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Echo of Craftsman's Guild

Lvl: 60
Trust: 100 (10,070 Points)
Availability: na
Equip Trait
Reduces damage taken by 15%
Equip Attribute Bonuses
Stat Value
max_hp 210
atk 43
def 43
Talent Information
Info
When deployed, allies that have a Defensive Recovery skill also gain 1 SP when attacking. When other [Kazimierz] Operators are deployed, Blemishine gains 2 SP
Unlock Information
Materials
x4
x60
x3
x100000
Missions
Complete a total of 5 battles; You must deploy your own Blemishine, and unleash Divine Avatar at least 1 time in each battle
Clear Side Story MN-2 with a 3-star rating; You must deploy your own Blemishine, and only Defender Operators are allowed for the remaining members

Operator

Module Description

Truth be told, Kowal has a dream. He'd already made the kid's come true.
Once, Maria was viewing her ancestor's portraits by Margaret and Auntie Zofia's sides, listening to them tell legends of Kazimierzian knights of old. She lifted her head and asked her sister: 'Is the armor they wear the same as yours?'
Margaret smiled and shook her head.
Then Maria asked: 'What about the sword?'
Unable to hold back a laugh, Zofia decided they'd pay a visit to Kowal's knight workshop while the weather was still good.
That afternoon, Maria saw Master Kowal hard at work in his shop. He was always a friend to his friends, and on occasion boisterous too.
'If a knight's honor really be measured in a crown, then that crown's going to be made by the Craftsman's Guild,' Kowal laughed, as he picked Maria up.
Maria didn't mind the smell of iron at all. She watched the delighted expressions flit across her sister and aunt's faces as they looked over the weapon, and her eyes shone brilliantly.
Luckier still, she just so happened to be deft at the very thing she was interested in, which raised her spirits.
'She's a jack-of-all-trades, I tell you,' Kowal said, wiping the foam from his mouth. 'Say, remember when we were holding that lone city out on the plains? Remember all that work the old one-eyed boy from the blacksmith's got up to, and we thought he was just some nobody? If it weren't for him, we'd have caved before reinforcements arrived!'
'Of course I remember! How could I forget!' The old knight's face was aglow at the mention of tales of the past, and even his own drunkenness slipped his mind. 'But what're you saying? Maria could match that, no contest!'
Kowal would normally have fired a retort at his old friend out of habit, but as that stretch of the past washed over him, and he remembered the brothers-in-arms they'd lost, he fell quiet. His silence said enough though, and V took a swig of his drink before lowering his voice. 'What d'you think of her, that Maria girl?'
'Me?' Kowal came back to his senses, went briefly blank, then let out a huge grin. 'If Maria'd been around back then, holding the city would've been nothing. Could've even counterattacked! And done it damn well.'
V said nothing. He simply returned his own grin.
For the banished Margaret had come to mind.
Maria had cried for days and nights, even wailing about how she'd go find her sister herself. It was Zofia who soothed her to sleep, and kept her company at home.
Kowal loathed himself for doing an awful job of protecting the Nearl family, and was ashamed of what old man Kirill might've thought. All these years, he'd hardly done any work himself.
Rust. Creeping across the surface of this radiant, beautiful city. Yet the old boys could hardly do a thing anymore.
'I'd give anything to hear those lively sounds a-banging away again. We need that girl's hands...' Kowal mumbles to himself.
'...Too much to drink, methinks?'
'No, like this, you see.'
Kowal sidesteps the question and gesticulates with his hands, as if he's holding a hammer, and the scene outside the tent's a thousand miles of grassland lapping at the white clouds, and the lumber and the stones pile up high amidst the sounds of knocking, forming a grand castle.
Clank—
Ringing through the air.