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Arknight CN: New Enemies and Mechanics For [Break The Ice]!

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Article by Daniel O'Brien

New Enemies and Mechanics For [Break The Ice]!

Credits: Lauli

Kjerag, known others as the Snow Realm. This small nation on the snowy mountains with Karlan Commercial as its window to the outside has developed rapidly in recent years, yet behind it lies the growing conflict between the three families of the Snow Realm. Many signs indicate that something is about to happen on this snowy land. At the same time, the Doctor accepted the invitation from the head of Karlan Commercial, Enciodas Silverash, and heads for Kjerag. Will the Doctor arrive to find a conspiracy, or...

Snowfall: while snowfall persists, all enemy and allied units will periodically become affected with Chill.

Ice Surface: applies Chill to units above it, and increases the shift distance of Frozen enemies above it.

Chill: attack speed lowered. When Chilled again while a previous Chill is in effect, become Frozen instead.

Frozen: cannot move, attack, or use skills. When enemies are Frozen, their Resistance is lowered.

Hard Ice: Karlan Commercial’s special drone, modified to withstand the low temperatures of the icy environment. Has Resist.

Ice Field Arts Guard: A special warrior bron under harsh conditions. When using Arts to battle, they will use their body as a part of their weapon. They are the most dangerous when they fall. Attacks deal Arts damage; on death, deals Arts damage to all surrounding units and applies Chill. Loses HP when shifted.

Mountain Snow Ghost: Special Ops secretly trained by SilverAsh in Victoria, based on the Kjerag folk legend “Mountain Snow Ghost” that can stop children from crying. They can withstand the extreme cold, and is extremely skilled at fighting in mountainous regions. Has Resist; attack is increased during Snowfall and attacks will lower the terget’s defence.

Complete Break the Ice missions and collect Stones of Kjeragand and receive Event Operator Kjera.

Stone of Kjeragand: A holy stone blessed by the priests of the Vine-Bear Court. Collect a certain number of them to exchange them for supplies. Kjeragand’s will is stored within. The people of Kjerag will pray to it for peace and happiness.

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Arknights: Alyeska#2654

Discord: Alyeska#7717

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