GamePress
Medic
Range
Range
Range
Position
Attack Type

Tags

Archetype

Traits

Restores the HP of allies
Translation Credit:Jetroyz of RIHQ, Lauli

Operator Description

罗德岛医疗部门负责人,凯尔希。

Operator Quote

她来自过去。她属于现在。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 5/1/2021
Release Date (Global) N/A

Potentials

Potential Item

Kal'tsit's Token 一个奇特的怀表,从未在诸国见过的制式,上面刻有四个年份日期,以及歪歪扭扭的几个字母。

Talent

Mon3tr
Lvl: 1
Can summon and heal Mon3tr. Mon3tr has a 35 second Redeployment Time. Kal'tsit will prioritize healing self and Mon3tr. If not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Info
Mon3tr
Lvl: 1
Can summon and heal Mon3tr. Mon3tr has a 30 second Redeployment Time. Kal'tsit will prioritize healing self and Mon3tr. If not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Info
Mon3tr
Lvl: 1
Can summon and heal Mon3tr. Mon3tr has a 25 second Redeployment Time. Kal'tsit will prioritize healing self and Mon3tr. If not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0
Info
When Mon3tr is defeated (excludes retreat), Stun all enemies within the 8 surrounding tiles for 3 seconds and deal 1200 True damage to them
Info
When Mon3tr is defeated (excludes retreat), Stun all enemies within the 8 surrounding tiles for 3.5(+0.5) seconds and deal 1400(+200) True damage to them
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
18
Block
1
Attack Interval
2.85
HP
2510
ATK
545
DEF
201
Arts Resist
0
DP Cost
10
Block
3
Detailed Info

Skills

SP Cost:
30
29
28
27
26
25
24
23
22
20
Initial SP:
0
1
2
3
4
5
6
7
8
10
SP Charge Type
Skill Activation
Duration
30 Seconds
31 Seconds
32 Seconds
33 Seconds
34 Seconds
35 Seconds
36 Seconds
37 Seconds
38 Seconds
40 Seconds
Skill Effect
Self and Mon3tr DEF +60%. Self gains 20% Physical block
Self and Mon3tr DEF +70%. Self gains 20% Physical block
Self and Mon3tr DEF +80%. Self gains 20% Physical block
Self and Mon3tr DEF +90%. Self gains 30% Physical block
Self and Mon3tr DEF +100%. Self gains 30% Physical block
Self and Mon3tr DEF +110%. Self gains 30% Physical block
Self and Mon3tr DEF +120%. Self gains 40% Physical block
Self and Mon3tr DEF +130%. Self gains 40% Physical block
Self and Mon3tr DEF +140%. Self gains 40% Physical block
Self and Mon3tr DEF +150%. Self gains 50% Physical block
Detailed Skill Info
def 0.6
[email protected] 0.6
prob 0.2
def 0.7
[email protected] 0.7
prob 0.2
def 0.8
[email protected] 0.8
prob 0.2
def 0.9
[email protected] 0.9
prob 0.3
def 1
[email protected] 1
prob 0.3
def 1.1
[email protected] 1.1
prob 0.3
def 1.2
[email protected] 1.2
prob 0.4
def 1.3
[email protected] 1.3
prob 0.4
def 1.4
[email protected] 1.4
prob 0.4
def 1.5
[email protected] 1.5
prob 0.5
SP Cost:
14
14
14
13
13
13
12
11
10
8
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
15 Seconds
15 Seconds
15 Seconds
16 Seconds
16 Seconds
16 Seconds
17 Seconds
18 Seconds
19 Seconds
20 Seconds
Skill Effect
Self Attack Speed +30, Mon3tr ATK +20%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +35, Mon3tr ATK +25%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +40, Mon3tr ATK +30%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +45, Mon3tr ATK +35%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +50, Mon3tr ATK +40%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +55, Mon3tr ATK +45%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +60, Mon3tr ATK +50%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +70, Mon3tr ATK +60%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +80, Mon3tr ATK +75%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Self Attack Speed +100, Mon3tr ATK +90%. Mon3tr attacks multiple enemies equal to Block Count.
This skill is Tied to Mon3tr
Detailed Skill Info
attack_speed 30
[email protected] 0.2
attack_speed 35
[email protected] 0.25
attack_speed 40
[email protected] 0.3
attack_speed 45
[email protected] 0.35
attack_speed 50
[email protected] 0.4
attack_speed 55
[email protected] 0.45
attack_speed 60
[email protected] 0.5
attack_speed 70
[email protected] 0.6
attack_speed 80
[email protected] 0.75
attack_speed 100
[email protected] 0.9
SP Cost:
25
24
23
22
21
20
19
18
17
15
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
18 Seconds
18 Seconds
18 Seconds
18 Seconds
18 Seconds
18 Seconds
18 Seconds
18 Seconds
19 Seconds
20 Seconds
Skill Effect
Mon3tr DEF +100%. Mon3tr gains +130% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +100%. Mon3tr gains +140% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +100%. Mon3tr gains +150% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +120%. Mon3tr gains +160% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +120%. Mon3tr gains +170% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +120%. Mon3tr gains +180% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +140%. Mon3tr gains +190% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +160%. Mon3tr gains +210% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +180%. Mon3tr gains +230% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr
Mon3tr DEF +200%. Mon3tr gains +260% ATK that gradually decays to +0% over the skill duration and deals True damage. If Mon3tr doesn't kill any enemies within the skill duration, lose 50% Max HP after the skill ends. This skill is Tied to Mon3tr

RIIC Base Skills

(未知技术)
Room Type:
Workshop
When assigned to the Workshop and producing any kind of material, increase the rate of by-products by 70%
(最高权限)
Room Type:
Control Center
When assigned to the Control Center, production of all Factories +2% (Only highest effect becomes active)

Operator Overview

Translation Credits: Jetroyz of the RIHQ Discord, Lauli

Race: Feline

Origin: Rhodes Island

Specialties: fundamental medicine, clinical medicine, Originium Arts, life sciences, first aid

Quote: "Mon3tr, follow me."

"Doctor, my appearance here means that the situation is not optimistic. You need to focus... on completing your duty."

-------------

Kal'tsit, one of Rhodes Island's senior management personnel, head of the Rhodes Island medical department. Well-versed in metallurgy, sociology, Originium technique, archaeology, historical genealogy, economics, botany, geology, and associated fields. Participated in some of Rhodes Island's operations as a medical personnel providing medical theory assistance and emergency medical equipment, and is active in many projects as an critical member of the Rhodes Island tactical command system.

-------------

[Kal'tsit] is a 6★ Summoner Medic (new archetype) . Kal'tsit's basic attacks heal allies, including Mon3tr, and her Skills can increase her own survivability and healing output, but her kit primarily revolves around her summon Mon3tr, a 3-block beast with high Physical ATK andMax HP.  Her abilities can increase Mon3tr's survivability and damage output, deliver True damage, and Stun enemies.  She has a few interesting caveats around her use which players will need to be aware of to avoid unwanted consequences.  Punishments include: Mon3ter DEF being 0 if not in her Attack range, Kal'tsit doesn't gain SP when Mon3tr is not deployed and SP is lost when it is retreated (S2 and S3), and Mon3tr loses 50% of its HP if it doesn't kill an enemy during the duration of its S3.

Talents and Skills

Archetype: Summoner Medic (New Archetype)

Trait: Restores the HP of allies

Talent 1: Can summon and heal Mon3tr (30 second redeployment time).  Mon3tr Max stats: 1402 ATK / 405 DEF / 5433 HP / 0 RES / 3 Block Count Prioritize healing self and Mon3tr. If Mon3tr is not within Kal'tsit's range, DEF reduced to 0

Talent 2: If Mon3tr is defeated (retreat does not count), Stun all enemies within the 8 surrounding tiles and deal a certain amount of True damage to them

Skill 1 - Command: Structural Fortification: Greatly increase Kal'tsit and Mon3tr's DEF. Kal'tsit gains a certain amount of Physical Dodge.

Skill 2 - Command: Tactical Coordination: Increase Kal'tsit's ASPD. Increase Mon3tr's ATK. Mon3tr attacks multiple enemies equal to Block Count. This skill is Tied to Mon3tr

Skill 3 - Command: Meltdown: Mon3tr's DEF +200% and deals True damage. Mon3tr gains +260% ATK which gradually drops to +0% over the skill duration. If Mon3tr does not kill an enemy within the skill duration, it loses 50% Max HP after the skill ends. This skill is Tied to Mon3tr

Tied skill: Kal'tsit cannot gain SP until the Tied entity is deployed. When the Tied entity is retreated, SP is reset to 0.

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Kal'tsit will function much differently than the existing Medic Archetypes in the game currently.  The fact that they can all heal is pretty much where the similarities end, as her playstyle revolves heavily around the use of her Summon, Mon3ter.  Some other differences from existing medics include:

  • She has a 5x3 attack range KT Attack Range
  • Her attacks are Single target heals, but her ATK is much lower than ST medics, more in line with AoE Medics.  Thus, her healing output is much lower than other Medics.
  • She has much higher DEF and Max HP than other medics.

Mon3ter is a fitting name for her summon, as it is a beastly presence on the battlefield.  It has extremely high base ATK and Max HP, higher than any Operator currently in the game (you can compare stats here).  It also has Block-3, making it a solid blocking option, but it is not the sturdiest tank, as its DEF is more along the lines of a beefy Vanguard or Guard, much lower than a Defender, and its DEF turns to 0 if not within Kal'tsit's Attack Range.

S1 is the defensive option, increasing both Kal'tsit's (KT) and Mon3tr's DEF and also giving KT Physical Dodge.  This basically turns her into a Healing Defender.  S2 is where things get offensive, increasing Mon3tr's ATK and turning it into an AoE Guard that can hit enemies equal to its Block count.  It also increases KT's ASPD, improving her low healing output.

S3 is what really puts the monster in Mon3tr, cranking up its DEF and ATK to monstrous levels, which decay gradually over the duration, and making its attack deal True Damage, bypassing natural enemy defenses.  

KT comes with some caveats around her use which players will want to be aware of to avoid unwanted consequences.  Punishments include:

  • Mon3ter DEF being 0 if not in her Attack range
  • Kal'tsit doesn't gain SP when Mon3tr is not deployed and SP is lost when it is retreated (S2 and S3)
  • Mon3tr loses 50% of its HP if it doesn't kill an enemy during the duration of its S3.

None of these restrictions prevent Kal'tsit and Mon3tr from being an incredibly powerful duo.  Kal'tsit is not your average Medic (and woe to any Doctor that would treat her like one), but a unique force that will be able to make a massive impact for any player wielding them.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x4
x4
3 ➝ 4
Lv1
x8
x7
4 ➝ 5
Lv1
x8
x4
x4
5 ➝ 6
Lv1
x8
x6
6 ➝ 7
Lv1
x8
x3
x6
Skill Level Requisites Materials
1
Lv1 8h
x8
x4
x4
Lv1 16h
x12
x4
x9
Lv1 24h
x15
x6
x5
2
Lv1 8h
x8
x3
x4
Lv1 16h
x12
x4
x7
Lv1 24h
x15
x6
x5
3
Lv1 8h
x8
x4
x8
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x8
x5
x180000
x4
x4
x4

Overall Elite Cost

Total Cost

Operator Profile

Artist [email protected]
CV 日笠阳子
Gender Female
Place of Birth 罗德岛
Birthday 未公开
Race Feline
Height 169cm
Combat Experience 3 Years
Infection Status 参照医学检测报告,确认为感染者。
Nation
Physical Strength Normal
Mobility Normal
Physiological Endurance Normal
Tactical Planning ■■
Combat Skill Normal
Originium Adaptability Standard

Profile

凯尔希,罗德岛高层管理人员之一,罗德岛医疗项目领头人。在冶金工业、社会学、源石技艺、考古学、历史系谱学、经济学、植物学、地质学等领域皆拥有渊博学识。于罗德岛部分行动中作为医务人员提供医学理论协助与应急医疗器械,同时也作为罗德岛战略指挥系统的重要组成人员活跃在各项目中。

Clinical Analysis

Increase Trust to 25.
“我的诊断结果由我自己判断,各位应该把注意力放在其他需要帮助的感染者身上”。 凯尔希这么和我说的,但从第一个字儿开始我就认定这是糊弄我的废话。 要记住,有的人,就是需要别人去帮她的。凯尔希就是那种不在乎自己的人,她之所以还活着是因为她判断自己在做成一些事儿之前不能死。她把自己的底线设得太低。 当然,当然,她很强啦。每个人都认定凯尔希在自己的专业也有话语权,我们这些有个几年工作经验的心里也明白得很。只不过,有的人不是需要专业建议......是需要放松一下。 有的人是不需要别人伸出援手,但这不是说他们就该孑然一身了。我说的帮,就是告诉他们,他们身边还有别人在。 如果你能看见这份留言,应该说明了你还是很关心她的。 所以,好好干吧,加油。可别光让可露希尔一个人耍宝。 以及,是的,凯尔希真的不让人给她做体检。 ——在分析报告原本的地址出现的神秘留言,署名是人事部■■■

Archive File 1

Increase Trust to 50.
哥伦比亚,新鲜的名字。 维多利亚已经决定撤军了,你没必要太关注这事。 局势已定。 边境领公爵一定高估了他热衷的这项事业蕴含的价值。维多利亚什么时候关注过大贵族的个人利益?这是他的愚蠢之处,其他公爵可不会在明面上经营这种事情。 这让他饱受争议,腹背受敌。他根本没机会。 天时,是的。高卢这次给维多利亚带来了相当大的压力,边境领公爵在这场战争中的失败正是维多利亚的诡异决策导致的。维多利亚没有向他派出支援。一艘船也没有。 这应该算作一种袖手旁观,一种刻意用来杀死他的袖手旁观。维多利亚——不只有一颗大脑。 但无论如何,维多利亚将无暇顾及那几座停留在西北荒野的城市,这场战争促成了这个哥伦比亚的诞生。 机遇?特蕾西娅......嗯。也许是的。一个崭新国家的建立总是一个机遇。 但机遇也时常意味着祸端。卡兹戴尔的下一场劫难,也可能会是它带来的。 别开玩笑。现在的我不会做那种事,我向你保证过......等等,你在拿我寻开心,对不对?你知道我不是那种人了。再说,和过去不一样,现在想消灭一个国家,可是几乎不可能的事。 时过境迁,掌握国家已经不再简单——每个人都从源石引擎的温度中汲取了他们自己的想法。他们有了自己的面孔,不再是听之任之的样子了。 也许是好事?是的。如果他们能坚持。 很难有谁还能阻止高卢的霸业成真,维多利亚已经接连失去许多座城市了。 除非那几个帝国在夹缝中摒弃前嫌。这不可能。疯子,狂人,投机者与奴隶主?呵。如果他们真有这种默契...... ......你说的也对。他们真的会找到这个机会也说不定。毕竟,我们何时敢宣称自己能够预见未来了?

Archive File 2

Increase Trust to 100.
怎么会这样。 怎么会这样? 因为这次离会,我可能会被驱逐出大学。但现在已经顾不得这种事了。 【这是凯尔希,一名莱塔尼亚学者所发出的紧急消息,如果你得到这条讯息,请立刻将这条消息通过下列渠道交由信使传递。 我不会阻止你了解讯息内容。 一场大灾难,就在刚刚发生了。 目前从方位判断,发生地点只可能在伊比利亚。所有讯号都断了,甚至连电流都已经自我的私人频道里消失。 云层发生了巨大改变,洋流?这不可能仅仅是洋流和风暴导致的结果。 居然是伊比利亚。 伊比利亚人没能力造成这种灾难,而阿戈尔......阿戈尔的沉默是一种傲慢。这也不会是阿戈尔人的行动。 我的推测:我们之前目击的生物不是阿戈尔的试验品。可能它们才是海洋的现状。 岛民们遗留的资料与之完全吻合,我们悲哀的推论成真了。 伊比利亚陷入了寂静,仿佛整个南方都就此消失。 想了解具体事态,我们只能等待信使们之后的信号,现在,我只能将这个结果优先通知各位。 有一个海边国家遭遇了不测。 如果伊比利亚成为了海岸上的第一个牺牲品,那么阿戈尔的现状......恐怕只会更加残酷。 望各位平安。】

Archive File 3

Increase Trust to 150.
魔王死了。 巴别塔倒塌了。 我们要在这一切废墟上,重建一座巴别塔吗? 不......她不希望这样。 我能不能决定......我们该做什么? 不,阿斯卡纶,我无权决定。 我不是你们的领袖,我没有这个资格。 何况,巴别塔的事业已经无法继续。如果连特蕾西娅都会失败,那么谁能成功? 卡兹戴尔不会因此灭亡,我们的使命也因巴别塔的倾覆而毁灭。我们失去了团结萨卡兹的力量。 所以,我们......不会再单纯地为萨卡兹服务。 不。特蕾西娅知道。特蕾西娅向来都知道。正是特蕾西娅给了我这样的指示。 而且,特蕾西娅认为我们没有因此失败。特蕾西娅认为巴别塔的使命已经结束。 ...... 我懂了。 接下来,我们会离开卡兹戴尔。有的人是不可能接受这个决定的,让他们走吧。 并不是所有人都像特蕾西娅一样,能够真正走出卡兹戴尔。“一种观念需要土壤”,一颗种子却未必要在家乡发芽。 是的......矿石病......医治与处理矿石病问题。 萨卡兹深受其苦。矿石病是萨卡兹现行遭遇的重要因素之一。 是的。 不只是萨卡兹。 就像特蕾西娅最开始说的那样,萨卡兹的问题,从来都不只是萨卡兹的问题。 这个议题,是当时我们列出的多种“不切实际”的方式之一。如今,方式也可以成为目标。 矿石病,以及矿石病带来的可怖成见,需要被医治。 这会是我们的新议题。不仅是因为在座各位正受到矿石病的折磨,也因为,一种观念,一种破除成见的观念......是需要土壤的。 绝症? ......不,我不相信。绝症......一定能被治愈。绝症只是在等待能被治愈的那天。我一定会证明......只有这点,她是错的。 接下来我们会对此议题进行第一轮投票。 ——阿米娅? 我会抚养她。

Archive File 4

Increase Trust to 200.
哎呀,怎么又搞这么严肃,我还以为又是上次那个工程的事儿......不就搞了个新面部识别警戒系统把换了涂装的Castle-3当成入侵者了吗? ......唔,难道是底层的锅炉改造功率过高导致下水管道倒灌那事儿?不会吧......这也能被她抓到? 不行,这回要是玩真的,我的经费就彻底完蛋了。得......得想想办法。 唔,这是个什么地方,机房?叫我来这干什么? 难道......不......我对罗德岛还有用吧? 凯,凯尔希?别吓我,凯尔希,我......我身上没多少肉的—— 凯尔希? 怎么人不在......这屏幕也太旧了吧,得给她换个新的。 不是,这什么——863-879?622-690? 什么? 等等...... ......个人记录? 凯尔希?!凯尔希! 呃,我已经有全部权限是什么意思?我还没骇进系统呢? PRTS?在不在?回答我一个问题? 等等,这个资料库的系统是单独的......这艘船上居然有和PRTS脱钩的系统? 等等。 这张罗德岛的结构图不对啊?上面这个空心是怎么来的? 《第三代阻断药物理论设计》......啊?我们哪有这个等级的离心机? ——《源石对物种与生命形态的总体性影响》? 凯尔希??

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Appointed as Assistant Dr.{@nickname},请坐。别紧张,我只是来查看你的身体状况。如果有任何异常,请务必详实报告给我。有什么意义?对罗德岛暂且不提,对我,则是有着相当重要的意义。
Talk 1 我会定期为你进行理学检查,记录你的生命征象与意识状态,其他人没有这个权限。任何人想对你进行进一步的检查,你都有权拒绝,明白吗?
Talk 2 罗德岛的核心部门是医疗部门,理论研究与实践救治都需要医学人才,外勤行动所需的医护人员也在不断增加,请记住,之后的时间里,你需要招募更多的医疗干员。
Talk 3 你每天都会接触很多干员,与他们交谈时,你必须警惕那些试图影响你意志的话语。保持你的自我,必要时,建议你向我求助。当然,你的话......你是不需要我的,对吗?
Talk after Promotion 1 阿米娅去参加年轻干员们的聚餐了,她也是个孩子,你也该多陪陪她。大地不因年龄而仁慈半点,但孩子总是我们不变的希望,我很欣赏......某人的这个想法。
Talk after Promotion 2 你会质疑自己存在的意义吗,博士?我会。大地上的生命十分顽强,它们在演化有着自己的位置,后天的驯化与对抗往往只是徒劳。我们的归宿会在何方,博士?你会有自己的答案,我只能这样坚持。
Talk after Trust Increase 1 不用太担心我的事情,罗德岛不应当脆弱到离开了某人就无法前行。嗯?只是个稍显偏激的例子而已。不管怎么说,感谢你的关心,博士。比起我自己,我更关心你。
Talk after Trust Increase 2 阿米娅成长为罗德岛的领袖的路途十分坎坷,我们所经历的牺牲都是证明。那段过去,你已经窥见了一丝半点,你会慢慢理解这一切的意义。你会做出自己的选择......有人这么对我说过。
Talk after Trust Increase 3 我的愿望?我的愿望就是守护好你和阿米娅的愿望,博士,我立下的誓言我永远不会背弃。尽管我们对守护的定义各不相同,但我会站在这里,直到最后。我们无法忘怀过去,但你会有不一样的未来。
Idle 你醒了吗,还是还在梦中?
Onboard 博士,我出现在这里,说明局势不容乐观。你需要专心......继续完成你的使命。
Watching Battle Record 可以。
Promotion 1 越是强大越是脆弱,这就是万物的道理。
Promotion 2 Mon3tr和我会保护所有人的,特别是博士你。
Added to Squad 我会看好他们。
Appointed as Squad Leader 现在你只需要安心制定行动计划。
Depart 走了。
Begin Operation 准备好作战计划了吗?迎敌。
Selecting Operator 1 情况如何?
Selecting Operator 2 计算好你的布防配置。
Deployment 1 到达指定位置了。
Deployment 2 Mon3tr,跟着我。
In Battle 1 Mon3tr。
In Battle 2 执行你的任务。
In Battle 3 醒过来。
In Battle 4 怎么?
4-star Result 整理好这次作战的录像记录,储存进档案库中。
3-star Result Mon3tr,采集好我需要的组织样本。
Sub 3-star Result 评估一下逃亡人员的危险系数,以及敌军再突袭的可能性。
Operation Failure 保全撤退路线,准备手术!
Assigned to Facility 这里的基础设施完成得怎么样了?
Tap 你在做什么?
Trust Tap 你似乎更加适应自己的工作和职责了,更像一个领导者了。
Title 明日方舟。
Greeting 博士。