- Event Currency only drops from Normal Event Stages.
- Total needed to clear shop: 6025 (not including Furniture Parts)
- Total from Event Missions: 1510
- Total from First Clear rewards: 850 (370 from normal Stages 480 from EX stages)
- Remaining currency needed from normal Event stages: 3665
- Currency drops at a rate of 1:1 for sanity spent, so 3665 Sanity is needed on normal event Stages
- Sanity required for First clear of EX and Challenge mode: 240
- Total Sanity required to clear the Store: 3905
- One week of Annihilation will require around 125 Sanity.
- Total Sanity required is 4030
- The event runs for 2 weeks, so natural Sanity regen supplies 3360. The weekly mission Top pots give an extra 240 per week, for a total of 480, or 720 if you saved from the week before. Total possible of f2p regen is about 3840
- Natural sanity generation will NOT be enough to clear the shop. F2P players should try to save sanity pots from previous weeks and spend currency efficiently.
- Monthly Pack purchasers will be able to clear the store.
- Store efficiencies (source)
T3 Materials Farmable From Event Stages
- DV-8: Incandescent Alloy
- DV-7: Loxic Kohl
- DV-6: Polyester Pack
Farming efficiencies (source): Kohl > Alloy > Poly.
To see how many of these Materials your Operators might need, check the material pages or the Planner here:
Dorothy's Vision - Event Operations
Trust bonus on Event stages
|Stage||Sanity||Rec. Lvl & Unlock Cond.||First Time Drops||Additional Drops|
- Clear DV-3 with a 3-Stars rating and defeat at least 1 R-31 Heavy Power Armour
- Clear DV-5 with a 3-Star rating without defeating Dorothy
- Clear DV-6 with a 3-Star rating and defeat at least 1 R-11 Assault Power Armour
- Clear DV-7 with a 3-Star rating and defeat all power armours on the field
EX and Challenge Modes
Challenge Conditions: (Credits: Iana)
- EX-1: Friendly units have reduced max HP
- EX-2: Extra R-Series Power Armours appear
- EX-3: Power Armours have their positions changed
- EX-4: Guards and defenders have their DP cost doubled
- EX-5: Enemy max HP is increased
- EX-6: Friendly units have greatly decreased DEF
- EX-7: Dorothy gains stealth
- EX-8: Extra enemies appear
|Stage||Sanity||Rec. Lvl & Unlock Cond.||First Time Drops||Additional Drops||Challenge Reward|