GamePress
Caster
Range
Range
Range
Position
Attack Type

Tags

Traits

Attacks deal Arts damage. When there are no targets, can store the attacking energy and fire it off in a burst (can store up to 3 times).
Translation Credit: Jetroyz of the RIHQ Discord, Laulicon#6707, pumpkin#5585
times = 3

Operator Description

城堡主人爱丽丝,致力于让所有孩子都做个好梦。

Operator Quote

身为造梦者,或许她本人才是最相信的那一个。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 1/5/2021
Release Date (Global) N/A

Potentials

Potential Item

Iris' Token 手工制作的童话书。从未在市面上发行的童话故事集,每一幅插图都由制作者亲手绘制。

Talent

Increase ATK of stored attack energy to 115%
Info
Increase ATK of stored attack energy to 119%(+4%)
Info
Increase ATK of stored attack energy to 130%
Info
Increase ATK of stored attack energy to 134%(+4%)
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
10
Redeploy Time
70
DP Cost
22
Block
1
Attack Interval
3

Skills

SP Cost:
25
24
23
22
21
20
19
18
17
15
Initial SP:
5
5
5
5
5
5
5
5
5
5
SP Charge Type
Skill Activation
Duration
5 Seconds
5 Seconds
5 Seconds
5 Seconds
5 Seconds
5 Seconds
5 Seconds
5 Seconds
5 Seconds
5 Seconds
Skill Effect
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 30% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 31% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 32% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 35% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 36% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 37% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 40% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 43% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 46% Arts damage
Change attack range, greatly reduce attack interval (reduced to 20%), every attack deals 50% Arts damage
Skill Range
Detailed Skill Info
[email protected]_scale 0.3
base_attack_time 0.2
[email protected]_scale 0.31
base_attack_time 0.2
[email protected]_scale 0.32
base_attack_time 0.2
[email protected]_scale 0.35
base_attack_time 0.2
[email protected]_scale 0.36
base_attack_time 0.2
[email protected]_scale 0.37
base_attack_time 0.2
[email protected]_scale 0.4
base_attack_time 0.2
[email protected]_scale 0.43
base_attack_time 0.2
[email protected]_scale 0.46
base_attack_time 0.2
[email protected]_scale 0.5
base_attack_time 0.2
SP Cost:
40
39
38
37
36
35
34
33
32
30
Initial SP:
10
10
10
10
10
10
10
10
10
10
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 170% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 180% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 190% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 200% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 210% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 220% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 230% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 250% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 270% Arts damage to all enemies within close range of them
Immediately inflict Sleep to up to 2 enemies within attack range for 7 seconds. When the enemies wake up, deal 300% Arts damage to all enemies within close range of them
Detailed Skill Info
max_target 2
atk_scale (Attack Scale) 1.7
sleep 7
max_target 2
atk_scale (Attack Scale) 1.8
sleep 7
max_target 2
atk_scale (Attack Scale) 1.9
sleep 7
max_target 2
atk_scale (Attack Scale) 2
sleep 7
max_target 2
atk_scale (Attack Scale) 2.1
sleep 7
max_target 2
atk_scale (Attack Scale) 2.2
sleep 7
max_target 2
atk_scale (Attack Scale) 2.3
sleep 7
max_target 2
atk_scale (Attack Scale) 2.5
sleep 7
max_target 2
atk_scale (Attack Scale) 2.7
sleep 7
max_target 2
atk_scale (Attack Scale) 3
sleep 7

RIIC Base Skills

Bedtime Story Lvl: 1
(睡前故事)
Room Type:
Dormitory
When assigned to a Dormitory, increase morale recovery of all Operators within that dorm by +0.1 per hour (When stacked, only the highest effect becomes active). Additionally, gain 1 Dream for every level of the current Dormitory
Sleep Talking Lvl: 1
(梦境呓语)
Room Type:
Dormitory
When assigned to a Dormitory, every 1 Dream is converted into 1 Sensory Information

Operator Overview

Translation Credits: Jetroyz of the RIHQ Discord, Laulicon#6707, pumpkin#5585

Specialties: pastry collocation, Originium Arts, storytelling

Race: Feline

Birthplace: Victoria

Quote: "Listen to my orders, once you make a contract you cannot turn back on it."

CV: 白石晴香

-------------

"I'm Iris, the master of the dream castle, the gatekeeper of the cradle. Per the contract, I've come to return the thing my guest has left me with in the castle... odd, why can I find that guest?"

-------------

Victoria's guardian of fairy tales, the inheritor of the castle, the good friend of children, Iris.

The prefixes left on the page always exaggerates. When it's needed to introduce Miss Iris to others, we believe that this is the fastest way they can learn about the kind of person Miss Iris is.

Among the many fairy tales that circulates in Victoria and the area surrounding it, there is one about how good children and kind people will be invited by a fairy into dreamland, and spend an amount of time there in happiness, and even have their wishes fulfilled. Many Victorian families tell their children this as a bedtime story, and according to the different versions, the castle in the story had different names, and the people in the story have different experiences. But the grand castle, the beautiful garden, the delicious afternoon tea, and the beautiful and cute fairy are always present.

Do you believe it?

The fairy in the tale is with us right now.

-------------

Iris is a 5★ Caster that can store up high power shots when not attacking, and put enemies to Sleep!

Talent and Skills

Archetype: Caster (New Archetype?)

Trait: Attacks deal Arts damage. When there are no targets, can store the attacking energy and fire it off in a burst (can store up to 3 times).

Talent: Increase damage dealt by Iris' stored energy

Skill 1: During skill activation, change attack range and reduce attack interval. Every attack deals a certain amount of Arts damage.

Skill 2: When skill is activated, immediately inflict Sleep to several enemies within attack range for several seconds. When the enemies wake up, all nearby enemies in a small area will receive a certain amount of Arts damage.

First Impression

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Iris' Trait definitely sets her apart from other ST Casters.  She comes with a new ability to store up high-power attacks when she is not attacking, and can then unleash them on the first enemy who dares enter her range.  Will this ability be enough to warrant a new archetype?  I'm not really sure at this point.  Though the Trait is indeed different, it seems to simply enhance the role already being filled, and the ability might end up being more like an enhancement skill or talent than something truly archetype defining.  Whether it will be enough to create a different role for her than other ST Casters, time will tell.

S1 looks like a straightforward burst damage skill, and S2 will make her only the 4th Operator with the ability to put enemies to sleep, and the first Caster.  Overall, She looks to be an interesting mix of burst dps and crowd control

More GIFs and Art

See this page.

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x5
3 ➝ 4
Lv1
x6
x2
4 ➝ 5
Lv1
x6
x8
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x4
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x4
Lv1 24h
x10
x4
x5
2
Lv1 8h
x5
x3
x1
Lv1 16h
x6
x3
x4
Lv1 24h
x10
x4
x3

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x2
x120000
x3
x6
x11

Overall Elite Cost

Total Cost

Operator Profile

Artist Xiàyě Hóng Míng
CV Haruka Shiraishi
Gender Female
Place of Birth 维多利亚
Birthday 4月2日
Race Feline
Height 147cm
Combat Experience None
Infection Status 参照医学检测报告,确认为非感染者。
Physical Strength Normal
Mobility Normal
Physiological Endurance Standard
Tactical Planning Standard
Combat Skill Normal
Originium Adaptability Excellent

Profile

为了归还某位干员的寄存物而来到罗德岛的维多利亚术师,在处理完相关事项前,她会暂留罗德岛。 使用着特殊的源石技艺,能够引人沉眠并适当操控梦的内容。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。 【体细胞与源石融合率】0% 干员爱丽丝没有被源石感染的迹象。 【血液源石结晶密度】0.12u/L 干员爱丽丝甚少接触源石。 “她这一身,真的能出外勤吗?”——医疗部匿名备注

Archive File 1

Increase Trust to 50.
爱丽丝是为了寻找一位干员而来。 一开始,我们曾认为这位干员与爱丽丝有着血缘关系,或是她的远亲,或是她的遗嘱受益人。但在进行深入交谈后,爱丽丝告知我们,她是为了归还某位干员的寄存物——一个老式的收音机而来。而她唯一知道的信息,只是这位干员的真实姓名与外貌描述,毕竟,爱丽丝的实际年龄,可能还没有眼前这个收音机要长。关于她是如何在二十年前从那位干员手中收到这个物件,为何要在二十年后将其归还, 我们完全没有头绪,但爱丽丝既然来了,我们有义务为她,也为那位干员解决这件财产的归属问题,由于这其中涉及到一些手续和流程,还有更加复杂的私人问题,在处理好所有相关事项前,爱丽丝需要长期留岛,而在征询过本人意见后,我们将其注册为了临时干员。

Archive File 2

Increase Trust to 100.
收音机的所有者玛佩尔,经过确认,是迷迭香小队的已故干员碧银,在反复探讨后,罗德岛收下了这个物件,并根据碧银遗嘱中的个人物品分配要求,将其送往合适的地方。在交接物品时,我们安排了爱丽丝与迷迭香的会面。她似乎是第一次在递送物品时遇见这种情况,在见到迷迭香时,爱丽丝充满悲伤与失落,但在相处一会后,她开始给迷迭香讲述来自维多利亚的童话,极力想将“碧银虽然已经不在了,但她会前往小妖精的国度安眠”这样的思想传达给迷迭香。虽然这并不足以安慰到一位精英干员,或者说,迷迭香本人并不需要这种安慰,但充满善意的言语仍然起到了一定的效果,爱丽丝至少成功地说服并安慰了自己。不久之后,两人的对话便在较为轻松的环境下结束了。 我们尚不知道爱丽丝究竟背负着怎样的职责,但出于对她的尊敬,我们并未要求她吐露详情,或许在合适的时刻,她会将这些讯息传达给罗德岛的相关人员。

Archive File 3

Increase Trust to 150.
成为临时干员后,爱丽丝就拥有了在岛上公共区域自由行动的权限。她最喜欢的地方是黄澄澄游戏室,她会在那里陪伴孩子们玩耍,对于那些在罗德岛接受治疗的孩子们来说,这种无忧无虑的快乐时光是很值得珍惜的。除了任务需要外,她总是围着孩子们转——为他们唱歌、陪伴他们讲故事、给他们送糖果。她太过偏爱与孩子一起渡过的时光,以致于有段时间安全部门的干员怀疑爱丽丝上岛另有企图。在经过了一番缜密的调查后,他们发现,爱丽丝的“企图”,只是询问孩子们有什么迫不得已无法长久保管的物件,这件事或许也与她的“职责”有关。在维多利亚生活过的人,大多都听说过这样一则童话: 好孩子会在梦中进入一座城堡,在城堡里受到主人的招待,渡过一段快乐的时光。在梦醒时分,离开城堡之时,他们可以选择将自己最珍贵的东西寄存在城堡里并和城堡的主人达成一项约定,约定的内容大都会是:在自己成年后的某个确切时间,他将会收到这件珍藏在城堡中的,来自童年的礼物。 从细节上来说,爱丽丝的所作所为与这则童话有相似之处,但鉴于维多利亚地区的童话有许多令人心痛的部分,我们也不知晓这则童话的全貌,安全起见,还是将之当作爱丽丝的个人行为较为妥当。

Archive File 4

Increase Trust to 200.
最近,许多小干员都在谈论自己在梦中的遭遇,虽然梦的内容各有不同,但他们的描述中都出现了一座宏伟的移动城堡、一位亲切耐心的菲林城堡主人和一场令人愉快的宴会。这个根植于维多利亚人童年的故事现在播撒在了罗德岛孩子们的心中。没有悲剧,没有遗憾,留下的,只是对美好生活的向往和未来的希望。除了孩子们,大家都知道正在做这件事的是谁,但那又有什么关系呢,让孩子们获得一些遥远的期待,又有什么错误呢?我已经看到有孩子将宝物交给爱丽丝了,那是一个平凡无奇的木盒子,里面是一把用丝绸包裹着的糖果。几天之后,这个木盒被一位轻盈的卡特斯访客给带走了,想必以她们的保存技术,能够将这个东西完好无损保存到约定的日子吧。 其实我很疑惑,在成年之后,孩子们真的还会记得这样一件事情吗?一个美好的梦?一位亲切的小姐姐?一份珍贵的托付?至少......在碧银的遗嘱里,我没有见过任何与那个收音机相关的条目。但那也不证明当初留下这样的约定是无意义的,如果她......真的收到了这件“礼物”,一定会很开心吧...... 我看得出来,爱丽丝一点都不熟悉这份属于她的“业务”,或许她也是刚刚才接手这项有传承性的“公益活动”——抱歉,我实在是找不出其他语句来描述这种无报酬利他性极强且耗费财力的举动了。可能,比起那些接受童话的孩子,爱丽丝,才是真正相信童话的那个人。 许多人长大以后就会将童话故事抛至脑后,但爱丽丝?我可以这样说: 她是将童话付诸现实的人。

晋升资料

Upgrade to Elite LV2.

Voice Lines

Appointed as Assistant 什么,希望工作能自己完成?哼,才不会有那种在睡梦中替人完成工作的小妖精,请你不要瞎想,好好工作,博士。
Talk 1 我和我的伙伴们,会招待进入城堡的孩子们。当然,偶尔也会有些善良正直的成年人来做客,但那样的人实在是太少见了。
Talk 2 我来找一个叫玛佩尔的女孩,唔,二十年前是女孩,现在已经是个成年人了。......代号?我怎么知道她的代号是什么!但是她一定就在这里,绝不会有错!
Talk 3 如果没有事的话,请让一让,我还很忙。我和在治疗的孩子们约好了,今天也要去给他们讲故事。
Talk after Promotion 1 和成年人相比,孩子要好得多。孩子更纯真,拥有好的品质,他们是这片大地上最宝贵的东西。
Talk after Promotion 2 心爱的布娃娃,漂亮的花,翻得破破烂烂的故事书......来到仙境的孩子们,在城堡中寄存了许多东西,他们认为珍贵的,自己没办法好好保存的东西,都可以存放在这里。
Talk after Trust Increase 1 “火呀灯呀,引着走呀~请来我们的小小茶会吧~♪守卫唱唱跳跳,拿着剪刀,咔嚓咔嚓♪” 这首歌,唱的是我的朋友们,他们都会帮我一起招待孩子们。记住歌词了吗?我可只给你唱这一遍。
Talk after Trust Increase 2 我已经知道了,玛佩尔不在了。你们叫她碧银,是吗?我看过档案,去问了她那个小队的队长,她很悲伤。真奇怪,明明现在才是约定好的时间,我却觉得自己好像来迟了......
Talk after Trust Increase 3 “梦想仙境”,“安眠乡”,“摇篮”......这些名字,竟然都没有听说过吗?真可怜,难道都没有人给你念过睡前故事?......哎,没办法,闭上眼睛,就勉强让你体验一下吧。
Idle 真是的,怎么在这种地方睡着,而且这些文件都没有处理完!......没办法,看在你平时那么努力的份上,就帮你这一次......
Onboard 我是爱丽丝,梦城堡的主人,摇篮的守门人。按照约定,前来归还曾被客人寄存在城堡的东西......奇怪,我怎么找不到那位客人在哪里?
Watching Battle Record 真是野蛮,不过,也有可取之处。
Promotion 1 我可是城堡的主人,要晋升,也该是我给你晋升才对。
Promotion 2 好吧,就让你见识一下城堡主人的实力吧!童话就是因为有足够守护它的力量,才能保持那份纯粹和美好,罗德岛难道不也是这样吗?
Added to Squad 真没办法。
Appointed as Squad Leader 要听我的命令,约定好了就决不可违反。
Depart 我会带你们到正确的地方。
Begin Operation 那些家伙,就是要驱逐的人?
Selecting Operator 1 知道了。
Selecting Operator 2 别催促。
Deployment 1 这里的空气好浑浊。
Deployment 2 哼,就帮你这一次。
In Battle 1 你们也想听睡前故事吗?
In Battle 2 不可通过!
In Battle 3 无礼之徒!
In Battle 4 看到什么梦境了吗?
4-star Result 怎么样,我把那些人全都赶走了!
3-star Result 原来这就是胜利的滋味,但是,为什么我却没法感到开心呢......
Sub 3-star Result 咦,他们主动离开了,这样不就好了吗。
Operation Failure 什么呀,你是睡着了吗?!快跟我走呀!
Assigned to Facility 真是奇怪的地方,就没有更大一点的床了吗?
Tap 啊,我的扇子!还给我!
Trust Tap 小心一些,不要弄乱我的头饰......嗯,没错,就这样梳......
Title 明日方舟。
Greeting 日安,博士。