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Side Mission List

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Table of Contents
  • There are five different types of Missions available, linked below.
  • Daily and Weekly Missions are high priority, as they will expire after their associated time period!

Introduction

Side Missions are found in the center of the Campaign Missions tab, and offer rewards for both story completion and various Operator and Base Building tasks.

  • Side Missions do not have an expiration date, and can be completed any time.
  • Mission Rewards can only be claimed once.
  • Below are a list of Missions and total possible rewards.

Side Missions

All Side Missions

ID Mission Requirement Reward
1 Clear Main StorylineTR-2 stages 1 time(s) Drill Battle Record x5
2 Clear Main StorylineTR-3 stages 1 time(s) Drill Battle Record x5
3 Clear Main StorylineTR-4 stages 1 time(s) Drill Battle Record x5
4 Clear Main StorylineTR-5 stages 1 time(s) Drill Battle Record x5
5 Clear Main StorylineTR-6 stages 1 time(s) Drill Battle Record x5
6 Clear Main StorylineTR-7 stages 1 time(s) Drill Battle Record x5
7 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.10
Unlock Condition: Clear 00-04
Drill Battle Record x8
8 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.10
Unlock Condition: Clear 00-04
LMD x600
9 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.20
Unlock Condition: Clear 01-02
Frontline Battle Record x8
10 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.20
Unlock Condition: Clear 01-02
LMD x1500
11 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.30
Unlock Condition: Clear 01-07
Tactical Battle Record x5
12 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.30
Unlock Condition: Clear 01-07
LMD x4000
13 [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.30
Unlock Condition: Clear 01-07
Tactical Battle Record x10
14 [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.30
Unlock Condition: Clear 01-07
LMD x6500
15 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.40
Unlock Condition: Clear 01-11
Tactical Battle Record x7
16 [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.40
Unlock Condition: Clear 01-11
LMD x8000
17 [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.40
Unlock Condition: Clear 01-11
Tactical Battle Record x7
18 [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.40
Unlock Condition: Clear 01-11
LMD x8000
19 [O.R.T. Training Reward] Promote any one 3-star Operator to Elite 1
Unlock Condition: Clear 02-02
LMD x10000
20 [O.R.T. Training Reward] Promote any two 3-star Operators to Elite 1
Unlock Condition: Clear 02-02
LMD x10000
21 Upgrade any one Vanguard Operator to Lv.10 Skill Summary - 1 x2
22 Upgrade any one Sniper Operator to Lv.10 Skill Summary - 1 x2
23 Upgrade any one Medic Operator to Lv.10 Skill Summary - 1 x2
24 Upgrade any one Defender Operator to Lv.10 Skill Summary - 1 x2
25 Produce 5 Pure Gold in Factory Oriron Shard x2
26 Produce 5 Drill Battle Record in Factory Polyester x2
27 Own at least 1 Lv.1 Trading Post Carbon Stick x2
28 Complete 5 orders that contain Pure Gold Diketon x2
29 Own at least 1 Lv.1 Workshop Carbon Stick x2
30 Produce 5 Light Building Material in the Workshop LMD x1000
31 Produce 10 Furniture Parts in Workshop (furniture assembling excluded) Drill Battle Record x5
32 Collect 100 Credit from the Credit Store LMD x1000
33 Own at least 1 Lv.1 Reception Room Carbon Stick x2
34 Upgrade any one Vanguard Operator to Lv.20 Skill Summary - 1 x3
35 Upgrade any one Sniper Operator to Lv.20 Skill Summary - 1 x3
36 Upgrade any one Medic Operator to Lv.20 Skill Summary - 1 x3
37 Upgrade any one Defender Operator to Lv.20 Skill Summary - 1 x3
38 Clear Main StorylineTR-8 stages 1 time(s) Orirock x3
39 Clear Main StorylineTR-9 stages 1 time(s) Sugar Substitute x3
40 Clear Main StorylineTR-10 stages 1 time(s) Ester x3
41 Clear SuppliesCE-1 stages 1 time(s) LMD x2000
42 Clear SuppliesSK-1 stages 1 time(s) Furniture Part x20
43 Clear SuppliesLS-1 stages 1 time(s) Frontline Battle Record x5
44 Clear SuppliesAP-1 stages 1 time(s) Purchase Certificate x10
45 Clear SuppliesCA-1 stages 1 time(s) Skill Summary - 1 x5
46 Clear Main StorylineTR-11 stages 1 time(s) Oriron Shard x3
47 Clear Main StorylineTR-12 stages 1 time(s) Diketon x3
48 Clear Main StorylineTR-13 stages 1 time(s) Damaged Device x2
49 Clear Main StorylineTR-14 stages 1 time(s) Device x2
50 Defeat 100 enemies in Annihilation:Chernobog Purchase Certificate x10
51 Defeat 200 enemies in Annihilation:Chernobog Purchase Certificate x20
52 Defeat 300 enemies in Annihilation:Chernobog Purchase Certificate x30
53 Clear SuppliesCE-2 stages 1 time(s) LMD x4000
54 Clear SuppliesSK-2 stages 1 time(s) Furniture Part x40
55 Clear SuppliesLS-2 stages 1 time(s) Frontline Battle Record x10
56 Clear SuppliesAP-2 stages 1 time(s) Purchase Certificate x15
57 Clear SuppliesCA-2 stages 1 time(s) Skill Summary - 1 x8
58 Clear Challenge Mode 0-1 one time Furniture Part x40
59 Clear Challenge Mode 0-10 one time Furniture Part x40
60 Clear Challenge Mode 1-5 one time Furniture Part x40
61 Clear Challenge Mode 1-8 one time Furniture Part x40
62 Clear ChipsPR-A-1 stages 1 time(s) LMD x3000
63 Clear ChipsPR-B-1 stages 1 time(s) LMD x3000
64 Clear ChipsPR-C-1 stages 1 time(s) LMD x3000
65 Clear ChipsPR-D-1 stages 1 time(s) LMD x3000
66 Promote any Operator to Elite 1 Qualification Certificate x10
67 Clear Main StorylineS3-2 stages 1 time(s) Polyester x2
68 Clear Main StorylineTR-15 stages 1 time(s) Sugar x2
69 Defeat 350 enemies in Annihilation:Chernobog Purchase Certificate x40
70 Defeat 400 enemies in Annihilation:Chernobog Purchase Certificate x50
73 Promote 3 Operators to Elite 1 Qualification Certificate x20
74 Clear SuppliesCE-3 stages 1 time(s) Pure Gold x10
75 Clear SuppliesSK-3 stages 1 time(s) Furniture Part x60
76 Clear SuppliesLS-3 stages 1 time(s) Tactical Battle Record x8
77 Clear SuppliesAP-3 stages 1 time(s) Purchase Certificate x20
78 Clear SuppliesCA-3 stages 1 time(s) Skill Summary - 2 x5
79 Own at least 1 Lv.2 Power Plant Carbon Brick x2
80 Own at least 1 Lv.2 Factory Carbon Brick x2
81 Produce 10 Pure Gold in Factory Skill Summary - 2 x3
82 Produce 10 Frontline Battle Record in Factory Skill Summary - 2 x3
83 Own at least 1 Lv.2 Trading Post Carbon Brick x2
84 Complete 10 orders that contain Pure Gold Polyketon x2
85 Reach 2000 Ambience in at least 1 dorms Furniture Part x40
86 Own at least 1 Lv.2 Workshop Carbon Brick x2
87 Produce 5 Concrete Building Material in the Workshop LMD x2000
88 Produce 1 Orirock Cube in the Workshop LMD x2000
89 Produce 1 Sugar in the Workshop LMD x2000
90 Produce 1 Polyester in the Workshop LMD x2000
91 Produce 1 Oriron in the Workshop LMD x2000
92 Produce 1 Polyketon in the Workshop LMD x2000
93 Produce 1 Device in the Workshop LMD x2000
94 Clear Main StorylineS3-5 stages 1 time(s) Oriron Cluster x1
95 Clear Challenge Mode 1-12 one time Furniture Part x40
96 Clear Challenge Mode 2-3 one time Furniture Part x40
98 Clear Main StorylineS4-3 stages 1 time(s) Loxic Kohl x1
100 Promote 6 Operators to Elite 1 Qualification Certificate x30
101 Clear SuppliesCE-4 stages 1 time(s) Pure Gold x15
102 Clear SuppliesSK-4 stages 1 time(s) Furniture Part x80
103 Clear SuppliesLS-4 stages 1 time(s) Strategic Battle Record x5
104 Clear SuppliesAP-4 stages 1 time(s) Purchase Certificate x30
105 Clear SuppliesCA-4 stages 1 time(s) Skill Summary - 3 x4
106 Own at least 1 Lv.3 Factory Carbon Brick x2
107 Produce 20 Pure Gold in Factory RMA70-12 x1
108 Produce 20 Tactical Battle Record in Factory Manganese Ore x1
109 Produce any 1 Dualchip Chip Catalyst x1
110 Own at least 1 Lv.3 Trading Post Carbon Brick x2
111 Complete 20 orders that contain Pure Gold Aketon x2
112 Reach 3000 Ambience in at least 1 dorms Furniture Part x40
113 Total Ambience of all Dormitories reaches 4000 Furniture Part x80
114 Own at least 1 Lv.3 Workshop Carbon Brick x2
115 Produce 5 Reinforced Building Material in the Workshop LMD x2000
116 Produce 1 Orirock Cluster in the Workshop LMD x3000
117 Produce 1 Sugar Pack in the Workshop LMD x3000
118 Produce 1 Polyester Pack in the Workshop LMD x3000
119 Produce 1 Oriron Cluster in the Workshop LMD x3000
120 Produce 1 Aketon in the Workshop LMD x3000
121 Produce 1 Integrated Device in the Workshop LMD x3000
122 Produce 1 Orriock Concentration in the Workshop LMD x4000
123 Produce 1 Sugar Lump in the Workshop LMD x4000
124 Produce 1 Polyester Lump in the Workshop LMD x4000
125 Produce 1 Oriron Block in the Workshop LMD x4000
126 Produce 1 Keton Colloid in the Workshop LMD x4000
127 Produce 1 Optimized Device in the Workshop LMD x4000
128 Produce 1 White Horse Kohl in the Workshop LMD x4000
129 Produce 1 Manganese Trihydrate in the Workshop LMD x4000
130 Produce 1 Grindstone Pentahydrate in the Workshop LMD x4000
131 Produce 1 RMA70-24 in the Workshop LMD x4000
132 Produce 1 Polymerization Preparation in the Workshop LMD x5000
133 Produce 1 Bipolar Nanoflake in the Workshop LMD x5000
134 Produce 1 D32 Steel in the Workshop LMD x5000
135 Upgrade any Operator's Specialization Skill to Lv.1 Skill Summary - 3 x3
136 Upgrade any Operator's Specialization Skill to Lv.2 Skill Summary - 3 x5
137 Upgrade any Operator's Specialization Skill to Lv.3 Skill Summary - 3 x8
138 Reach 4000 Ambience in at least 1 dorms Furniture Part x100
139 Total Ambience of all Dormitories reaches 6000 Furniture Part x100
140 Clear Main StorylineS4-6 stages 1 time(s) Orirock Cluster x3
142 Clear Main StorylineS4-9 stages 1 time(s) Grindstone x2
143 Clear Challenge Mode 2-5 one time Furniture Part x40
144 Clear Challenge Mode 2-8 one time Furniture Part x40
145 Clear Challenge Mode 2-10 one time Furniture Part x40
146 Clear Challenge Mode 3-4 one time Furniture Part x40
147 Clear Challenge Mode 3-8 one time Furniture Part x40
148 Clear ChipsPR-A-2 stages 1 time(s) LMD x5000
149 Clear ChipsPR-B-2 stages 1 time(s) LMD x5000
150 Clear ChipsPR-C-2 stages 1 time(s) LMD x5000
151 Clear ChipsPR-D-2 stages 1 time(s) LMD x5000
152 Promote any Operator to Elite 2 LMD x10000
153 Clear Main StorylineS5-2 stages 1 time(s) Tactical Battle Record x10
154 Clear Main StorylineS5-4 stages 1 time(s) Tactical Battle Record x10
155 Reach 5000 Ambience in at least 1 dorms Furniture Part x100
156 Total Ambience of all Dormitories reaches 10000 Furniture Part x100
157 Promote 2 Operators to Elite 2 LMD x12000
158 Clear Challenge Mode 4-4 one time Furniture Part x50
159 Clear Challenge Mode 4-7 one time Furniture Part x50
160 Clear Challenge Mode 4-10 one time Furniture Part x50
161 Clear Main StorylineS5-6 stages 1 time(s) Tactical Battle Record x10
162 Clear Main StorylineS6-2 stages 1 time(s) Tactical Battle Record x12
163 Reach 5000 Ambience in at least 2 dorms Furniture Part x100
164 Total Ambience of all Dormitories reaches 15000 Furniture Part x100
165 Clear Main StorylineS6-4 stages 1 time(s) Tactical Battle Record x12
166 Promote 4 Operators to Elite 2 LMD x15000
167 Clear Challenge Mode 5-3 one time Furniture Part x50
168 Clear Challenge Mode 5-7 one time Furniture Part x50
169 Clear Challenge Mode 5-10 one time Furniture Part x50
170 Clear Inferno Mode H5-4 one time Tactical Battle Record x12