Medic
Range
Range
Range
Position
Attack Type

Tags

Traits

Restores the HP of allies

Operator Description

Myrrh, Medic Operator of Rhodes Island, will provide medical care for the squad with her herbs.

Operator Quote

Her herbs may taste bitter, but she's sweet.

Potentials

Talent

Immediately restores the HP of all allies by 100% of Myrrh's ATK after deployment
Immediately restores the HP of all allies by 110% (+10%) of Myrrh's ATK after deployment
Immediately restores the HP of all allies by 150% of Myrrh's ATK after deployment
Immediately restores the HP of all allies by 160% (+10%) of Myrrh's ATK after deployment

Stats

HP 1420
ATK 465
DEF 131
Arts Resist
0
Redeploy Time
70
Cost
16
Block
1
Attack Time
2.85

Skills

SP Cost:
10
10
10
9
9
9
9
8
8
8
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
The next heal is increased to 100% of ATK and can target 1 extra ally
Can store 1 charge(s)
The next heal is increased to 102% of ATK and can target 1 extra ally
Can store 1 charge(s)
The next heal is increased to 104% of ATK and can target 1 extra ally
Can store 1 charge(s)
The next heal is increased to 106% of ATK and can target 1 extra ally
Can store 2 charge(s)
The next heal is increased to 108% of ATK and can target 1 extra ally
Can store 2 charge(s)
The next heal is increased to 110% of ATK and can target 1 extra ally
Can store 2 charge(s)
The next heal is increased to 112% of ATK and can target 1 extra ally
Can store 3 charge(s)
The next heal is increased to 116% of ATK and can target 1 extra ally
Can store 3 charge(s)
The next heal is increased to 120% of ATK and can target 1 extra ally
Can store 3 charge(s)
The next heal is increased to 125% of ATK and can target 1 extra ally
Can store 3 charge(s)
SP Cost:
65
65
65
60
60
60
55
53
52
50
Initial SP:
5
5
5
10
10
10
15
17
18
20
SP Charge Type
Skill Activation
Duration
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
ATK +5%; Can heal 1 extra ally
ATK +10%; Can heal 1 extra ally
ATK +15%; Can heal 1 extra ally
ATK +20%; Can heal 1 extra ally
ATK +25%; Can heal 1 extra ally
ATK +30%; Can heal 1 extra ally
ATK +35%; Can heal 1 extra ally
ATK +45%; Can heal 1 extra ally
ATK +55%; Can heal 1 extra ally
ATK +65%; Can heal 1 extra ally

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x2
2 ➝ 3
Lv1
x2
x4
3 ➝ 4
Lv1
x3
x2
4 ➝ 5
Lv1
x3
x2
5 ➝ 6
Lv1
x3
x2
6 ➝ 7
Lv1
x4
x2
Skill Level Requisites Materials
1
Lv1 8h
x2
x1
x3
Lv1 16h
x4
x2
x2
Lv1 24h
x6
x2
x2
2
Lv1 8h
x2
x1
x4
Lv1 16h
x4
x2
x3
Lv1 24h
x6
x2
x2

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x15000
x3
x1
x1
x60000
x5
x14
x12

Overall Elite Cost

Total Cost

Building Buffs

(药理学·α)
Room Type:
Workshop
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%

Operator Profile

Artist Xiàyě Hóng Míng
CV Kana Yuuki
Gender Female
Place of Birth Unknown
Birthday May 5
Race Vulpo
Height 143cm
Physical Strength Normal
Mobility Standard
Physiological Endurance Normal
Tactical Planning Normal
Combat Skill Normal
Originium Adaptability Standard

Profile

Myrrh, birthplace Unknown, apothecary. Showed great promise in the arts and science of medicine research.
Currently a member of the Rhodes Island medical staff and provides pharmaceutical services.

Clinical Analysis

Increase Trust to 25.
Imaging test for this Operator showed clear outline of internal organs without any unusual dark spot. No unusual traces of Originium particles present in her system, no signs of infection, confirming her as Non-infected.

[Cell-Originium Assimilation] 0%
Operator Myrrh showed no symptoms of Oripathy.

[Blood Originium-Crystal Density] 0.19u/L
Compared to other non-infected Operators, Myrrh showed a higher concentration of crystal density in her blood. More intense daily test protocol recommended.

Archive File 1

Increase Trust to 50.
Although an ordinary medic, Operator Myrrh takes this responsibility very seriously. She goes work early and comes home late every day, giving her all to provide other Operators with quality pills. While she is naturally gifted with the pharmaceuticals, she is equally inept with social interactions. Her rather underdeveloped social skills often complicate the relationship with most other people except her bosom buddies.

Archive File 2

Increase Trust to 100.
After officially becoming a member of Rhodes Island, Operator Myrrh exhibited her precious positivity. Compared to other experienced Operators, Myrrh was much less savvy when it came to familiarity with job protocols or combat. But she worked her way through that toughest time, especially with her pal Harmonia still recuperating, which only further steeled her resolve to make it on the island.
Myrrh did integrate much faster than other new recruits in some areas. She grasped the island's complicated structural layout and access system without much effort, almost never gotten lost. She also made valid suggestions for obtaining unique resources in certain remote regions. All that had the island quickly taking notice of her.

Archive File 3

Increase Trust to 150.
Operator Myrrh's herbal mix was deemed a great medicine, but it has all the drawbacks of a noncontemporary-science pharmaceutical: Uniquely indigenous ingredient, complicated creation process, extremely bitter taste, and even elements of witchcraft as partial components. In light of modern medicine, it was seen as a relic doomed to be obsolete.
But at Myrrh's insistence, Dr. Kal'tsit developed a special training course with modern technology specifically for her. The training has produced positive results.
The trained Myrrh quickly mastered a simplified pharmaceutical process and applied to her work. Other than still somewhat bitter, the remedies she offered have garnered positive feedback for their effectiveness.
With assistance from the convalescent home personnel, Operator Myrrh is now striving to overcome the final drawback of her medicine.

Archive File 4

Increase Trust to 200.
As for her own and friend Harmonia's background, Myrrh never gave a straight answer. She spoke of "ruins" and "secret worlds" perhaps to throw others off the trail, or it could be that she had no understanding of them at all. What is known is the pair came from a region undefended by the ruling state, and it is a strictly guarded secret to prevent any leak or possible foreign discovery. That has stifled investigation into the subject.
According to Myrrh's own account, her pal Harmonia got infected on they went on an exploration and Myrrh made a mistake, but Myrrh never went into any detail about the adventure or the cause for infection. Through interview it was clear that Myrrh's anemia from a trauma is the reason why he could not reconstruct the event, thus the mystery stayed unsolved.
Note: No information regarding Harmonia's symptom and prognosis could be presently accessed through the archive. The patient is currently undergoing treatment as an ordinary infected, but has declined all consultations and inquiries.