GamePress
Position
Attack Type

Tags

Archetype

Traits

Restores HP of allies, bouncing between 3 allies. Healing reduced by 25% per bounce.
[email protected]_target = 3
[email protected]_scale = 0.75

Operator Description

A young and tender Sarkaz mercenary, still a child in the eyes of many.

Operator Quote

She's still fumbling for a direction, and in fumbling she'll grow.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 10/11/2022
Release Date (Global) 4/27/2023

Potentials

Potential Item

Paprika's Token Fluffy ear mufflers. Lovely and warm in the cold, they'll keep your whole body safe and were hand-knitted by the girl herself.

Talent

When healing, heal an extra 80 HP if target HP is below 40%
Info
When healing, heal an extra 90(+10) HP if target HP is below 40%
Info
When healing, heal an extra 140 HP if target HP is below 40%
Info
When healing, heal an extra 150(+10) HP if target HP is below 40%
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
16
Block
1
Attack Interval
2.85

Skills

SP Cost:
40
40
40
35
35
35
32
32
32
30
Initial SP:
20
20
20
20
20
20
20
20
20
20
SP Charge Type
Skill Activation
Duration
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
Skill Effect
ASPD +25
ASPD +30
ASPD +35
ASPD +40
ASPD +45
ASPD +50
ASPD +55
ASPD +65
ASPD +75
ASPD +85
Detailed Skill Info
attack_speed 25
attack_speed 30
attack_speed 35
attack_speed 40
attack_speed 45
attack_speed 50
attack_speed 55
attack_speed 65
attack_speed 75
attack_speed 85
SP Cost:
45
44
43
40
39
38
35
33
32
30
Initial SP:
15
15
15
20
20
20
25
25
25
25
SP Charge Type
Skill Activation
Duration
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
ATK +10%, bounces per heal +1, Talent activation threshold becomes 50% HP
ATK +15%, bounces per heal +1, Talent activation threshold becomes 50% HP
ATK +20%, bounces per heal +1, Talent activation threshold becomes 50% HP
ATK +30%, bounces per heal +1, Talent activation threshold becomes 60% HP
ATK +35%, bounces per heal +1, Talent activation threshold becomes 60% HP
ATK +40%, bounces per heal +1, Talent activation threshold becomes 60% HP
ATK +50%, bounces per heal +1, Talent activation threshold becomes 70% HP
ATK +60%, bounces per heal +1, Talent activation threshold becomes 70% HP
ATK +65%, bounces per heal +1, Talent activation threshold becomes 70% HP
ATK +70%, bounces per heal +1, Talent activation threshold becomes 80% HP
Detailed Skill Info
atk 0.1
[email protected]_value 1
talent@hp_ratio 0.5
atk 0.15
[email protected]_value 1
talent@hp_ratio 0.5
atk 0.2
[email protected]_value 1
talent@hp_ratio 0.5
atk 0.3
[email protected]_value 1
talent@hp_ratio 0.6
atk 0.35
[email protected]_value 1
talent@hp_ratio 0.6
atk 0.4
[email protected]_value 1
talent@hp_ratio 0.6
atk 0.5
[email protected]_value 1
talent@hp_ratio 0.7
atk 0.6
[email protected]_value 1
talent@hp_ratio 0.7
atk 0.65
[email protected]_value 1
talent@hp_ratio 0.7
atk 0.7
[email protected]_value 1
talent@hp_ratio 0.8

RIIC Base Skills

Full of Vigor Lvl: 1
(朝气蓬勃)
Room Type:
Control Center
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Tailoring α Lvl: 1
(手工艺品·α)
Room Type:
Trading Post
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Tailoring β Lvl: 1
(裁缝·β)
Room Type:
Trading Post
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25

Botzu's Quick Evaluation

+ The games first chain healer providing a middle ground between group and single target healing.
+ Can potentially reach allies that single target and AOE casters can't, thanks to healing bounces.
+ Talent boosts healing when allies are low on HP.
+ S2: Boosts the HP threshold to trigger her bonus healing talent. Good healing increase and uptime.
- Each bounce of her healing significantly reduces the healing amount with no ability to mitigate this penalty.
- Many alternative healing options and a lack of utility outside of pure healing makes it hard to recommend her unless you specifically can utilize the bounce effect.

Operator Overview

Paprika is the cutest, most helpful demon you’re likely to meet. Straightforward, honest, naïve, and well versed in medical technology, Paprika is actually a Sarkaz mercenary who was hired to participate in the attack on Londinium. She didn’t like the cruelty and barbarism of her superiors and was about to get into serious hot water with some very vengeful people when she was rescued by Rhodes Island. Making the best of a bad lot, Paprika has signed on with Rhodes Island as the first 5* Chain Healer Medic, whose heals bounce between allies and restore more HP to low-health targets.

The Chain Healer is an unexpected new archetype whose heals bounce between allies the way a Chain Caster’s lightning spells bounce between enemies. Functionally, this means Chain Healers have a wider range than their healing range would indicate, as long as you can place your allies to bounce their heals properly. The healing stream cannot bounce back to an ally it has already healed, and the amount healed to each ally is reduced after each bounce.

Paprika complements this new style of healing with her Focused Care Talent, which restores bonus HP to an ally if they are below a certain HP threshold. Her Comradeship S2 dramatically increases this threshold and allows her heals to bounce more times, along with giving her a decent ATK boost. With the ATK boost and the increased threshold for Focused Care, Paprika can output pretty decent healing over a wide area while Comradeship is active.

Unfortunately, that’s about all Paprika can do, as she has no utility beyond directly healing HP. Medics generally need some kind of utility to stand out among the many other strong Operators in Arknights. Paprika’s only real claim to fame is her archetype’s chain effect, and this effect is laden with drawbacks. For Paprika’s heals to reliably bounce along a chain of Operators, every Operator in the chain must be missing HP every time Paprika tries to heal. Because her healing gets weaker with every bounce, Paprika will likely heal the closer Operators to full first, then be unable to keep healing the Operators who are outside of her range. And if you just place all Operators within her healing range, you might as well be using an AoE Medic, several of which have much better utility than Paprika herself does.

It’s not impossible to get value out of Paprika, especially on poison mist stages where she can always count on getting full bounces out of her healing stream. It’s important to remember there are more reliable options to invest in, however.

Newbie Tier List Explanation

A pure healer with no additional utility isn't worth the price of development. New players should avoid investment here and use cheaper low rarity alternatives.

Skill Discussion

Skill
Mastery
Story
Advanced
Roguelike
S2M3 None

Paprika's archetype is an odd one. While on occasion it can be useful to reach out further than the normal range, in a large majority of cases a Chain Healer will just be worse than an AoE healer. Add on the fact that Paprika has no utility to speak of beyond healing, she becomes really tough to recommend. Her one saving grace, at least, is a fairly high amount of healing-per-second (HPS), but that is almost never worth the investment and multiple other 5★ Medics have her beat along with better utility. If you are looking to raise her anyway, the best skill is sort of a toss up. The improved trigger at S2M3 makes her healing numbers more reliable and the extra bounce will allow her to reach out of her range further. However the improved speed at S1 will allow her to better cover more units within her own range if they aren't close together and generally has better total healing if it can reliably trigger her Talent. Pick your poison here, but I would ultimately suggest her S2 since being able to reach out of her range is at least a unique aspect compared to other Medics.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x5
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x3
5 ➝ 6
Lv1
x6
x5
6 ➝ 7
Lv1
x6
x3
x3
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x5
2
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x3
x120000
x3
x8
x12

Overall Elite Cost

Total Cost

Operator Profile

Artist 板板
CV 篠原侑
CV (EN) Erika Harlacher-Stone
CV (CN) 周一菡
CV (KR) 朴丽娜
Gender Female
Place of Birth Columbia
Birthday Mar 13
Race Sarkaz
Height 155cm
Combat Experience
2 Years
Infection Status Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Nation
Physical Strength Standard
Mobility Standard
Physiological Endurance Standard
Tactical Planning Normal
Combat Skill Standard
Originium Adaptability Excellent

Profile

A member of the Columbian mercenaries recruited to Londinium by Manfred. She and her squad left his command owing to conflicting ideals, and when they were ambushed, we were there to rescue them.
Now employed by Rhodes Island, she provides on-field medical support to our combat squads.

Clinical Analysis

Increase Trust to 25.
Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.

[Cell-Originium Assimilation] 10%
Crystal distribution clearly visible on the right arm and chest.

[Blood Originium-Crystal Density] 0.26u/L
Operator Paprika has been infected with Oripathy for several years; her condition is currently stable.

Archive File 1

Increase Trust to 50.
Paprika, a Sarkaz mercenary who left her original post, is a straightforward, lively girl.
When we first made contact with her, we could also see the silhouettes of a few other Sarkaz related to us behind her. In other words, this girl and the Sarkaz mercenaries she brought with her were guided to us.
With her childish appearance, not many see her as a full-fledged mercenary. At most, she's like a girl scout. She's too young, too inexperienced, and doesn't think most things through. A kid like her should never have been fighting a war in Londinium—Most operators who've met her share this opinion.
And that is indeed the case.
While working with her mercenary team in Columbia, Paprika took on only minor duties such as serving as a bodyguard or slaying wild beasts. When her team leader, Grimm, heeded Theresis's call and told everyone they were heading to Londinium, she did not even understand what this new contract entailed.
Trusting in her captain, the Sarkaz girl ignorantly marched into Londinium and followed the orders of the higher-ups. This lasted until she was brought back to the barracks by Manfred and soon saw for herself what war was really like.

Archive File 2

Increase Trust to 100.
Paprika's parents died in an accident when she was still young. Thus, she was raised by her grandmother in a small town in Columbia.
The town was several hours away by car from the nearest nomadic city, and a large number of Pioneers and Infected gathered in the area. Although life was hardly luxurious, she nonetheless enjoyed a happy, stable childhood thanks to the hand-knitted items her grandmother sold for a living.
Like most Sarkaz, Paprika became infected with Oripathy at a young age. According to her, on her tenth birthday she woke up, rubbed her eyes, and stood in front of her chipped mirror to find a small rock having emerged from her chest.
She immediately understood that she was already Infected.
The Sarkaz girl's condition was fairly stable most of the time, and she's had no critical flare-ups. To the Sarkaz, Oripathy infection is almost a foregone conclusion, so becoming Infected is hardly a major disruption to their lives. When a company, facility, or city already rejects the Sarkaz, it doesn't matter to them whether the one they're refusing entry to is also infected or not.
After her infection was confirmed, Paprika's path to adulthood became more or less set in stone:
Her grades at school were only average, so she had no opportunity to continue her education. The school she was enrolled in encouraged her to drop out, and no other would accept her.
Unable to attend school anymore, she at first helped her grandmother with her knitting business. Then she followed the local Pioneers and started slaying wild beasts out in the barrenlands for money. In the process, she came into contact with a team of Sarkaz mercenaries, and after spending some time with them chose to join them as well.
After all, other than becoming a mercenary, what choice did a Sarkaz like her have?

Archive File 3

Increase Trust to 150.
[Purchase Order 004]
Items:
Yellow, green, purple, and white yarn. Give me one bundle each.
And two blacks!
Usage:
Personal use!
Remarks:
If there are any discounts, buy more!
[Purchase Order 005]
Items:
Red, black, and white yarn, two bundles each.
A sack of decorative colored beads.
Usage:
Personal use!
Remarks:
The brand we went with last time didn't work all that well. Try to pick something higher quality and more durable! It doesn't matter if it's more expensive. Be especially on the lookout for something that holds up against explosions...
By the way, does anyone know how often W and Ines come aboard?
[Purchase Order 006][Cancelled]
Items:
Red, black, and white yarn, ten bundles each.
Usage:
Personal use!!!
Remarks:
No need to worry about how well it holds up against explosions anymore. It's meant for holding explosives, anyway.
[Purchase Order 007]
Items:
Red, black, and white yarn, ten bundles each.
Five sacks of decorative colored beads.
Usage:
Ask that damn W! She's the one who's getting any use out of this!
She said this can be expensed... I can expense this, right?!
Remarks:
Give me the cheapest you can find!!

[Logistics Department Log]
That Sarkaz girl who loves knitting just stopped by. She snatched the purchase order she turned in earlier right back.
This is the second time she cancelled a purchase order this afternoon, though. I guess that white-haired bomb freak Sarkaz merc probably pulled her leg and told her something like, 'Your stuff's not so bad. They're just perfect for sticking bombs in to fool people. Make me a couple more next time.' She didn't have to make them. What an honest girl.
As for expensing this stuff? Forget it. She has a knack for this, though, so maybe she should look into selling her wares on the ship. She'd probably make her money back.

Archive File 4

Increase Trust to 200.
Paprika has clearly matured after the string of events she experienced.
Having come face-to-face with the cold, harsh truth, she's started to think about a lot of questions she had never considered, such as what meaning does the rebuilding of Kazdel hold for the Sarkaz, how do wars happen, and why do people choose to give their lives without a second thought?
Just like how until recently she was still completely ignorant of everything. Why did so many Sarkaz participate in the war when they didn't even have a reason to fight? Why did they have to choose to either kill or be killed on the battlefield?
Are death and parting really so common to mercenaries that there's nothing to be so sad about, like what Old Grimm told her?
Paprika still hasn't found concrete answers to many of her questions.
However, every time she stares down at the old cigarette box in her hands, she thinks back to that night in the Columbian wilderness, when the mercenary team had set up a tent and a campfire. Old Grimm sat next to the fire. The exposed areas of the old Sarkaz man's body were covered in scars, and every time his lips twitched, the look on his face would scare the pants off any normal folks in the vicinity. Nonetheless, he would always give the freshest roasted jerky to the team's youngest girl, and downplayed it like he wasn't taking care of the youngsters.
When he talked about the good life awaiting the Sarkaz just around the corner, even the scars on his old face stretched as he grinned.
Sadly, luck wasn't on Old Grimm's side. Soon enough, he gave his life in Victoria. When she was detained by Manfred, Paprika held onto the cigarette box she got from the old man and tried her hardest to imagine the good life that he looked forward to so much.
What would that life be like? Would they never catch Oripathy again? Or would they get to pay less money each year and not be rejected for 'insufficient qualifications' when applying for school or work, simply because they're Sarkaz?
'I used to think being a mercenary was great. We put our skills to use to make a living.'
That's what Operator Paprika told our other mercenary operators.
'But they said I wasn't a full-fledged mercenary. They told me I hadn't even killed.
'Then I finally figured it out and made sure of it.
'It doesn't matter what grand objectives Manfred and the men above him have, at the very least, following a bastard like him and becoming a 'full-fledged mercenary' who kills without blinking an eye is not the kind of life I want to live!'

Promotion Record

Upgrade to Elite LV2.
[Mistakenly Recorded Communications Log]
'I take good care of her? Do I now? I just thought I'd give her a hand since she's new here, and so young.'
'Huh? What do you mean, I'm bigger than her?! Of course I'm bigger!'
'This has got nothing to do with whether she's a Sarkaz or not. And nothing to do with the wool knee pads she gave me last week, either! That shit's for old people, they clash with my style!'
'She's been knitting a lot of stuff for everyone, saying it's her way of thanking them for always taking care of her. Plenty of people got them. She even made those earmuffs the Doctor's been wearing lately.'
'Hibiscus told me she likes that little medical pouch she got, too. I mean, it is pretty practical. So how come I got stuck with the knee pads? They even have these goddamn pompoms hanging off of them... No, that's not the point!'
'For a girl that young to get herself caught up in what went down in Londinium... luck sure wasn't on her side. But she's still got all four limbs, still alive and kicking. She's even saving up some money to send home, so she's definitely not completely down on her luck.'
'The little trinkets she made for Beanstalk's metal crabs don't look half bad, either. Aren't they planning on putting out some kind of merch? I know the Doctor invested some money in that, too.'
'And what's wrong with that? She became a merc because she didn't know what else she could do. She's got no real reason, otherwise. So if she's found something she likes doing, what's wrong with a little career change?'
'There are still loads of others who were dragged into this mess just like her. We can give her a push in the back, but we can't give her an answer. It's her own mess, let her sort it out. Let her look, hear, and think on her own.'
'She can handle it.'

Voice Lines

Default
Appointed as Assistant I'm not good at this stuff either. Huh? They need it done today? Eh... Fine, I told you I'd help. I keep my word. Give it here. I'll take half, but you gotta finish the rest on your own!
Talk 1 Got any salt on you, Doc? Here, gimme some. I made potatoes. They taste so good when you sprinkle salt on them! We eat them like this a lot when we're out on a job! I roasted some fruit, too. Take it to W and Ines... Don't tell them it's from me! Got it?
Talk 2 I heard I might run into W here? Seriously? She and Ines saved me a while back, and I'm thankful for it, but she can be real annoying sometimes... Doc, I'm surprised you had the guts to hire her.
Talk 3 Manfred, that jackass! He actually did it! And he was serious about it, too! I totally thought I was going to die... Ugh, I know he's got his reasons... but I still can't let it slide! I've got a grudge!
Talk after Promotion 1 You were leading the squad then, right? Hmph, how could I forget? You gave me a real bad time! But if I had to do it again, I'd still choose to take everybody and bug out... I don't want to have to watch somebody sacrifice themselves ever again.
Talk after Promotion 2 Is rebuilding Kazdel really a good idea? I don't know. All I know is I care more about the people around me—my squadmates, everyone from Rhodes Island... of course, that includes you, Doctor! We're buddies now, right?
Talk after Trust Increase 1 If Kazdel really gets rebuilt, does that really mean us Sarkaz all get to come back and reunite together? What will the Victorian rebels think of us? I can't see how this all ends... I don't know...
Talk after Trust Increase 2 Doc! Is the mail in? Anything for me? Thing is, I was raised by my nana in a small town in Columbia, and we still write to each other! I'm always telling everyone here to write home more often, but for some reason they get pretty upset about it. I wonder why.
Talk after Trust Increase 3 C'mere, Doc. Try this on! Hm... Looks great on you. My nana knitted it for you! It matches mine, too! How's it feel? Comfy and warm, right? I told Nana all about you, and she called you a good egg!
Idle So bored... Maybe I should knit something. What do you think of this little pouch? It's very practical!
Onboard Hey there! Starting today, my squad and I are at your beck and call, Doctor. Call me Paprika. You seem like a solid employer, but you're still on probation! I've got my eye on you!
Watching Battle Record Are these the ancient Sarkaz tricks the old folks talk about?
Promotion 1 Awesome, I finally got promoted! Hehe, you said you'd let me lead my own squad after my promotion. You're a doctor of your word, aren't you?
Promotion 2 Doctor! You're a mighty fine employer! Amiya looks real dependable, too. There's no going wrong, hitching my wagon to you. If you've got any more high-paying gigs, be sure to give me a holler!
Added to Squad Hehe, you picked the right girl for the job!
Appointed as Squad Leader Just leave it to me! I've got some experience leading a squad.
Depart Stay safe and keep in contact. Remember, the mission comes second. Your lives come first!
Begin Operation Let's clear the place in one fell swoop!
Selecting Operator 1 Don't worry. I've been standing by here.
Selecting Operator 2 I don't pick fights I can't win.
Deployment 1 Not one of you is getting away!
Deployment 2 Don't get careless just because I'm here!
In Battle 1 Everyone hanging in there?
In Battle 2 Get behind me, if you feel yourself slipping!
In Battle 3 We can't have any more casualties...
In Battle 4 You bastards... Scram! I'm busy here!
4-star Result You're pretty amazing, coming up with a strategy like that... I gotta say, you're a lot better than W just lobbing bombs at everything.
3-star Result Awesome, smooth like butter! Hehe, I didn't need any backup that time. Let's see what W and Ines have to say!
Sub 3-star Result A few footmen slipped past us, but that's no big deal, right? Yep, everyone made it out of the fight alive. I call that a big win!
Operation Failure N-No way... Doctor, you aren't trying to hold the line here, are you? C'mon, quit spacing out. Hurry up and run!
Assigned to Facility Rhodes Island really treats us well... Oh, don't be so humble. This is much better than the dump we used to live in!
Tap Whoa! What's up?
Trust Tap This poncho feels great, right? Nana knitted it for me. It's so warm.
Title Arknights.
Greeting Hey, Doc. What kind of missions do we have today? Oh, right. Let me get this out of the way. I'm not taking anything too crazy!