GamePress
Vanguard
Range
Range
Range
Position
Attack Type

Tags

Traits

Can select a tactical point within attack range to summon reinforcements. Increase self ATK by 150% when attacking enemies blocked by reinforcements.
Translation Credit: Jetroyz of the RIHQ Discord, Laulicon#6707
atk_scale = 1.5

Operator Description

最专业的磐蟹饲养员豆苗,指挥她的磐蟹小队守护前线。

Operator Quote

仔细审查她提交的经费申请,合同里偶尔会藏着小小的陷阱。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 1/5/2021
Release Date (Global) N/A

Potentials

Potential Item

Beanstalk's Token 宠物磐蟹幼崽兑换券。经饲养人承诺并盖章,凭此券可在豆苗培育公司正式创建后,兑换领养一只磐蟹宝宝。

Talent

Can summon a Metal Crab at the tactical point. The Metal Crab will automatically respawn 20 seconds after being defeated
Info
Can summon a Metal Crab at the tactical point. The Metal Crab will automatically respawn 17 seconds after being defeated
Info
Can summon a Metal Crab at the tactical point. The Metal Crab will automatically respawn 15 seconds after being defeated
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
11
Block
1
Attack Interval
1
HP
863
ATK
162
DEF
158
Arts Resist
0
DP Cost
0
Block
0
Detailed Info

Skills

SP Cost:
40
39
38
37
36
35
34
33
32
30
Initial SP:
9
9
9
10
10
10
11
12
13
15
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Immediately obtain 8 DP and refresh reinforcement unit (if already summoned, recover all of its HP)
Detailed Skill Info
cost 8
cost 8
cost 8
cost 8
cost 8
cost 8
cost 8
cost 8
cost 8
cost 8
SP Cost:
50
49
48
47
46
45
44
43
42
40
Initial SP:
12
12
12
13
13
13
14
16
18
20
SP Charge Type
Skill Activation
Duration
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
Skill Effect
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +20% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +25% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +30% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +35% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +40% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +45% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +50% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +55% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +60% DEF
Immediately summon temporary Metal Crab reinforcement units in all melee tiles adjacent to the tactical point (excluding the tactical point itself). While the skill is active, gradually obtain 12 DP and all Metal Crabs gain +70% DEF
Detailed Skill Info
value 12
[email protected] 0.2
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.25
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.3
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.35
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.4
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.45
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.5
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.55
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.6
[email protected] 0
interval 1.25
cost 1
value 12
[email protected] 0.7
[email protected] 0
interval 1.25
cost 1

RIIC Base Skills

(磐蟹·豆豆)
Room Type:
Factory
When assigned to a Factory, production +15%
I Want It All Lvl: 1
(“都想要”)
Room Type:
Factory
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25

Operator Overview

Translation Credits: Jetroyz of the RIHQ Discord, Laulicon#6707

Specialties: animal husbandry, feed making, writing (business plans)

Race: Rebbah

Birthplace: Columbia

-------------

"Hello, Doctor, I'm Beanstalk, starting today I'm joining... eh, my bag? Ah, this little guy is called Yellow Pea. Come on, Pea, say hello to the Doctor."

-------------

Born in a farm family in Columbia, tasked to raise metal crabs, Beanstalk is one of the many youngsters who rushed into the city in their search for a chance in the city's lively ambition.

In traditional husbandry, raising a creature like metal crabs is not only time consuming but also unprofitable, and is only the absurd and whimsical works of a few youngsters. And for someone like Beanstalk, who doesn't treat it as a past time and puts all of her efforts into it, spending much of her time looking for a chance for her metal crabs, her actions are laughable.

Many have said that this young one would one day run into a walk, realize her stupidity, and bow down to reality.

But as others are gossiping, the metal crab breeder has already gathered her spirits, grabbed her business plan, and found her new target—Rhodes Island.

-------------

Beanstalk is a 4★ Vanguard of a new Archetype that deploys on a ranged grid (with ranged attacks) and can summon metal crabs to the battlefield!

Talent and Skills

ArchetypeVanguard (New Archetype)

Trait: Can select a tactical point within attack range to summon reinforcements. Increase self ATK when attacking enemies blocked by reinforcements.

Talent: Beanstalk can summon a metal crab as reinforcements in battle. When defeated, the metal crab will refresh after a certain duration.

Skill 1: When skill is activated, immediately gain DP and refresh reinforcements (if already summoned, recover all of its HP)

Skill 2: When skill is activated, temporarily summon metal crabs in the 4 tiles adjacent to the tactical point (excluding the tactical point) During skill activation, recover a certain amount of DP and increase DEF of all metal crabs

First Impression

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Beanstalk throws us not 1 curveball, but 2!  She will not only be the first Vanguard to have a ranged deploy and attack, she will also be the first that can summon companions to the field!  As with all new Archetypes, we'll have to wait for the final details and see the results in practice, but it seems to offer some very interesting alternatives.

Her ranged attack not only give her larger coverage, but will also enable her to hit drones and aerial enemies.  Her summons will be the ones doing the blocking, with S2 potentially being able to cover multiple lanes.  She seems like she might be an interesting addition to an [Integrated Strategies] roster.

The main question marks at the moment seem to be what her DP gain will end up being, and how sturdy her summons are.  Regardless, it always interesting to see new Archetypes added!

GIFs and Art

See this article.

Operator Featured Articles

Skill Discussion

Note: Beanstalk's Crab summons have a Block Count of 1 when they are in their spawned state, and 0 when they are in the un-spawned state.  The summon stats indicate a Block Count of 0 as they represent the un-spawned state.

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x2
2 ➝ 3
Lv1
x2
x4
3 ➝ 4
Lv1
x3
x2
4 ➝ 5
Lv1
x3
x2
5 ➝ 6
Lv1
x3
x2
6 ➝ 7
Lv1
x4
x3
Skill Level Requisites Materials
1
Lv1 8h
x2
x1
x4
Lv1 16h
x4
x2
x3
Lv1 24h
x6
x2
x2
2
Lv1 8h
x2
x1
x4
Lv1 16h
x4
x2
x2
Lv1 24h
x6
x2
x2

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x15000
x3
x1
x1
x60000
x5
x13
x10

Overall Elite Cost

Total Cost

Operator Profile

Artist 一千
CV Ayasa Itō
Gender Female
Place of Birth 哥伦比亚
Birthday 3月10日
Race Rebbah
Height 155cm
Combat Experience None
Infection Status 参照医学检测报告,确认为非感染者。
Physical Strength Normal
Mobility Standard
Physiological Endurance Normal
Tactical Planning Excellent
Combat Skill Normal
Originium Adaptability Normal

Profile

专业磐蟹饲养员豆苗,出生于哥伦比亚农场主家庭,向各大公司及平台投递创业企划书未果,最终经介绍前往罗德岛就职。 现已通过专项测试,作为正式干员为罗德岛提供后勤与特殊侦查作战服务。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。 【体细胞与源石融合率】0% 干员豆苗没有被源石感染的迹象。 【血液源石结晶密度】0.12u/L 干员豆苗甚少接触源石。她和她饲养的磐蟹都非常健康。 全员通过健康安全检测。接下来将统一发放合格徽章,请被叫到名字的磐蟹向前一步...... ——白面鸮

Archive File 1

Increase Trust to 50.
在第一天来罗德岛报道时,豆苗的登场给当时在场的许多干员都留下了深刻的印象。 那是个晴朗得有些过分的艳阳天,独自开着一辆大型货车的瑞柏巴女孩轻快地跳出驾驶室,然后她打开后面货仓的门,吹了一声口哨——那些生着螯足的小家伙们就排着队,摇头晃脑地一个接一个从车上跳下来。 豆苗声称自己是专业的饲养员,不论是她提供的证书,还是她令人印象深刻的表现都证明这是一个事实。

Archive File 2

Increase Trust to 100.
每一只由豆苗带来的磐蟹都拥有属于自己的名字,尽管真正能区分它们的只有它们的饲养者,但随着磐蟹们在后勤系统中的活动扩大,许多干员开始积极尝试挑战识别这些小家伙。 豆苗对她的每一个“小宝贝”都如数家珍,阿盘、扭扭、大力士、锤头、小冰......还有整群磐蟹中年龄最小,时常被随身带在小箱子里的豆豆,饲养人总能精准地认出它们,并对每只磐蟹不同的性格及喜好了若指掌。每天,豆苗都会花费大量时间呆在饲养栏内,亲手调制富含充足营养的饲料,并兴致高昂地训练磐蟹们一些新的小技巧。 这些磐蟹经过长期的驯养,性格更加温和机敏,与它们那些生活在野外的亲属已经有了明显的区别。

Archive File 3

Increase Trust to 150.
据豆苗本人说,在前来罗德岛就职之前,她对于磐蟹们的培育整体是偏向后勤方向的。 这个选择和磐蟹本身的特质有关。这种生物的外壳坚硬,自身具有足够的力量,在承重方面有很好的表现;同时,它们的身体密度却较低,体重往往远比他们看起来的要轻,能够敏捷地完成许多指令。 结合这样的特质,豆苗认为磐蟹们在开采、运输,及一些特殊的救援勘探领域将会有不错的表现。而事实也同她的猜测相去不远,在针对磐蟹们进行了特殊制定的测试之后,罗德岛给出了一份内容详实的评估报告。除去已经由饲养人本身预测到的优势外,这份评估报告还指出,在侦查与先锋战斗领域,这些小动物也有着足够的潜力。 在拿到这份报告之后,精明能干的饲养人迅速行动起来,一周后,一份重新规划未来合作的崭新企划书就新鲜出炉,躺在了博士的办公桌上。在这份规划中,磐蟹们的饲养者放弃了一贯的小心思,着重强调了她决不会让步的一个条件——她将会和她的小家伙们一起执行先锋任务,亲自对磐蟹们下达指令,并且有权在判断情况危急时指挥磐蟹撤退。 相比起这一条,经费薪水等她平时在意的问题,反而没有那么重要了。

Archive File 4

Increase Trust to 200.
哥伦比亚农场上长大的女孩开朗、活泼,外向的性格和有分寸的热情很快就令磐蟹饲养人结识了不少新朋友,其中也不乏香草之类前来讨教饲养经验的干员。少见的同道中人无疑令人欣喜,也让豆苗对自己的事业更怀信心,催生了她新的商业灵感。据传其最近开始盘算注册发售一种被命名为“豆苗牌精致宠物粮”的商品......我们祝福她可以成功。 事实上,豆苗身为农场主的父亲并不支持女儿的“创业计划”,或者说,是不支持女儿饲养磐蟹这类在老一辈人看来古里古怪,没什么有价值的产出物的生物。这让豆苗感到相当苦恼,她并不排斥继承家业,但她坚持认为对磐蟹的饲育是有意义,有价值的。 这种坚持并非仅仅因为她曾在荒原上遇险时阴差阳错被一小群野生磐蟹所救,更因为她在这些小东西身上,看到了绝大的潜力,她真心相信自己现在的努力,在未来能够获得人们的认同。怀揣着这样的理想,豆苗在和家人争执后选择外出闯荡,期待能够有一天出人头地,得到来自亲人的肯定。 独自离家创业的日子并不好过,屡次碰壁并未削减豆苗的热情,反而让她越挫越勇,越发充满干劲。

晋升资料

Upgrade to Elite LV2.

Voice Lines

Appointed as Assistant 想要我帮忙?哼哼,如果给小家伙们提供三天高级饵食的话,我就考虑一下!怎么样,是不是挺划算......哎,等等,我开玩笑的,你别走啊!
Talk 1 让一让,让一让,现在是豆苗培育中心的散步时间,请各位注意脚下,避免踩踏~
Talk 2 哇!博士你怎么没告诉我那个卡达小姐也在罗德岛上啊!我可喜欢她的户外视频了!她还夸豆豆可爱,说下次摄影要带上豆豆呢!
Talk 3 现在好多人嚷嚷着要去淘矿,在荒野里乱挖一通就算了,还把大家住的地方挖得一团糟!要是再被我抓到那些乱来的混蛋,我一定要拿弩射他们的屁股!
Talk after Promotion 1 博士,这次的培育计划书我写完啦,你看看吧!欸?经费算多了?......嘁,被发现了。啊呀,对不起,可能是我算错了吧!我再改一改~
Talk after Promotion 2 来罗德岛前,我也给不少公司投了不少简历,但都被拒绝了。可是博士你看,我的小家伙们既可以上战场又能在后勤运输,还有好多其他地方帮上忙,拒绝我完全是那些老板没眼光,他们亏大了!
Talk after Trust Increase 1 豆豆呢,是我带来的这群磐蟹里最小也最聪明的一只,将来肯定会变得特别厉害~我的小家伙们和其他的普通磐蟹不一样,它们可聪明了,才不会被人随便操控呢!
Talk after Trust Increase 2 一、二、一、二,列队!防御,阻挡!......好,大家表现不错,这是奖励,吃吧吃吧~接下来换攻击动作——哇啊,博士,你什么时候来的,怎么走路都没声音的啊!
Talk after Trust Increase 3 我家老爹不太赞成我养着这些小家伙们,嫌弃它们没用,不如养驮兽能赚钱。哼,我绝对会带着小家伙们闯出点名堂,到时候老爹一定也没话可说了!博士,要考虑一下投资我吗,包赚不亏哦~
Idle 哎,回神了回神了,博士,工作时间不许开小差,要和豆豆一样做个乖孩子哦。
Onboard 你好,博士,我是豆苗,从今天起加入......欸,包里?啊,这个小家伙叫豌豆黄。来,豆豆,和博士打个招呼吧。
Watching Battle Record 哇哦帅欸!豆豆,看到没,要好好学习哦!
Promotion 1 嘿,一定是因为上次作战时我们的表现太好,所以才给我们升职,对吧!
Promotion 2 博士,谢谢你愿意给我还有小家伙们证明自己的机会!客套话我就不多说啦,今后豆豆它们还会变得更厉害,一定会让你吃惊的!
Added to Squad 看我们大显身手~
Appointed as Squad Leader 好!这次大家都听我的!
Depart 豆苗作战小队,出动!
Begin Operation 啊呀,那些家伙就是这次的敌人?
Selecting Operator 1 来了来了。
Selecting Operator 2 准备着呢~
Deployment 1 去吧,让他们见识一下我们的实力!
Deployment 2 上了哦!
In Battle 1 嘿嘿,打不着我~
In Battle 2 拦住他们!
In Battle 3 不会让你们过去的!
In Battle 4 混蛋,不许欺负我的小家伙们!
4-star Result 哼哼,全都不是我们的对手~
3-star Result 任务完成~怎么样,我的小家伙们表现不错吧!
Sub 3-star Result 啊,有人跑了!博士你等等,我现在就去追!
Operation Failure 呜,大家不哭,下次我一定帮你们揍那些混蛋!
Assigned to Facility 我随便住哪儿都行,培育室呢?培育室在哪里?
Tap 干嘛,别扯我的发带呀!
Trust Tap 嗯?怎么啦,要摸摸豆豆吗?
Title 明日方舟。
Greeting 哟~在干嘛呢,博士?