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EX Android #17 (Green)

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Table of Contents

Character Tier
1

DBL08-04E

Character Stats

Soul Boost
Advanced
Power Level
652450
HP 2,069,200
Strike ATK 211,290
Blast ATK 189,346
Strike DEF 154,295
Blast DEF 151,256
Critical
1,268
Ki Restore Speed
2,101

Character Info

Battle Style
Defense
Arts Cards Held
Tags

Where to Obtain

Drop
Clear Rewards
Other

Overview

A variant of Android #17 from the unaltered timeline, EX Android #17 GRN has good Defense and he’s a situationally good Damage option too.

Unfortunately, the newer Androids’ additions made him look rusty, as he is not a Core option for that Tag anymore.

Strengths

Decent Defense

EX Android #17 GRN can be a good Tank thanks to his great Defensive stat and his Main Ability that allows him to halve the Damage received for the duration of one Combo. It’s a good Ability to use when the Vanishing gauge is not full yet and EX Android #17 GRN is forced to stay on the field.

Great Equip

While his Offensive stats are not looking good anymore, EX Android #17 GRN has access to some fantastic equip that partially make up for it.

Weaknesses

Situational Offense

EX Android #17 GRN only has one Damage Boosting Unique Ability, which also depends on at least another Android ally being alive. This makes his Offense atrocious when he’s the last man standing, and he can only be good in that regard when his Main Ability is also active.

Not a Core Fighter anymore

EX Android #17 GRN has lost his spot on the optimal Android Core, in favor of SP Android #14 GRN. The latter is basically a straight up upgrade compared to EX Android #17 GRN, who will find very little use on the field in the future due to this.

Team Synergy

Android

He’s not a Core option anymore for this Team, but his fantastic Z-Ability still makes him a solid bench option.

Equippable Items

Main Ability

Enemy of Mankind

Reduces next damage sustained by 50%. This applies until enemy combo is finished. +15% to Strike damage inflicted for 25 timer counts. Requirements: 15 timer counts must elapse.

Unique Ability

Intimidate: Ki Recovery DOWN

Inflicts enemy with Attribute Downgrade "-30% to Ki Recovery" for 15 timer counts when this character enters the battlefield.

Team (Android): Strike Atk UP

+30% to Strike damage inflicted when "Tag: Android" is a battle member.

Character(s) Affected
Yardrat Medal (Gold) +1

+1 to Yardrat Medals (Gold) dropped during the Legends Road - Super Saiyan Goku - event. Ability Use Period: <conv-datetime="2019/09/25 15:00"> - <conv-datetime="2019/10/15 15:00">

Z Ability

1
+20% to "Tag: Android" base Strike Attack & Defense during battle. Character(s) Affected
2
+25% to "Tag: Android" base Strike Attack & Defense during battle. Character(s) Affected
3
+33% to "Tag: Android" base Strike Attack & Defense during battle. Character(s) Affected
4
+35% to "Tag: Android" base Strike Attack & Defense during battle. Character(s) Affected

Special

Full Power Energy Ball

Deals major Explode damage. Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 20 timer counts on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+15% to Strike damage inflicted for 30 timer counts.


Cost 15

Resistance

Slice
96
Pierce
103
Impact
105
Explode
96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 19092 39540 69812 107744 155584 217164
Strike Attack 1609 3331 5881 9082 13118 18318
Blast Attack 1602 3317 5858 9045 13061 18229
Strike Defense 1359 2813 4972 7679 11092 15490
Blast Defense 1316 2731 4823 7449 10763 15026
Critical 142 312 568 854 1168 1298
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

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