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Mansfield Break - Event Operations and Farming Guide

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Farming Guide

Event Currency:

Note numbers will be updated for global when exact start, end, and maintenance times are known.

  • Event Currency only drops from Normal Event Stages.
  • Total needed to clear shop: 6004
  • Total from Event Missions: 1200
  • Total from First Clear rewards: 900 (440 from normal Stages 460 from EX stages)
  • Remaining currency needed from normal Event stages: 3904
  • Currency drops at a rate of 1:1 for sanity spent,  so 3904 Sanity is needed on normal event Stages
  • Sanity required for First clear of EX and Challenge mode: 230
  • Total Sanity required to clear the Store: 4134
  • One week of Annihilation will require around 125 Sanity.
  • Total Sanity required is 4259
  • The event runs for 2 weeks, so natural Sanity regen supplies 3360.  The weekly mission Top pots give an extra 200 per week, for a total of 400, or 600 if you saved from the week before.  Total possible of f2p regen is about 3760
  • Natural sanity is about 499 sanity short of shop clear.
  • F2P players should save pots from previous week and spend sanity efficiently.
  • The monthly pack provides an additional 840 sanity over 2 weeks, for a total of 4600, so monthly pass players will have enough to clear the shop if they spend efficiently.

T3 Materials Farmable From Event Stages

  • MB-8 - Oriron Cluster
  • MB-7 - Aketon
  • MB-6 - Sugar Pack

Farming Efficiencies: 6, 7, and 8 are all efficient and fine to farm. Courtesy of Neia:

Screen Shot 2021-06-23 at 2.40.28 PM

To see how many of these Materials your Operators might need, check the material pages or the Planner here:

Mansfield Break - Event Operations

This Page shows the Operations available during the Mansfield Break Event. 

Trust bonus on Event stages

New Enemies and Mechanic

Total First Clear Rewards
T3 Material Drops

Main Operations

Stage Sanity Rec. Lvl & Unlock Cond. First Time Drops Additional Drops
MB-1 9
LV.20
Clear
30
MB-TR-1 0
-
Clear
MB-2 9
LV.40
Clear
30
MB-3 12
Elite 1 Lv. 20
Clear
50
MB-ST-1 0
Clear
MB-4 12
Elite 1 Lv. 30
Clear
50
MB-5 15
Elite 1 Lv. 40
Clear
60
MB-6 15
Elite 1 Lv. 50
Clear
60
MB-7 18
Elite 1 Lv. 70
Clear
80
MB-8 18
Elite 2 Lv. 10
Clear
80
MB-ST-2 0
Clear

EX and Challenge Modes

Challenge Conditions:

Translation Credit: Nightsky#3319

  • MB-EX-1: Change the direction of Imprison Device
  • MB-EX-2: [Sniper Prisoner] gain [Stealth] effect
  • MB-EX-3: Reduce the number of Imprison Device on field
  • MB-EX-4: Greatly increase [Shield Prisoner]'s ASPD (+50%)
  • MB-EX-5: 4 tiles forbid deployment:
MB-EX-5CMMap
  • MB-EX-6: Greatly lower allies' Max HP (30%)
  • MB-EX-7: Greatly decrease allies' DEF (60%)
  • MB-EX-8: Extra enemies (+1 Legendary Felon, and replace two mage prisoner with two dangerous mage prisoner)
Stage Sanity Rec. Lvl & Unlock Cond. First Time Drops Additional Drops Challenge Reward
MB-EX-1 10
Elite 1 Lv. 40
Clear
40
MB-EX-2 10
Elite 1 Lv. 50
Clear
40
MB-EX-3 10
Elite 1 Lv. 70
Clear
40
MB-EX-4 15
Elite 1 Lv. 70
Clear
60
MB-EX-5 15
Elite 2 Lv. 10
Clear
60
MB-EX-6 15
Elite 2 Lv. 20
Clear
60
MB-EX-7 20
Elite 2 Lv. 25
Clear
80
MB-EX-8 20
Elite 2 Lv. 30
Clear
80
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