provides an additional +5% productivity for every Rhine Technology-type skill in the same Factory
Factory
Dorothy
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Dorothy
2 NA
When this Operator is assigned to a Power Plant, +1% Drone recovery rate for every 10 max Drone capacity
Power Plant
Greyy the Lightningbearer
0 NA
When this Operator is assigned to a Power Plant, if there are no Operation Platform in other Power Plants, Power Plant +1(only affects facility quantity)
Power Plant
Greyy the Lightningbearer
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Astgenne
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Astgenne
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +50% and Morale consumed per hour +0.5
Office
Penance
0 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory, and every recruit slot (excluding initial slot), restores another +0.05 (Only the strongest stacked effect of this type takes place)
Dormitory
Penance
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Lunacub
0 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Workshop
Lunacub
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Silence the Paradigmatic
0 NA
When this Operator is assigned to a Factory, productivity +30%
Factory
Silence the Paradigmatic
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Qiubai
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if the trainee's Job Branch is Lord, training speed will be further increased by +45%
Training Room
Qiubai
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +35%
Office
Ines
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%, then by another 2% per hour, up to a maximum of 30%
Reception Room
Ines
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Cement
0 NA
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Factory
Cement
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Humus
0 NA
When this Operator is assigned to a Workshop to process Elite materials with a base Morale cost of 2, byproduct production chance is increased by 40%
Workshop
Humus
1 NA
When this Operator is assigned to a Dormitory, Siege increases Glasgow Gang Operator recovery in the building by an additional +0.3
Dormitory
Morgan
0 NA
When this Operator is assigned to a Trading Post, for every Glasgow Gang Operator in the same Trading Post, order acquisition efficiency +20%; when in the same Trading Post as Siege, additional order acquisition efficiency +35%
Trading Post
Morgan
2 NA
When this Operator is assigned to the Control Center, self Morale loss per hour +0.5, Felvine+8
Control Center
Kirin R Yato
0 NA
When this Operator is assigned together with other Monster Hunter Party Operators to the Control Center, all Factories' productivity +2% (Only the strongest effect of this type takes place)
Control Center
Kirin R Yato
2 NA
When this Operator is assigned to the Control Center, for each Monster Hunter Party Operator, Felvine+2
Control Center
Rathalos S Noir Corne
0 NA
When this Operator is assigned together with other Monster Hunter Party Operators to the Control Center, all Trading Posts' order efficiency +7% (Only the strongest effect of this type takes place)
Control Center
Rathalos S Noir Corne
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +5%, order limit +2, plus an additional order acquisition efficiency +3% for every Felvine
Trading Post
Terra Research Commission
0 NA
When this Operator is assigned to a Factory, capacity limit +8, Productivity +5%, plus an additional Productivity +1% for every Felvine
Factory
Terra Research Commission
0 NA
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour, with an additional -0.01 for every 10Worldly Plight
Trading Post
Wind Chimes
0 NA
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour, with an additional -0.02 for every 10Worldly Plight
Trading Post
Wind Chimes
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Qanipalaat
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +35%, and for every recruit slot (excluding initial slot), Morale consumed per hour -0.1
Office
Qanipalaat
2 NA
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour
Trading Post
Firewhistle
0 NA
When this Operator is assigned to a Trading Post, other Operators working in the Trading Post have +15% order acquisition efficiency
Trading Post
Firewhistle
2 NA
When this Operator is assigned to a Factory, every 5Worldly Plight is converted to 1Witchcraft Crystal
Factory
Jieyun
0 NA
When this Operator is assigned to a Factory, for every 1Witchcraft Crystal, productivity +1%
Factory
Jieyun
0 NA
When this Operator is assigned to a Factory, for every 1Witchcraft Crystal, productivity +2%
Factory
Jieyun
2 NA
When this Operator is assigned to the Control Center, self Morale loss per hour +0.5; for each Sui Operator assigned to buildings other than Dormitories, Worldly Plight+5 (max 5)
Control Center
Chongyue
0 NA
When this Operator is assigned to the Control Center, Operators working in Other Facilities recover +0.05 Morale per hour, with an additional +0.05 for every 20Worldly Plight (Special comparison rules apply with Control Center bonus)
Control Center
Chongyue
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +20%, Morale consumed per hour -0.25
Office
Lin
0 NA
When this Operator is assigned to the HR Office, +10% HR contacting speed for every Recruit slot other than the initial slot
Office
Lin
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster and Medic Operators' Specialization training speed +30%
Training Room
Reed the Flame Shadow
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster and Medic Operators' Specialization training speed +45%
Training Room
Reed the Flame Shadow
2 NA
When this Operator is assigned to the Control Center, all Operators in Dormitories recover +0.05 Morale per hour (strongest effect of the same type applies)
Control Center
Reed the Flame Shadow
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Harmonie
0 NA
When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 50%, and Morale consumed per hour +2
Reception Room
Harmonie
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Puzzle
0 NA
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining clues that are not on the Clue Board.
Reception Room
Puzzle
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Quartz
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%, and for every 1 recipe type being processed at Factories, additional order acquisition efficiency +2%
Trading Post
Quartz
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Mint
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 2
Training Room
Mint
2 NA
When this Operator is assigned to a Factory, Originium formula related productivity +30%
Factory
Mint
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Castle-3
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Castle-3
0 NA
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Amiya
0 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Amiya
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Liskarm
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%
Power Plant
Liskarm
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Projekt Red
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Projekt Red
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Nearl
0 NA
When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25
Dormitory
Nearl
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Warfarin
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +50%
Training Room
Warfarin
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Silence
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Silence
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
Workshop
Mayer
0 NA
When this Operator is assigned to a Factory, productivity +30%
Factory
Mayer
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Skyfire
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +50%
Training Room
Skyfire
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Meteorite
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Meteorite
2 NA
When this Operator is assigned to a Factory, productivity -5%, capacity limit +16, and Morale consumed per hour -0.15
Factory
Vulcan
0 NA
When this Operator is assigned to a Factory, productivity -5%, capacity limit +19, and Morale consumed per hour -0.25
Factory
Vulcan
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Platinum
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +50%
Training Room
Platinum
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Blue Poison
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Blue Poison
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Specter
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
Dormitory
Specter
2 NA
When this Operator is assigned to the same Trading Post as Texas, Morale consumed each hour -0.1, and order limit +2
Trading Post
Lappland
0 NA
When this Operator is assigned to the same Trading Post as Texas, Morale consumed each hour -0.1, and order limit +4
Trading Post
Lappland
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Indra
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow (Clue 5)
Reception Room
Indra
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Franka
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +50%
Training Room
Franka
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Franka
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Blacksteel Worldwide (Clue 3)
Reception Room
Franka
2 NA
When this Operator is assigned to the same Trading Post as Lappland, Morale consumed each hour +0.3, and order acquisition efficiency +65%
Trading Post
Texas
0 NA
When this Operator is assigned to the same Trading Post as Exusiai, Morale consumed each hour -0.3
Trading Post
Texas
2 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Zima
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Zima
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Croissant
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1
Trading Post
Croissant
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Provence
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +45%
Office
Provence
2 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Workshop
Shaw
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Shaw
1 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Eyjafjalla
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +45%
Office
Eyjafjalla
2 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Workshop
Savage
0 NA
When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Dormitory
Savage
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
Trading Post
SilverAsh
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20% and the order limit +4
Trading Post
SilverAsh
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Saria
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhine Lab(rate is influenced by length of worktime) (Clue 1)
Reception Room
Saria
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Hoshiguma
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +60%
Training Room
Hoshiguma
2 NA
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Nightingale
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Nightingale
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Shining
0 NA
When this Operator is assigned to a Dormitory, restores +0.75 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Shining
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Angelina
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhodes Island (Clue 7)
Reception Room
Angelina
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Ifrit
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Ifrit
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Firewatch
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Firewatch
2 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Siege
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Siege
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Exusiai
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +35%
Trading Post
Exusiai
2 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
FEater
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +35%
Factory
FEater
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
Training Room
Manticore
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +50%
Training Room
Manticore
2 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Sora
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Sora
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30%
Training Room
Istina
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Ursus Student Self-Governing Group (Clue 4)
Reception Room
Istina
2 NA
When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25
Dormitory
Pramanix
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +50%
Training Room
Pramanix
2 NA
When this Operator is assigned to a Dormitory, restores +0.25 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.5
Dormitory
Cliffheart
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +4
Trading Post
Cliffheart
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Ptilopsis
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Ptilopsis
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Earthspirit
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +45% and Morale consumed per hour +2
Office
Earthspirit
1 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Earthspirit
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25
Trading Post
Midnight
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +30%
Factory
Midnight
1 NA
When this Operator is assigned to a Factory, capacity limit +6 and productivity +10%
Factory
Cardigan
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Cardigan
1 NA
When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Trading Post
Steward
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Steward
1 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Ansel
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Ansel
1 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Hibiscus
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 70%
Workshop
Hibiscus
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Lava
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Lava
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Adnachiel
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Adnachiel
1 NA
When this Operator is assigned to a Factory, productivity +15% in the first hour and thereafter +2% per hour, up to +25%
Factory
Kroos
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Kroos
1 NA
When this Operator is assigned to a Factory, capacity limit +6 and productivity +10%
Factory
Beagle
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Beagle
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1
Trading Post
Melantha
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%
Workshop
Melantha
1 NA
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Factory
Haze
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Haze
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Plume
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2
Trading Post
Plume
1 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Vanilla
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Vanilla
1 NA
When this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%
Factory
Fang
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Fang
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
12F
0 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Workshop
12F
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Durin
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.25 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Durin
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +20%
Office
Rangers
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Workshop
Rangers
0 NA
When this Operator is assigned to a Factory, capacity limit +10 and productivity +10%
Factory
Noir Corne
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2
Trading Post
Noir Corne
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Yato
0 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Yato
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Orchid
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1
Trading Post
Orchid
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1
Trading Post
Gitano
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Gitano
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Deepcolor
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Workshop
Deepcolor
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Mousse
0 NA
When this Operator is assigned to a Dormitory, restores +0.3 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.3
Dormitory
Mousse
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25
Trading Post
Gummy
0 NA
When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Dormitory
Gummy
1 NA
When this Operator is assigned to a Factory, capacity limit +10 and productivity +10%
Factory
Cuora
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Cuora
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
Trading Post
Matterhorn
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +50%
Training Room
Matterhorn
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Perfumer
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Perfumer
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Gavial
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Gavial
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Myrrh
0 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Myrrh
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Rope
0 NA
When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Trading Post
Rope
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%
Workshop
Gravel
NA
When this Operator is assigned to a Factory, Precious Metal formula related productivity +35%
Factory
Gravel
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Workshop
Estelle
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Estelle
1 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Jessica
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Blacksteel Worldwide (Clue 3)
Reception Room
Jessica
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Frostleaf
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Frostleaf
1 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Workshop
Matoimaru
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Matoimaru
1 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Dobermann
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Training Room
Dobermann
1 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Vigna
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +50%
Training Room
Vigna
1 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Scavenger
0 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Scavenger
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
Trading Post
Courier
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Karlan Trade (Clue 6)
Reception Room
Courier
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Shirayuki
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Shirayuki
1 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Meteor
0 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Meteor
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25
Trading Post
Catapult
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Catapult
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Beehunter
0 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Workshop
Beehunter
1 NA
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time) (Clue 7)
Reception Room
Elysium
0 NA
When this Operator is assigned to the Reception Room, every time that a non-Rhodes Island clue is collected, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time) (Clue 7)
Reception Room
Elysium
2 NA
When this Operator is assigned to the Reception Room, the likelihood of obtaining Ursus Student Self-Governing Group clues is increased (working time improves the likelihood). (Clue 4)
Reception Room
Absinthe
0 NA
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining Ursus Student Self-Governing Group clues for every newly-obtained Clue that is not from Ursus Student Self-Governing Group (working time improves this likelihood). (Clue 4)
Reception Room
Absinthe
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Podenco
0 NA
When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Podenco
1 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Podenco
1 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Jackie
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Jackie
1 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Tsukinogi
0 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).
Office
Tsukinogi
2 NA
When this Operator is assigned to a Factory, productivity +25%, capacity limit -12, and Morale consumed per hour +0.25
Factory
Asbestos
0 NA
When this Operator is assigned to a Factory, capacity limit +16 and Morale consumed per hour -0.25
Factory
Asbestos
2 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10%
Factory
Weedy
0 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +15%
Factory
Weedy
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
W
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%
Training Room
W
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Sniper Operator's skill to Specialization Level 3
Training Room
W
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
THRM-EX
0 NA
When this Operator is assigned to a Power Plant, reduces the Morale consumed each hour by -0.52
Power Plant
THRM-EX
0 NA
When this Operator is assigned to the Control Center, each Operator from Ursus Student Self-Governing Group increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Rosa (Poca)
0 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Ursus Student Self-Governing Group clues (working time and recruitment slots improves the likelihood) (Clue 4)
Office
Rosa (Poca)
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
Training Room
Phantom
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +60%
Training Room
Phantom
2 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Shamare
0 NA
When this Operator is assigned to a Trading Post, the order acquisition efficiency contributed by all other Operators assigned to that Trading Post becomes 0, but each Operator increases the order acquisition efficiency of this Operator by +45%, while total Morale consumed is increased by +0.25 per hour.
Trading Post
Shamare
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Sideroca
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45%
Training Room
Sideroca
2 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Workshop
Cutter
0 NA
When this Operator is assigned to the Workshop to process Chips, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Workshop
Cutter
1 NA
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Conviction
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +35%
Factory
Conviction
1 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%
Workshop
Leonhardt
0 NA
When this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Workshop
Leonhardt
2 NA
When this Operator is assigned to a Factory, the Morale consumed when producing Battle Records is reduced by -0.25
Factory
Click
0 NA
When this Operator is assigned to a Factory, capacity limit is increased by +15 when producing Battle Records
Factory
Click
1 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (only the most effective one will take effect when assigned Operators have the same skill effect); if the target is <@cc.gvial>Gavial, further increases Morale restored by +0.45
Dormitory
Tomimi
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 1
Training Room
Tomimi
2 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%
Factory
Eunectes
0 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10%
Factory
Eunectes
2 NA
When this Operator is assigned to the Control Center, if Lancet-2 is assigned to a Power Plant, Power Plant count +2 (only affects the facility count)
Control Center
Eunectes
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Flint
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%
Training Room
Flint
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Aciddrop
0 NA
When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Dormitory
Aciddrop
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Folinic
0 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Workshop
Folinic
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Thorns
0 NA
When this Operator is assigned to the Workshop to process any material, this Operator's Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed)
Workshop
Thorns
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Andreana
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
Dormitory
Andreana
2 NA
When this Operator is assigned to a Trading Post, increases order acquisition efficiency by +4% for every difference of 1 order(s) between the current number of orders and the maximum number of orders
Trading Post
Jaye
0 NA
When this Operator is assigned to a Trading Post, reduces the order limit by -1 for every 10% order acquisition efficiency provided by all other Operators stationed at that Trading Post (to a minimum of 1); Furthermore, increases order acquisition efficiency by +4% for every 1 order(s) (Special Interaction Rules apply with certain skills)
Trading Post
Jaye
1 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Workshop
Chiave
0 NA
When this Operator is assigned to the Workshop to process Device-type materials, increases the byproduct production rate by 90%
Workshop
Chiave
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Beeswax
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +50%
Training Room
Beeswax
2 NA
When this Operator is assigned to a Factory, productivity +15% in the first hour and thereafter +2% per hour, up to +25%
Factory
Scene
0 NA
When this Operator is assigned to a Factory, capacity limit is increased by +12 when producing Battle Records
Factory
Scene
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30%
Training Room
Suzuran
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +60%
Training Room
Suzuran
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Ayerscarpe
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Ayerscarpe
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Bagpipe
0 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 80%
Workshop
Bagpipe
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Nightmare
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Nightmare
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Ceylon, further increases Morale restored by +0.45
Dormitory
Schwarz
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +60%
Training Room
Schwarz
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Dur-nar
0 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Dur-nar
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Magallan
0 NA
When this Operator is assigned to the Workshop to process any material, reduces the Morale consumed by all formulas that cost 4 Morale or more by -2
Workshop
Magallan
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Executor
0 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Executor
2 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Vermeil
0 NA
When this Operator is assigned to a Factory, Operators assigned to the Factory increase all capacity limits, add 2% productivity. (Clarification: When this Operator is assigned to a Factory, productivity is increased by 2% for every +1 increase in Capacity Limit provided by any Operators assigned to that Factory.)
Factory
Vermeil
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55
Dormitory
Hellagur
0 NA
When this Operator is assigned to a Dormitory, restores the Morale of all other Operators assigned to that Dorm by +0.1 per hour (Only the strongest effect of this type takes place)
Dormitory
Hellagur
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Hellagur
2 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Workshop
Hellagur
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Astesia
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Astesia
2 NA
When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Trading Post
Myrtle
0 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Myrtle
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Glaucus
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Glaucus
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Breeze
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow (Clue 5)
Reception Room
Breeze
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Sussurro
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Sussurro
1 NA
When this Operator is assigned to the Control Center, each Operator from Lungmen Guard Department increases the Morale of all Operators in the Control Center by +0.05 per hour
Control Center
Ch'en
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Ch'en
2 NA
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Swire
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Training Room
Swire
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%
Power Plant
Greyy
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Greyy
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Spot
0 NA
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Factory
Spot
1 NA
When this Operator is assigned to a Factory, productivity +25%, capacity limit -12, and Morale consumed per hour +0.25
Factory
Popukar
0 NA
When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.2
Dormitory
Popukar
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Skadi
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +1 per hour
Dormitory
Skadi
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Grani
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +50%
Training Room
Grani
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Ethan
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hour
Dormitory
Ethan
1 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Workshop
Flamebringer
0 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Workshop
Flamebringer
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Workshop
Sesa
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Sesa
2 NA
When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 25% order acquisition efficiency.
Trading Post
Snowsant
0 NA
When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 35% order acquisition efficiency.
Trading Post
Snowsant
2 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Bibeak
0 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Bibeak
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Utage
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Utage
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Purestream
0 NA
When this Operator is assigned to a Factory, every Trading Post makes the Factory's Precious Metal formula related productivity +20%
Factory
Purestream
1 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Ceobe
0 NA
When this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%
Factory
Ceobe
2 NA
When this Operator is assigned to the Control Center, slightly increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room, but also increases the Morale consumption of Operators assigned to the Control Center by +0.5
Control Center
Leizi
0 NA
When this Operator is assigned to the Control Center, slightly increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room
Control Center
Leizi
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 100%
Workshop
Nian
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the Morale consumed by all corresponding formulas by +2
Workshop
Nian
0 NA
When this Operator is assigned to the Control Center, increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room, but also increases the Morale consumption of Operators assigned to the Control Center by +1.5
Control Center
Aak
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +60%
Training Room
Aak
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Hung
0 NA
When this Operator is assigned to the Control Center, each Operator from Lee's Detective Agency restores extra Morale and increases the Morale of all Operators in the Control Center by +0.2 per hour. (Clarification: (7) means -0.05 Morale Consumption per hour).
Control Center
Hung
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Blaze
0 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 80%
Workshop
Blaze
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Ceylon
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Ceylon
2 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
GreyThroat
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
GreyThroat
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Ambriel
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Ambriel
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Broca
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +50%
Training Room
Broca
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Reed
0 NA
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Control Center
Reed
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Mostima
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Penguin Logistics (Clue 2)
Reception Room
Mostima
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Bison
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1
Trading Post
Bison
2 NA
When this Operator is assigned to a Factory, any effects that increase the Morale consumption of any Operators in that Factory are ignored
Factory
Waai Fu
0 NA
When this Operator is assigned to a Factory, provides an additional 5% productivity for every 5% productivity provided by all other Operators assigned to that Factory (excluding the additional productivity affected by facility count), up to a maximum of 40% productivity.
Factory
Waai Fu
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
May
0 NA
When this Operator is assigned to the Reception Room, the likelihood of obtaining Penguin Logistics clues is increased (working time improves the likelihood). (Clue 2)
Reception Room
May
1 NA
When stationed at the Training Room, every operator from R6S Defenders in the base (excluding Assistants) increases the skill training speed by +10% (caps at 4 operators)
Training Room
Ela
0 CN
When stationed at the Control Center, it becomes easier to obtain clues that are not currently possessed on the Clue Board, however morale reduction per hour of all operators in the Control Center except self +0.25
Control Center
Ela
2 CN