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Custom Bionic Seadragon

Lvl: 60
Trust: 100 (10,070 Points)
Availability: na
Equip Trait
Simultaneously attacks all blocked enemies
Can be deployed on ranged tiles, and refunds half the DP cost of this deployment
Equip Attribute Bonuses
Stat Value
max_hp 210
atk 72
Talent Information
Info
Normal attacks and skills have +1 shift level; restores 1 SP per 2 seconds to Weedy if located within 4 tiles around her and additionally grants +20% ATK
Increases the shift level of the Water Cannon's normal attacks and skills by 1; Weedy gains +20% ATK and restores 1 SP per 2 seconds if the Water Cannon is located within 4 tiles of her
Unlock Information
Materials
x4
x20
x4
x120000
Missions
Deal a total of 100,000 damage with Weedy (excluding Support Units)
Clear Side Story BI-5 with a 3-star rating; You must deploy your own Weedy, and cannot include any other Specialist Operators as members

Operator

Module Description

Bionic Seadragon Development Log 02
Research lab is carrying out reaction tests on new biomaterial. Data collection is still ETA five hours. In the meantime, I'm attempting to remodel the Bionic Seadragon—strengthen connectivity between the internal conductor unit and water cannon lock-on system. In future battles, with support from Leaf and her friends, the water cannon's going to be much more accurate.

Bionic Seadragon Development Log 04
Been asked by an operator about the names again. It really is just for differentiating. Fundamentally, using '-1' or '-X' or '-β' on their serials would be fine, but using names like Leaf makes things a little more convenient... I don't really get what everyone's so curious about.

Bionic Seadragon Development Log 06
Two Bionic Seadragon core components damaged, can't be reused. Seems I'll have to iterate on their entirety. Closure wants to take the opportunity to customize them, and I refused. Lancet-2 and Castle-3 are very cute, and Operator Mayer's Meeboos have very fun interaction patterns, but I can't picture Leaf and her friends fitted with voice modules. They're doing fine as is.

Bionic Seadragon Development Log 09
I've had contact with new onboards Operator Irene and Operator Lumen, so roughly got the picture of what's happened and what's happening in Iberia. The locked drawers are opened wide. As the forbidden zones start to expand, any 'secrets' will automatically reveal themselves to the people, and cause either a crisis that'll take everyone's collective effort to deal with, or a nightmare no one could escape... Sealing it away is meaningless now. No one can stand forever on the shore.
Operator Irene took note of Leaf—not for her functionality, obviously. She's sharp for a young Inquisitor. The Bionic Seadragon was indeed created referencing designs handed down within my family. I've conjectured how those designs were formed, what they represent, what special meaning they hold, what information they hide. Perhaps I should say, what they were modeling... Of course, since leaving Iberia, they haven't been very meaningful conjectures, or very concrete. What if they do have something to do with my family, and Iberia, and the ocean's past? More importantly, with the tide surging onto the land, is there any possibility it could concern the future?
......
Maybe I should go have another talk with Irene. Maybe I should add a few new items to the Bionic Seadragon research project.