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Basin Sea Reaper

Handbook Entry

SM9
Basin Sea Reaper (钵海收割者)
Attack Type: Melee
A Sea Terror that emits ear-splitting screeches. Should its nourishment be interrupted, it will immediately counterattack any nearby threats, until all other signs of life have ceased.
Endure
A
Attack
B
Defense
A
Resist
S
Ability:
Starts battle in Standby and does not attack; After being injured, this unit becomes Combat-Ready, gradually losing HP over time and continually inflicting <$ba.dt.neural>Nervous Impairment to nearby units

Stats

Level 0
General Stats
Life Point Damage 1
Max HP 20000
Attack 400
Defense 800
Magic Resistance 75
Move Speed 0.3
Attack Speed 100
Base Attack Time 3
Weight Level (Affects Shift Operator Skills) 2
Stun Immune No
Silence Immune Yes
Sleep Immune No
Frozen Immune No
Skills
Skills 1: Awake
SP Cost: 0
Cooldown: 0
Initial CD: 0
Skill Effect Data:
:
Talents
Talent 1 Effect Data:
sleepwalking.hp_ratio: 0.9999
Talent 2 Effect Data:
sleepwalking.unmove_duration: 30
Talent 3 Effect Data:
revive.move_speed: 5
Talent 4 Effect Data:
revive.hp_ratio: 0.04
Talent 5 Effect Data:
[email protected]_damage_ratio: 0.1
Talent 6 Effect Data:
scream.interval: 1
Talent 7 Effect Data:
scream.ep_damage_ratio: 0.2