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Mansfield Break Rerun - Event Operations and Farming Guide

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Farming Guide

Event Currency:

  • Event Currency only drops from Normal Event Stages.
  • Total needed to clear shop: 3055

New Players:

  • Total from Event Missions: 1200
  • Total from First Clear rewards: 900 (440 from normal stages, 460 from EX stages)
  • Remaining currency needed from normal Event stages: 955
  • Since currency drops at a rate of 1:1 for sanity spent,  955 Sanity is needed on normal event Stages
  • Sanity required for First clear of EX and Challenge mode: 230
  • Total Sanity required to clear the Store: 1185
  • One week of Annihilation will require around 125 Sanity.
  • Total Sanity required is 1310
  • The event runs for 10 days. The weekly mission pots give and extra 200 for a total of 2600.  2800 if you save from the week before.  Thus, f2p players should easily have enough sanity to clear the shop

Returning Players:

  • Currency needed from normal Event stages: 3055
  • Since currency drops at a rate of 1:1 for sanity spent,  3055 Sanity is needed on normal event Stages
  • Total Sanity required to clear the Store: 3055
  • One week of Annihilation will require around 125 Sanity.
  • Total Sanity required is 3180
  • The event runs for 10 days. The weekly mission pots give and extra 200 for a total of 2600.  2800 if you save from the week before.  
  • Total currency from non-EX event missions: 540
  • Thus, f2p players should have enough sanity to clear the shop, though they may need to complete the normal-mode event missions. If still short, the EX missions can be cleared for extra currency.

T3 Materials Farmable From Event Stages

  • MB-8 - Oriron Cluster
  • MB-7 - Aketon
  • MB-6 - Sugar Pack

Farming Efficiencies: 6, 7, and 8 are all efficient and fine to farm. (Source):

MBEfficiency

To see how many of these Materials your Operators might need, check the material pages or the Planner here:

Mansfield Break Rerun - Event Operations

This Page shows the Operations available during the Mansfield Break Rerun.

Trust bonus on Event stages

New Enemies and Mechanic

First Clear
Materials with Good Drop Rates

Main Operations

Stage Sanity Rec. Lvl & Unlock Cond. First Time Drops Additional Drops
MB-1 9
LV.20
Clear
30
MB-TR-1 0
-
Clear
MB-2 9
LV.40
Clear
30
MB-3 12
Elite 1 Lv. 20
Clear
50
MB-ST-1 0
Clear
MB-4 12
Elite 1 Lv. 30
Clear
50
MB-5 15
Elite 1 Lv. 40
Clear
60
MB-6 15
Elite 1 Lv. 50
Clear
60
MB-7 18
Elite 1 Lv. 70
Clear
80
MB-8 18
Elite 2 Lv. 10
Clear
80
MB-ST-2 0
Clear

EX and Challenge Modes

Challenge Conditions:

  • MB-EX-1: Change the direction of Imprison Device
  • MB-EX-2: [Sniper Prisoner] gain [Stealth] effect
  • MB-EX-3: Reduce the number of Imprison Device on field
  • MB-EX-4: Greatly increase [Shield Prisoner]'s ASPD (+50%)
  • MB-EX-5: 4 tiles forbid deployment:
MB-EX-5CMMap
  • MB-EX-6: Greatly lower allies' Max HP (30%)
  • MB-EX-7: Greatly decrease allies' DEF (60%)
  • MB-EX-8: Extra enemies (+1 Legendary Felon, and replace two mage prisoner with two dangerous mage prisoner)
Stage Sanity Rec. Lvl & Unlock Cond. First Time Drops Additional Drops Challenge Reward
MB-EX-1 10
Elite 1 Lv. 40
Clear
40
MB-EX-2 10
Elite 1 Lv. 50
Clear
40
MB-EX-3 10
Elite 1 Lv. 70
Clear
40
MB-EX-4 15
Elite 1 Lv. 70
Clear
60
MB-EX-5 15
Elite 2 Lv. 10
Clear
60
MB-EX-6 15
Elite 2 Lv. 20
Clear
60
MB-EX-7 20
Elite 2 Lv. 25
Clear
80
MB-EX-8 20
Elite 2 Lv. 30
Clear
80
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Arknights: Alyeska#2654

Discord: Alyeska#7717

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