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Arknights: New Modules for [What The Firelight Casts]

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Article by Daniel O'Brien

New Modules for [What The Firelight Casts]

Credits: wewechoo

Official image can be found below

OperatorStageStat BuffSpecial Buff
Rosa1ATK, DEFTrait Upgrade: Attacks the heaviest enemy first. When attacking enemies with 3 Weight or higher, ATK is increased to 115%
2ATK+, DEF+Talent Upgrade: When attacking a heavy enemy, ignores 60% of its DEF (enemies with 3 weight or higher count for this effect) and deals an additional amount of Physical damage
3ATK++, DEF++Talent Upgrade: When attacking a heavy enemy, ignores 60% of its DEF (enemies with 3 weight or higher count for this effect) and deals a greater additional amount of Physical damage
Toddifons1ATK, DEFTrait Upgrade: Attacks the heaviest enemy first. When attacking enemies with 3 Weight or higher, ATK is increased to 115%
2ATK+, DEF+Talent Upgrade: When attacking Sarkaz enemies, increase ATK further
3ATK++, DEF++Talent Upgrade: When attacking Sarkaz enemies, increase ATK even further
Erato1HP, ATKTrait Upgrade: Attacks the heaviest enemy first. When attacking enemies with 3 Weight or higher, ATK is increased to 115%
2HP+, ATK+Talent Upgrade: Can attack Sleep enemies. When attacking Sleep enemies, ignore more DEF
3HP++, ATK++Talent Upgrade: Can attack Sleep enemies. When attacking Sleep enemies, ignore even more DEF
Totter1ATK, DEFTrait Upgrade: Attacks the heaviest enemy first. When attacking enemies with 3 Weight or higher, ATK is increased to 115%
2ATK+, DEF+Talent Upgrade: Can attack enemies in Stealth. When there are enemies in Stealth within Attack Range, ATK increases further
3ATK++, DEF++Talent Upgrade: Can attack enemies in Stealth. When there are enemies in Stealth within Attack Range, ATK increases even further
Hellagur1HP, ATKTrait Upgrade: Can't be healed by other units. Recovers 70 self HP every time this operator attacks an enemy. Gains 25% Shelter when HP is under 50%
2HP+, ATK+Talent Upgrade: Increases ASPD based on lost HP (Reaches a higher max boosted ASPD when below a higher percentage of HP)
3HP++, ATK++Talent Upgrade: Increases ASPD based on lost HP (Reaches an even higher max boosted ASPD when below an even higher percentage of HP)
Akafuyu1ATK, DEFTrait Upgrade: Can't be healed by other units. Recovers 70 self HP every time this operator attacks an enemy. Gains 25% Shelter when HP is under 50%
2ATK+, DEF+New Talent: Increases DEF when blocking enemies
3ATK++, DEF++New Talent: Increases more DEF when blocking enemies
Utage1HP, ATKTrait Upgrade: Can't be healed by other units. Recovers 70 self HP every time this operator attacks an enemy. Gains 25% Shelter when HP is under 50%
2HP+, ATK+New Talent: Increases ATK and DEF when HP is below 50%
3HP++, ATK++New Talent: Increases ATK and DEF further when HP is below 50%
Harmonie1ATK, RESTrait Upgrade: Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 4 charges)
2ATK+, RES+Talent Upgrade: Increase damage dealt to Blocked enemies further
3ATK++, RES++Talent Upgrade: Increase damage dealt to Blocked enemies even further
Archetto (Module 2)1HP, ATKTrait Upgrade: Attacks aerial enemies first; When attacking aerial units, increase ATK to 110%
2HP+, ATK+Talent Upgrade: When deployed, restores 1 Skill Point to all deployed Sniper allies that have an Offensive Recovery skill at a shorter interval. If there are any deployed Sniper allies, Archetto recovers 1 SP at an even shorter interval
3HP++, ATK++Talent Upgrade: When deployed, restores 1 Skill Point to all deployed Sniper allies that have an Offensive Recovery skill at an even shorter interval. If there are any deployed Sniper allies, Archetto recovers 1 SP at an much shorter interval
Mizuki (Module 2)1ATK, ASPDTrait Upgrade: Deals Damage to all targets within range, 65% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies
2ATK+, ASPD+Talent Upgrade: When there are enemies with less than 50% HP within Attack Range, ATK increases further. Recovers a certain percentage of max HP when an enemy is killed by Mizuki
3ATK++, ASPD++Talent Upgrade: When there are enemies with less than 50% HP within Attack Range, ATK increases even further. Recovers a larger percentage of max HP when an enemy is killed by Mizuki
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Arknights: Alyeska#2654

Discord: Alyeska#7717

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