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Traits

Can attack all blocked enemies [This in-game description is inaccurate. This Operator does not need enemies to be blocked to hit them, they just need to be in range. This Operator hits multiple targets equal to their block number.]
Can be deployed on Ranged Tiles

Operator Description

Weedy, a researcher in Rhodes Island's Bioengineering Department, has set foot on the battlefield after completing her studies.

Operator Quote

Be mindful of your appearance when you're in front of her!

Obtain Approach

Recruitment & Headhunting
Headhunting: Yes Recruitment: Yes
Release Date (CN) 5/1/2020
Release Date (Global) 12/30/2020
Recruitment Pool Date (CN) 11/1/2022
Recruitment Pool Date (Global) 5/23/2023

Potentials

Potential Item

Weedy's Token A stack of Bionic Seadragon designs, including a lot of hand-written notes she made herself. 'Even a monkey could produce a new one,' or something like that.

Talent

Can deploy a Reserve Water Cannon that lasts for 15s; the Water Cannon can attack 1 target and push it away slightly
* Detailed information on the Water Cannon can be seen here
* Base Force Level for Cannon Push is 0 (Weak)
* S1 and S2 do not effect Cannon Force Level.
Info
Can deploy a Reserve Water Cannon that lasts for 20s; the Water Cannon can attack 1 target and push it away slightly
Info
Increases the shift level of the Water Cannon's normal attacks and skills by 1, and Weedy will restore 1 SP per 3 seconds if the Water Cannon is located in one of the 4 tiles adjacent to her
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
19
Block
2
Attack Interval
1.2

Summon Stats

HP
100
ATK
264
DEF
100
Arts Resist
0
DP Cost
5
Block
0
Detailed Info

Skills

SP Cost:
6
6
6
6
6
6
6
5
5
5
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack pushes the targets towards the attack direction slightly, dealing 105% ATK as Physical damage and Stun them for 0.8 second(s)
* The Force Level of the Shift is 0 (Weak)
The next attack pushes the targets towards the attack direction slightly, dealing 110% ATK as Physical damage and Stun them for 0.8 second(s)
* The Force Level of the Shift is 0 (Weak)
The next attack pushes the targets towards the attack direction slightly, dealing 115% ATK as Physical damage and Stun them for 0.8 second(s)
* The Force Level of the Shift is 0 (Weak)
The next attack pushes the targets away along the attack direction moderately, dealing 120% ATK as Physical damage and Stun them for 0.8 second(s)
* The Force Level of the Shift is 1 (Medium)
The next attack pushes the targets away along the attack direction moderately, dealing 125% ATK as Physical damage and Stun them for 0.8 second(s)
* The Force Level of the Shift is 1 (Medium)
The next attack pushes the targets away along the attack direction moderately, dealing 130% ATK as Physical damage and Stun them for 0.8 second(s)
* The Force Level of the Shift is 1 (Medium)
The next attack pushes the targets away along the attack direction moderately, dealing 135% ATK as Physical damage and Stun them for 0.9 second(s)
* The Force Level of the Shift is 1 (Medium)
The next attack pushes the targets away along the attack direction moderately, dealing 140% ATK as Physical damage and Stun them for 1 second(s)
* The Force Level of the Shift is 1 (Medium)
The next attack pushes the targets away along the attack direction moderately, dealing 145% ATK as Physical damage and Stun them for 1.1 second(s)
* The Force Level of the Shift is 1 (Medium)
The next attack pushes the targets away along the attack direction significantly, dealing 150% ATK as Physical damage and Stun them for 1.2 second(s)
* The Force Level of the Shift is 2 (Strong)
Detailed Skill Info
atk_scale (Attack Scale) 1.05
force 0
stun 0.8
atk_scale (Attack Scale) 1.1
force 0
stun 0.8
atk_scale (Attack Scale) 1.15
force 0
stun 0.8
atk_scale (Attack Scale) 1.2
force 1
stun 0.8
atk_scale (Attack Scale) 1.25
force 1
stun 0.8
atk_scale (Attack Scale) 1.3
force 1
stun 0.8
atk_scale (Attack Scale) 1.35
force 1
stun 0.9
atk_scale (Attack Scale) 1.4
force 1
stun 1
atk_scale (Attack Scale) 1.45
force 1
stun 1.1
atk_scale (Attack Scale) 1.5
force 2
stun 1.2
SP Cost:
90
88
86
84
82
80
78
76
74
70
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Attack Interval increases, ATK +110%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is -1 (Very Weak)
Attack Interval increases, ATK +120%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is -1 (Very Weak)
Attack Interval increases, ATK +130%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is -1 (Very Weak)
Attack Interval increases, ATK +140%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 0 (Weak)
Attack Interval increases, ATK +150%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 0 (Weak)
Attack Interval increases, ATK +160%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 0 (Weak)
Attack Interval increases, ATK +170%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 0 (Weak)
Attack Interval increases, ATK +180%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 0 (Weak)
Attack Interval increases, ATK +190%, Attack Range extends by +2 and becomes a long-range AoE attack, attacks now push enemies away slightly
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 0 (Weak)
Attack Interval increases, ATK +200%, Attack Range extends by +2 and becomes a long-range AoE attack, attacks now push enemies away moderately
Unlimited duration
* This Skill modifies the Attack Interval by 2.2
* The Force Level of the Shift is 1 (Medium)
Detailed Skill Info
atk 1.1
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level -1
atk 1.2
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level -1
atk 1.3
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level -1
atk 1.4
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level 0
atk 1.5
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level 0
atk 1.6
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level 0
atk 1.7
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level 0
atk 1.8
ability_range_forward_extend 1
base_attack_time 2.2
base_force_level 0
atk 1.9
ability_range_forward_extend 2
base_attack_time 2.2
base_force_level 0
atk 2
ability_range_forward_extend 2
base_attack_time 2.2
base_force_level 1
SP Cost:
43
42
41
40
39
38
37
36
35
33
Initial SP:
10
11
12
13
14
15
16
17
18
20
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Immediately fires a compressed liquid nitrogen cannon, dealing 260% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 1 (Medium)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 2 (Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 270% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 1 (Medium)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 2 (Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 280% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 1 (Medium)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 2 (Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 290% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 1 (Medium)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 2 (Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 300% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 1 (Medium)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 2 (Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 310% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 1 (Medium)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 2 (Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 320% Arts damage in an area and pushing enemies away significantly; For 6 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 2 (Strong)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 3 (Very Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 330% Arts damage in an area and pushing enemies away significantly; For 6 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 2 (Strong)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 3 (Very Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 340% Arts damage in an area and pushing enemies away significantly; For 7 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 2 (Strong)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 3 (Very Strong)
* 1200 damage per grid moved
Immediately fires a compressed liquid nitrogen cannon, dealing 350% Arts damage in an area and pushing enemies away greatly; For 8 seconds, enemies hit by this ability take True Damage proportional to distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability
* The Force Level of the Shift is 3 (Very Strong)
* If adjacent to Weedy, the Force Level of the Water Cannon Shift is 4 (Insanely Strong)
* 1200 damage per grid moved
Skill Range
Detailed Skill Info
force 1
stun 0
atk_scale (Attack Scale) 2.6
duration 4
dist 1
value 1200
interval 0.066
force 1
stun 0
atk_scale (Attack Scale) 2.7
duration 4
dist 1
value 1200
interval 0.066
force 1
stun 0
atk_scale (Attack Scale) 2.8
duration 4
dist 1
value 1200
interval 0.066
force 1
stun 0
atk_scale (Attack Scale) 2.9
duration 5
dist 1
value 1200
interval 0.066
force 1
stun 0
atk_scale (Attack Scale) 3
duration 5
dist 1
value 1200
interval 0.066
force 1
stun 0
atk_scale (Attack Scale) 3.1
duration 5
dist 1
value 1200
interval 0.066
force 2
stun 0
atk_scale (Attack Scale) 3.2
duration 6
dist 1
value 1200
interval 0.066
force 2
stun 0
atk_scale (Attack Scale) 3.3
duration 6
dist 1
value 1200
interval 0.066
force 2
stun 0
atk_scale (Attack Scale) 3.4
duration 7
dist 1
value 1200
interval 0.066
force 3
stun 0
atk_scale (Attack Scale) 3.5
duration 8
dist 1
value 1200
interval 0.066

Modules

Lvl: 60
Trust: 100 (10,070 Points)
Availability: na
Level 1
Level 2
Level 3
Equip Trait
Simultaneously attacks all blocked enemies
Can be deployed on ranged tiles, and refunds half the DP cost of this deployment
Equip Attribute Bonuses
Stat Value
max_hp 140
atk 50
Unlock Information
Materials
x4
x2
x80000
Missions
Deal a total of 100,000 damage with Weedy (excluding Support Units)
Clear Side Story BI-5 with a 3-star rating; You must deploy your own Weedy, and cannot include any other Specialist Operators as members
Lvl: 60
Trust: 100 (10,070 Points)
Availability: cn
Level 1
Level 2
Level 3
Equip Trait
Push force +1 when blocking 2 or more enemies
Equip Attribute Bonuses
Stat Value
atk 46
def 30
Unlock Information
Materials
x4
x2
x80000
Missions
战斗中累计部署非助战温蒂的“工程蓄水炮”10次
3星通关别传IC-6;必须编入非助战温蒂,且本场战斗至少使6个酒类爱好者坠落地穴

RIIC Base Skills

Automation β Lvl: 1
(自动化·β)
Room Type:
Factory
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10%
(仿生海龙)
Room Type:
Factory
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +15%

Botzu's Quick Evaluation

+ Trait: Attacks multiple enemies equal to block count
+ Talents: Can summon a water cannon on an open tile to continuously push enemies back and, if she is adjacent, regenerate Weedy's SP
+ S2: changes her basic attack into a ranged push that can infinitely knock back multiple enemies depending on their weight and movement speed
+ S3: Can fire a long range shot from both Weedy and her canon that does a large amount of True damage based on how much an enemy is moved. When both shots hit the same enemy it increases the pushing power to a level that is currently unmatched
+ Extremely useful in CC maps, as her True damage and pushing power enable some unique strategies, and she keeps most of her effectiveness under CC Contract debuffs
- Her skills require a lot of room to move enemies in order to be effective
- S2: if an enemy moves too quickly, they will hit her before she can knock them back, and she lacks any defensive abilities

Operator Overview

Weedy is a leafy seadragon and also a researcher who’s been with Rhodes Island since its inception. She suffers from extreme OCD and germophobia, so until recently, she refused to take to the battlefield. However, now that she’s finished designing an industrial water cannon and a pressurized water bazooka, she’s getting her hands dirty (but not literally) as a 6* Push Specialist with some unexpected DPS potential.

Most Push Specialists are somewhat niche, as their true strength only comes out on stages with lethal terrain like pits or quicksand. Weedy decided to fix this problem. She started with her E1 Talent, Industrial Water Cannon, which allows her to deploy a temporary Water Cannon that can also push enemies, allowing her to push in two places at once. Her E2 Talent, Upgraded Water Cannon, increases the Water Cannon’s push force and enables it to give her SP when it is deployed next to her. Her Skill 1, Barrel Burst, is a basic auto-trigger pushing Skill that also Stuns enemies. Her Skill 2, Hydraulics Mode, takes a long time to charge, but permanently changes her basic attacks into stronger ranged splash attacks (teehee) that push away all damaged enemies, though at lower force than her other Skills. But then she devised her Skill 3, Liquid Nitrogen Cannon, and the world of pushing was forever changed.

Liquid Nitrogen Cannon pushes all enemies in a straight line in front of Weedy and also causes massive amounts of true damage to all pushed targets based on how far they were moved. The trick is, if Weedy is standing next to her Water Cannon when she uses this Skill, the Water Cannon will fire the same shot but even stronger, pushing enemies even farther away and thus dealing even more damage. The results truly have to be seen to be believed. Who needs a pit to kill enemies when your push itself is a lethal weapon?!

Weedy may be less reliant on terrain than other Push Specialists, but positioning is still a big issue for her. She needs long straightaways that she can shove enemies down to maximize her damage, and she needs space to stand next to her Water Cannon to reach her full potential. She’s also got a high DP cost, especially factoring in her Water Cannon, which has to be constantly redeployed. Don’t let these finicky little quirks distract you from Weedy’s crazy potential, however. She may be new to the battlefield, but she’s an expert at cleaning up other people’s messes.

Newbie Tier List Explanation

Pushes things into holes and can function as a decent DPS in some cases. Great source of Pure damage. A better long term investment than Shaw, but Weedy cannot reach Force level 2 at E1 which Shaw can.

Elite Promotion Discussion

  • 3rd Skill – Liquid Nitrogen Cannon – This is what Weedy is known for. She and her Water Cannon (if it is deployed) fire massive blasts of water that deal AoE Arts damage, push enemies back, and then deal Pure damage to enemies based on how far they were moved. This Skill can push enemies all the way to the other side of a map, and the colossal Pure damage dealt afterwards causes most foes to crumple like wet tissue. There’s no question that Weedy is worth E2ing just for this Skill… and this Skill isn’t even all she gets!
  • 2nd Skill – Hydraulics Mode – Weedy’s S2 is actually a beast of a Skill. It’s a permanent buff that causes her regular attacks to become stronger, hit a small AoE, and push back its targets. Taking it to M2 increases her attack range by +2 instead of +1, and M3 increases the pushing power. It’s very potent, especially when leveled… but most Doctors will be much more interested in Liquid Nitrogen Cannon, so you may not get much use out of investing in it.
  • Talent 2 – Upgraded Water Cannon – Increases the Water Cannon’s pushing power by 1 level. Also causes Weedy to recover 1 SP per 3 seconds if the Water Cannon is adjacent to her. Pushing is integral to Weedy’s role and damage, so the more power, the better.
  • Talent 1 Upgrade – Industrial Water Cannon – Increases the duration of the Water Cannon from 15s to 20s. Weedy needs her Water Cannon to operate at maximum effectiveness, so increasing its duration is vital.

Skill Discussion

S2: Splash radius is .9 grids
S3:
  • Splash radius is 1.2 grids
  • True Damage is 1200 per grid moved and is determined every .066s
  • prioritizes enemy on shortest path, water cannon prioritizes closest enemy

Masteries:
Skill
Mastery
Story
Advanced
Roguelike
S3M3 S- S+ S-
S2M3 B+ S None
S1M1 Breakpoint
S1M3 C- C None

Weedy is a very tricky unit. There is no bigger split in the game between her Story usage and her Advanced usage. She is one of the most common CC units, appearing frequently across all risk levels. This gets a lot of people to invest a lot of resources into her, yet very few end up using her in the general game. Not to say she's bad elsewhere, but she tends to be a more roundabout solution than most people prefer. She has strong grades because her Masteries are vitally important and she has a ton of potential, but be cautious with your investments here, especially if you're newer. You'll probably want to put your resources elsewhere if you aren't willing to put in the extra effort.

If you are willing to go that extra mile though, Weedy is an easy M6 with the potential for a full M9. Start with her S3, which has the most general application. When properly used with her cannon, it has far and away the best Shift force in the game and great damage to boot. Her S2 is next up. It is a strong stall skill, but one that requires planning to use. Players only interested in Story content in particular will likely not find it worth the high price of Mastery. Last in priority is her S1. Most won't want to bother beyond the M1 breakpoint as the skill has limited use, and FEater's S1 is usually better in the rare situations where either would see play.

Weedy is a pretty tough unit for the Roguelike mode. Especially in IS#2, there isn't any place for her to really shine, even before factoring in her expensive Hope cost. However, in IS#3, there are a few spots for some Shift shenanigans, which she will need S3 to exploit. It is still a quite off-meta strategy though.

Integrated Strategies Tier List Explanation

General IS Notes

+ Decently high damage, can somewhat sub for a Guard.
+ S3: Extremely powerful push with very high true damage.
- S3: Worthless against very heavy or stationary enemies.

IS2 Specific Notes

Heavily underperforms against all bosses.

Good Relics

Rusted Blade - Overwhelm

Relic Interactions

Heavily boosts DPS and viability of S3. Decently good with S2, but S2 isn't that great for IS

Recommended Promotion

E2 necessary as S3 is her main Skill.

Base Skill Analysis

Weedy's RIIC base skills can synergize well with Purestream and Eunectes.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x4
x4
3 ➝ 4
Lv1
x8
x7
4 ➝ 5
Lv1
x8
x4
x4
5 ➝ 6
Lv1
x8
x7
6 ➝ 7
Lv1
x8
x5
x4
Skill Level Requisites Materials
1
Lv1 8h
x8
x4
x4
Lv1 16h
x12
x4
x9
Lv1 24h
x15
x6
x5
2
Lv1 8h
x8
x4
x7
Lv1 16h
x12
x3
x6
Lv1 24h
x15
x6
x6
3
Lv1 8h
x8
x4
x5
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x7

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x6
x4
x180000
x4
x4
x6

Overall Elite Cost

Total Cost

Operator Profile

Artist Xiàyě Hóng Míng
CV Maria Naganawa
CV (CN) 宋媛媛
CV (KR) 佳彬
Gender Female
Place of Birth Iberia
Birthday Jan 23
Race Ægir
Height 155cm
Combat Experience
3 Years
Infection Status Medical tests have confirmed that no infection is present.
Nation
Physical Strength Standard
Mobility Standard
Physiological Endurance Normal
Tactical Planning Excellent
Combat Skill Standard
Originium Adaptability Standard

Profile

Weedy, a bioengineering expert who was born into a family of Iberian scientists, is a researcher who has been with Rhodes Island since its establishment.
After a long period of testing and adjustment, she has finally completed a customized weapon for herself. She has chosen to become an operator of her own free will, providing long-ranged support to other operators on the battlefield.

Clinical Analysis

Increase Trust to 25.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator Weedy has no signs of Originium infections.

[Blood Originium-Crystal Density] 0.12u/L
Operator Weedy utilizes comprehensive protection when coming in contact with Originium.

If Weedy can still get infected despite all these protective measures, then life on Terra can no longer persist.
—Gavial

Archive File 1

Increase Trust to 50.
Weedy is a scientist and a bit of a neat-freak.
Under normal circumstances, she is never seen in public. When interacting with others, if she notices anything untidy about her interlocutor's appearance, she will courteously but bluntly point it out with the expectation that it will be fixed immediately. Otherwise, the conversation will come to an abrupt end.
For this reason, Miss Closure, Weedy's immediate supervisor and renowned slob, has difficulty lifting her head when talking to Weedy - a rare sight to behold indeed.

Archive File 2

Increase Trust to 100.
Bioengineering is a discipline that has emerged only recently. Scientists have found that by combining biological theory with the experience of engineering, they are in a better position to solve various problems encountered in the fields of biology and medicine. This new discipline quickly became closely linked to the practice of medicine.
Especially for a company like Rhodes Island that seeks to develop drugs to inhibit and treat Oripathy, a bioengineering laboratory can be said to be a necessity.
However, even if Rhodes Island offers a favorable salary compared to the rest of the industry, it is well-known as a pharmaceutical company that specializes in Originium research and Oripathy treatment. Naturally, these are subjects that would discourage most people.
But even setting this point aside, the fact that Rhodes Island needs to be mobile, and the existence of tech companies such as Rhine Lab that can provide a better baseline, has caused Rhodes Island to be at a disadvantage when competing for talent.
Furthermore, Rhodes Island is not purely a pharmaceutical company, and many prospective employees decide to leave after learning about Rhodes Island's true purpose.
All in all, despite the considerable successes of Closure's Engineering Department in attracting a vast amount of talent, Rhodes Island's recruiting efforts are far from enough to meet the scope of the challenges. Closure can often be heard complaining about these difficulties, but she knows that there is little that can be done to improve the situation.
Despite these conditions, there is, according to Closure, one department that she never has to worry about, and that is the Bioengineering Department led by Weedy.

Archive File 3

Increase Trust to 150.
While people have joined Rhodes Island from the various corners of Terra, a bioengineer from Iberia is a strange sight indeed.
First, as everyone knows, Iberia has been blocked off from the rest of the world.
Second, though completely unsubstantiated, is the idea that Iberia is some backwards and xenophobic place.
In fact, the inverse is true. Setting aside the complicated relationship between Laterano and Ægir, Iberia is a land full of flair and friendly to scientific research, although this friendship is conditional.
A tacit understanding exists within the scientific community that one is free to conduct whatever research they choose within certain fields; and undeniably, Iberia has made substantial achievements in these fields. However, some fields of research are completely forbidden; or perhaps more accurately, in Iberia, those fields of research do not exist.
To do justice to the modern history behind this situation would require an entire encyclopedia's worth of writing, so I will omit that here. However, bioengineering does exist in Iberia, or Weedy would not have been able to become an expert in the field at such a young age. Naturally, this was a result of her continuing her family's research.
Admittedly, the above description makes it sound as if Weedy is seeking asylum in Rhodes Island to escape persecution, but this is actually a necessary background explanation based upon existing intelligence.
Weedy joined Rhodes Island simply because she no longer wanted to stay in Iberia, and wished to see more of the world. According to her own account, there were virtually no barriers to her leaving, but she was also told that it would be significantly more difficult to return to Iberia - to which she had no particular sentiments. She received an offer from Rhodes Island shortly before receiving an offer from Rhine Lab.
Weedy is not shy about mentioning her belief that Rhine Lab is better suited to her work than Rhodes Island is, but whenever this topic is brought up, she will tack on the phrase, 'but I think Rhodes Island is pretty good too.'
Of course it is. Otherwise, she wouldn't have chosen to set foot upon the battlefield either.

Archive File 4

Increase Trust to 200.
Scientists who devote themselves to the study of Originium, particularly those who specialize in treating Oripathy, often find themselves at odds with other researchers because they cannot understand how their colleagues can share the same scientific spirit and yet also harbor a deep rejection of infected peoples.
In the past, experimenting upon infected persons was not considered immoral. Even now, there are no shortage of scientists who specialize in studying the Infected, but with the intention of proving through various means that they are of inferior birth or even deserving of death.
Even in Rhodes Island, there are a number of researchers who only recently overcame their fear of the Infected, and still have not reached a point where they can address those individuals with kindness.
If this is true even among scientists who are supposed to represent the bleeding edge of knowledge, what are we to think about the beliefs of ordinary people? Sometimes, reality can be crushingly disappointing.
However, there are also people like Weedy.
Her abilities would have allowed her to find a better work environment, but she chose to stay with Rhodes Island. Her only demand towards people she is communicating with is that they remain tidy, and she does not care if they are infected or not. She is not particularly talkative, but she does attempt to use her technological expertise to help people within her means, such as making small gadgets or toys for them.
Even her reason for joining the battlefield is as simple as it is moving:
'Is there anything I can do for them? '

Promotion Record

Upgrade to Elite LV2.
Weedy's physical qualities are somewhat at odds with our impressions of the Ægirians. In fact, after she successfully passed the other exams, she spent an entire three months before she was able to pass the physical component.
Other than her physical strength and endurance, her condition is completely normal, her regimented routine with extra attention to hygiene bears mention. She is arguably even healthier than most of her fellow operators.
Therefore, instead of worrying about her, you should perhaps strive to become more like her, from this day forward.

Voice Lines

Default
Appointed as Assistant Doctor, you've managed to keep your room clean. Not bad.
Talk 1 Water is the core ingredient of life. I've talked to Miss Closure about improving Rhodes Island's water purification system. I hope that my research can be of help... so I don't have to worry about the water being dirty anymore.
Talk 2 This is Leaf, a Bionic Seadragon that I produced from a prototype design passed across my family. In addition to auxiliary combat functions, he helps out a lot in my daily life, such as pouring water, lifting heavy things, and so on.
Talk 3 Glaucus and I agreed that we'd conduct our automation engineering experiment at about this time. Doctor, if you're interested, want to come take a look?
Talk after Promotion 1 These reserve water cannons were originally made for industrial usage. In addition to shooting pressurized water, they can also release high-temperature steam. Please don't touch them haphazardly; they're not like Closure's little buggies.
Talk after Promotion 2 These high-level combat data materials are based upon my own summaries of the combat situation. Doctor, please read them carefully for the sake of future battles. After that, there are a few operation-related experiments I'd like to perfect that I will need your help on. I trust that you won't turn me down?
Talk after Trust Increase 1 I occasionally go to Perfumer's Convalescence Garden to relax. The aroma there can really wash all your stress away, and it's a very effective way of relieving the fatigue from research. Doctor, how about we head there together and give it a try next time?
Talk after Trust Increase 2 I definitely do not talk to my Bionic Seadragons when I'm alone! I only gave him a name to help distinguish him more easily!
Talk after Trust Increase 3 Thanks to your compassion, I've recently become more accustomed to having you around, Doctor. And apart from Glaucus and some other research colleagues, I can't say that about many people.
Idle Peace and quiet is best.
Onboard Hello, I'm Weedy from Rhodes Island's Engineering Department. I've heard of your name a long time ago, so I hope we'll have a productive relationship from now on. Ah, if you want to shake hands, please use your gloved right hand.
Watching Battle Record Hmm, I didn't expect these to be this helpful.
Promotion 1 After my promotion, can I get another upgrade to my personal room?
Promotion 2 Thank you for acknowledging someone as frail as I am, Doctor. I'll continue to work hard for the sake of Rhodes Island.
Added to Squad Do I have to go?
Appointed as Squad Leader Please listen to my instructions!
Depart Attack!
Begin Operation Everything is as we planned. To battle!
Selecting Operator 1 I'm right here.
Selecting Operator 2 My equipment is ready.
Deployment 1 Leave it to me!
Deployment 2 Leaf, let's do our best!
In Battle 1 Fire!
In Battle 2 Lock down the enemy! Attack!
In Battle 3 Out of my way!
In Battle 4 Haah!
4-star Result Everything's a piece of cake, as long as we employ the proper tactics.
3-star Result Don't underestimate the importance of engineering!
Sub 3-star Result ...After I head back and adjust the parameters of this device, this won't happen again.
Operation Failure Leaf, cover our escape!
Assigned to Facility Has this place been cleaned before?
Tap H-hey!
Trust Tap Doctor, is there anything I can help you with?
Title Arknights.
Greeting How do you do, Doctor.