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Contingency Contract 「Operation BARRENLAND」- Daily Stages and Contracts

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Stages and Risks

Translation Credit: pumpkin#5585 and Nightsky#3319 of the RIHQ Discord

Special Thanks: Peaccow

This page will have information about the Daily Stages for Contingency Contract Season #0 [Operation BARRENLAND]

Other information about the event, or information on the Permanent Stage can be found on these pages:

Day 1 and 8 Daily Stage

Arknights Operation Map CC Daily Stage 1

Daily Stage 1 Risks

Translation Credit: pumpkin#5585 of the RIHQ Discord

Risk IconRisk Description
Risk Level 0
All allies attack speed +50
Risk level 1
All enemies hp +30%
Reduce Level HP to 1
All enemies def +100
Risk level 2
All Acid Originium Slug and Acid Originium Slug α’s atk +60%, ATK SPD +60, DEF down effect doubled
All enemies atk +70%
Maximum 6 operators in team
All range operators deployment cost tripled
Risk level 3
All allies max HP -80%

Daily Stage 8 Risks

Translation Credit: Nightsky#3319 of the RIHQ Discord

Risk IconRisk Description
Risk Level 0
All allies atk +50%
Risk level 1
Reduce Level HP to 1
All enemies’ moving speed +50%
Risk level 2
All allies’ max HP -60%
Ban 10 tiles on the field
All Metal Crabs’ max HP, atk, def +25%, weight +3 levels
Risk level 3
All Acid Slugs’ and Acid Slug αs’ atk +130%, aspd +130, twice the def weakening effect
All enemies’ attack range +100%Daily Mission

Day 2 and 9 Daily Stage

Arknights CN CC Stage 2

Daily Stage 2 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies def +50%, max HP + 100%
Risk level 1
Ban 6 tiles on field
Reduce Level HP to 1
All enemies move speed +50%
Risk level 2
All Rage Host Throwers and Red Rage Host Throwers atk spd +50%, and no longer lose HP automatically
All enemies atk +30%
DP regen speed -40%
Deployable blocks reduced to 3 (This is currently bugged, you can still deploy all 8 blocks. Possible fixes incoming and free 200 AO)
Risk level 3
All enemies’ HP +110%

Daily Stage 9 Risks

Translation Credit: Nightsky#3319 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies aspd +100
Risk level 1
All enemies’ atk +15%
All allies’ max HP -25%
Reduce Level HP to 1
Risk level 2
All allies’ atk -25%
Ban 7 tiles on the field Daily Mission
All enemies’ aspd +50
Risk level 3
All Rager Soldier or Leaders’ def, max HP, HP losing spd+200%, atk +75%, moving spd +20%
Maximum 4 operators in team

Day 3 and 10 Daily Stage

Arknights CN CC Event Daily Stage 3

Daily Stage 3 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies skills SP requirement -50%
Risk level 1
All allies’ atk -10% (conflict_group_1)
Maximum 8 operators in team
Triple the dp cost of Defenders and Casters
Reduce Level HP to 1
Risk level 2
All allies’ atk -25% (conflict_group_1)
DP regen speed -50%
All allies’ max HP -50%
Risk level 3
All enemies’ atk +100%
Ban ranged operators Daily Mission

Daily Stage 10 Risks

Translation Credit: Nightsky#3319 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies atk +100%
Risk level 1
All Sniper leaders’ max HP+100%, aspd +50
Deployable Number of Units reduce to 7
Ban Medic
Reduce Level HP to 1
Risk level 2
All enemies’ atk +35%
All enemies’ max HP +50%
Deployable Number of Units reduce to 5
Risk level 3
Deployable Number of Units reduce to 4 Daily Mission
Ban Sniper&Caster

Day 4 and 11 Daily Stage

Arknights CC Event Day 4 Stage

Daily Stage 4 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies atk +100%
Risk level 1
All enemy’ atk +15%
Triple the dp cost of Defenders and Guards
Reduce Level HP to 1
Risk level 2
All allies and Command Terminal* max HP -50%
Number of deployable units reduced to 4 (Command Terminal activation still gives bonus deployment limit)
All enemy’ atk spd +50
Risk level 3
All Maniac** (code G19) hp +150%, atk +70%, atk range +60%. Damage dealt to Command Terminal increased to +200%. Daily Mission
Natural dp regen -75%

Notes:

Command Terminal costs 20 DP to activate, and needs 120 SP charge. When activated, its DEF +200%, RES +20, recover 10 hp per second, and increase deployment limit by 1. When it is destroyed you lose 1 base hp.

** Shooter and Maniac will prioritize attacking Command Terminal first

Daily Stage 11 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies skills SP requirement -50%
Risk level 1
Allies atk -10%
Reduce Level HP to 1
All enemies’ moving speed +50%
Risk level 2
All Runner hp +100%, atk +40%, res=40, move speed +30%
All enemies’ max HP +60%
Remove 2 Terminals from field (conflict_set_1)
Risk level 3
Remove 3 Terminals from field (conflict_set_1)Daily Mission
Ban Defenders and Guards

Day 5 and 12 Daily Stage

Arknights CC Event Daily Stage 5

Daily Stage 5 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All ally def +50%, hp +100%
Risk level 1
ally atk -15%
natural dp regen -25%
ice tower cd -55%
Risk level 2
ice weeb and red ice weeb hp +80%, atk +35% (conflict_set_1)
ally's stun/cold/frozen status duration +100%
ban 7 tiles from placing ops
Risk level 3
ice weeb and red ice weeb hp +110%, atk +80%, def +150 (conflict_set_1)
all enemy atk +90%
Daily Mission ChallengePlay a game with Skull in set3, you can use support contract

Daily Stage 12 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies atk +100%
Risk level 1
Ally's stun/cold/frozen status duration +50%
Ban all Supporters
All enemies’ moving speed +50%
Risk level 2
All Defense Crusher hp +100%, res=50, atk speed=15, cannot be silenced (conflict_set_1)
All enemies’ max HP +60%
Maximum 7 operators in team
Risk level 3
All Defense Crusher hp +150%, res=70, def +120%, atk speed=30, cannot be silenced. (conflict_set_1)Daily Mission
Ban 11 tiles on field

Day 6 and 13 Daily Stage

Arknights CC Stage 6

Daily Stage 6 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies atk +100%
Risk level 1
ally atk -15%
Enemies attack range +50%
Allies atk -10%
Reduce Level HP to 1
Risk level 2
Crossbow Leader hp +300%, atk spd +100
Ban 5 tiles on the field
enemy move speed +100% Daily Mission
Risk level 3
Enemy hp +120%

Daily Stage 13 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies redeployment cd -65%
Risk level 1
Natural dp regen -25% (conflict_set_1)
Deployable Number of Units reduce to 7 (conflict_set_2)
Ban 2 tiles on field
Risk level 2
All Armed Militant hp +80%, atk +40, res=50, weight +2 levels
All enemies’ atk +35%
Deployable Number of Units reduce to 5 (conflict_set_2)
Risk level 3
Natural dp regen -75% (conflict_set_1)
Ban ranged unitsDaily Mission

Day 7 Daily Stage

Arknights CC Event Stage 7

Daily Stage 7 Risks

Translation Credit: Nightsky#3319 of the RIHQ Server

Risk IconRisk Description
Risk Level 0
All allies SP cost -50%
Risk level 1
All Armed Militants’ max HP +50%, atk +25%
Cost regen spd -25%
Reduce Level HP to 1
Risk level 2
All allies max HP -50%
Maximum 7 operator in team
Ban Guard & Defender
Ban Medic & Caster
Risk level 3
Maximum 4 operators in team Daily Mission - (Need to rerun even if you have passed with this contract)
Ban Melee Units (Impossible due to stealth mages - Compensation: 100 Contract Bounty, 1 Operation Agreement)
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About the Author(s)

Arknights: Alyeska#2654

Discord: Alyeska#7717

Wanderer, Gamer, Eternal Student, and Weeb.

Lover of Language, Learning, Unique Humans, and Community.

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