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Contingency Contract 「Operation BARRENLAND」- Daily Stages and Contracts

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Stages and Risks

Translation Credit: pumpkin#5585 and Nightsky#3319 of the RIHQ Discord

Special Thanks: Peaccow

This page will have information about the Daily Stages for Contingency Contract Season #0 [Operation BARRENLAND]

Ef74I1rU0AEvo3MCC Schedule

Other information about the event, or information on the Permanent Stage can be found on these pages:

Day 1 and 8 Daily Stage

Arknights Operation Map CC Daily Stage 1

Daily Stage 1 Risks

Translation Credit: pumpkin#5585 of the RIHQ Discord

Risk Level 0
All allies ASPD +50
Risk Level 1
All enemies Max HP +30%
Reduce Level HP to 1 (No enemies escape)
All enemies DEF +100
Risk Level 2
All [Acid Originium Slug] and Acid [Originium Slug α] ATK +60%, ASPD +60, and DEF down effect doubled
All enemies ATK +70%
Squad size limited to 6 Operators
DP Cost for Ranged Operators is tripled
Risk Level 3
All allies Max HP -80%
***Daily Mission***
Missions
NumberMissionReward
1 Complete the Daily Stage with [All allies Max HP -80%] Contract Contract Bounty x40
2 Complete the Daily Stage with a Risk Level of 0 or Higher Contract Bounty x5
3 Complete the Daily Stage with a Risk Level of 1 or Higher Contract Bounty x20
4 Complete the Daily Stage with a Risk Level of 2 or Higher Contract Bounty x18
5 Complete the Daily Stage with a Risk Level of 3 or Higher Contract Bounty x16
6 Complete the Daily Stage with a Risk Level of 4 or Higher Operation Agreement x1
7 Complete the Daily Stage with a Risk Level of 5 or Higher Contract Bounty x12
8 Complete the Daily Stage with a Risk Level of 6 or Higher Contract Bounty x10
9 Complete the Daily Stage with a Risk Level of 7 or Higher Contract Bounty x6
10 Complete the Daily Stage with a Risk Level of 8 or Higher Operation Agreement x1
Total Rewards:

Daily Stage 8 Risks

Translation Credit: Nightsky#3319 of the RIHQ Discord

Risk Level 0
All allies ATK +50%
Risk Level 1
Reduce Level HP to 1 (no enemies escape)
All enemies movement speed +50%
Risk Level 2
All allies Max HP -60%
10 tiles on the field forbid deployment
All [Metal Crab]s’ Max HP, ATK, and DEF +25%, Weight +3 levels
DP Cost of Melee Operators tripled
Risk Level 3
All [Acid Slug] and [Acid Slug α] ATK +130%, ASPD +130, and 3x the DEF weakening effect
All enemies attack range +100%
***Daily Mission***
Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [All enemies attack range +100%] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Day 2 and 9 Daily Stage

Arknights CN CC Stage 2

Daily Stage 2 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All allies DEF +50%, Max HP + 100%
Risk Level 1
6 grids the on field forbid deployment
Reduce Level HP to 1
All enemies movement speed +50%
Risk Level 2
All [Rage Host Throwers] and [Red Rage Host Throwers] ASPD +50%, and no longer lose HP automatically
DP regeneration speed -40%
Deployable blocks reduced to 3
All enemies gain +30% ATK
Risk Level 3
All enemies Max HP +110%
***Daily Mission***

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [All enemies Max HP +110%] Contract Contract Bounty x40
Total Rewards:

Daily Stage 9 Risks

Translation Credit: Nightsky#3319 of the RIHQ Server

Risk Level 0
All allies ASPD +100
Risk Level 1
All enemies ATK +15%
All allies Max HP -25%
Reduce Level HP to 1 (no enemies escape)
Risk Level 2
All allies ATK -25%
7 grids on the field forbid deployment.
***Daily Mission***
All enemies ASPD +50
Risk Level 3
All [Rager Soldier] or [Rager SoldierLeader] DEF, Max HP, HP losing speed+200%, ATK +75%, moving speed +20%
Maximum squad size limited to 4 Operators

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [7 grids on the field forbid deployment] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Day 3 Daily Stage

Arknights CN CC Event Daily Stage 3

Daily Stage 3 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
SP requirements for all Skills -50%
Risk Level 1
All allies ATK -10%
(Conflict Group 1)
Squad size limited to 8 Operators.
DP Cost of Defenders and Casters is tripled
(Conflict Group 2)
Reduce Level HP to 1 (No enemies escape)
Risk Level 2
All allies ATK -25%
(Conflict Group 1)
DP regeneration speed -50%
All allies Max HP -50%
Risk Level 3
All enemies ATK +100%
No Ranged Operators allowed
(Conflict Group 2)
***Daily Mission***

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:


 

NumberMissionReward
1 Complete the Daily Stage with [No Ranged Operators allowed] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Day 4 and 11 Daily Stage

Arknights CC Event Day 4 Stage

Daily Stage 4 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All allies ATK +100%
Risk Level 1
All enemy ATK +15%
DP Cost of Defenders and Guards is tripled
Reduce Level HP to 1 (no enemies escape)
Risk Level 2
All allies and Command Terminal* max HP -50%
* Command Terminal costs 20 DP to activate, and needs 120 SP charge. When activated, its DEF +200%, RES +20, recover 10 HP per second, and increase Depploy limit by 1. When it is destroyed you lose 1 base hp.
Deploy Limit reduced to 4 Operators.
Note: Command Terminal activation still adds one to Deploy Limit
All enemy ASPD +50
Risk Level 3
All Maniac** HP +150%, ATK +70%, attack range +60%. Damage dealt to Command Terminal increased to +200%.
** Shooter and Maniac will prioritize attacking Command Terminal first
***Daily Mission***
Natural DP regeneration -75%

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [All Maniac** HP +150%, ATK +70%, attack range +60%. Damage dealt to Command Terminal increased to +200%.] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Daily Stage 11 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All Skills SP Cost -50%
Risk Level 1
Allies ATK -10%
Reduce Level HP to 1 (No enemies escape)
All enemies’ movement speed +50%
Risk Level 2
All [Runner] HP +100%, ATK +40%, RES = 40, movement speed +30%
All enemies Max HP +60%
Remove 2 Terminals from map
(Conflict Group 1)
Risk Level 3
Remove 3 Terminals from Map
(Conflict Group 1)
***Daily Mission***
No Defenders or Guards allowed

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [Remove 3 Terminals from Map] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Day 5 and 12 Daily Stage

Arknights CC Event Daily Stage 5

Daily Stage 5 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All ally DEF +50%, Max HP +100%
Risk Level 1
ally ATK-15%
Natural DP regeneration -25%
ice tower cooldown -55%
Risk Level 2
ice weeb and red ice weeb Max HP +80%, ATK +35%
(Conflict Group 1)
Ally stun/cold/frozen status duration +100%
7 grids forbid deployment
Risk Level 3
ice weeb and red ice weeb Max HP +110%, ATK +80%, def +150
(Conflict Group 1)
***Daily Mission***
all enemy ATK +90%

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [ice weeb and red ice weeb Max HP +110%, ATK +80%, def +150] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Daily Stage 12 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All allies ATK +100%
Risk Level 1
Ally's stun/cold/frozen status duration +50%
No Supporters allowed
All enemies movement speed +50%
Risk Level 2
All Defense Crusher Max HP +100%, RES = 50, ASPD +15, cannot be silenced
(Conflict Group 1)
All enemies Max HP +60%
Squad size limited to 7 Operators
Risk Level 3
All Defense Crusher Max HP +150%, RES = 70, DEF +120%, ASPD +30, cannot be silenced.
(Conflict Group 1)
***Daily Mission***
11 grids forbid deployment

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [All Defense Crusher Max HP +150%, RES = 70, DEF +120%, attack speed = 30, cannot be silenced] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Day 6 and 10 Daily Stage

Arknights CC Stage 6

Daily Stage 6 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All allies ATK +100%
Risk Level 1
All Enemies ATK +15%
Enemies attack range +50%
All friendly units have -10% ATK
Reduce Level HP to 1 (no enemies escape)
Risk Level 2
[Crossbow Leader] Max HP +300%, +100 ASPD
5 grids forbid deployment
enemy movement speed +100%
***Daily Mission***
Risk Level 3
Enemy Max HP +120%

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [enemy movement speed +100%] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Daily Stage 10 Risks

Translation Credit: Nightsky#3319 of the RIHQ Server

Risk Level 0
All allies ATK +100%
Risk Level 1
All [Sniper leaders] Max HP +100%, ASPD +50
Deploy Limit reduced to 7
(Conflict Group 1)
No Medics allowed
(Conflict Group 2)
Reduce Level HP to 1 (no enemies escape)
Risk Level 2
All enemie’ ATK +35%
All enemies Max HP +50%
Deploy Limit reduced to 5
(Conflict Group 1)
Risk Level 3
Deploy Limit reduced to 4
(Conflict Group 1)
***Daily Mission***
No Snipers or Casters allowed
(Conflict Group 2)

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [Deploy Limit reduced to 4] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Day 7 and 13 Daily Stage

Arknights CC Event Stage 7

Daily Stage 7 Risks

Translation Credit: Nightsky#3319 of the RIHQ Server

Risk Level 0
Skill SP cost -50%
Risk Level 1
All [Armed Militant] Max HP +50%, ATK +25%
DP regeneration speed -25%
Reduce Level HP to 1 (No enemies escape)
Risk Level 2
All allies Max HP -50%
Squad size limited to 7 Operators
(Conflict Group 2)
No Guards or Defenders allowed
(Conflict Group 1)
No Medics or Casters allowed
(Conflict Group 1)
Risk Level 3
Squad size limited to 4 Operators
(Conflict Group 2)
***Daily Mission***

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [Squad size limited to 4 Operators] Contract (Indicated Above) Contract Bounty x40
Total Rewards:

Daily Stage 13 Risks

Translation Credit: pumpkin#5585 of the RIHQ Server

Risk Level 0
All allies Redeployment Time -65%
Risk Level 1
Natural DP regeneration -25%
(Conflict Group 1)
Deploy Limit reduced to 7 Operators
(Conflict Group 2)
2 grids forbid deployment
Risk Level 2
All [Armed Militant] Max HP +80%, ATK +40, RES = 50, weight +2 levels
All enemies ATK +35%
Deploy Limit reduce to 5 Operators
(Conflict Group 2)
Risk Level 3
Natural DP regeneration -75%
(Conflict Group 1)
No Ranged units allowed
***Daily Mission***

Missions

Missions are the same as Day 1, except for the Contract-specific Mission:

NumberMissionReward
1 Complete the Daily Stage with [No Ranged units allowed] Contract (Indicated Above) Contract Bounty x40
Total Rewards:
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About the Author(s)

Arknights: Alyeska#2654

Discord: Alyeska#7717

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