Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Support | |
Arts Cards Held | |
Tags | |
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Overview
The captain of the Ginyu Force, EX Captain Ginyu has received a Zenkai Awakening which looks to be the start of Zenkai buffs for the Ginyu Force. He now has a decent Damage ramp-up and more survivability due to his self-heal and Damage reduction upon entering the battlefield coupled with his Zenkai stats.
His Awakened Arts got a huge Damage increase with his Zenkai and that can be used in conjunction with his lock-in to have a Fighter a tap punch away from death.
Overall, a decent Zenkai for the Frieza Force and Ginyu Force teams.
Strengths
Intrepid Leader
EX Ginyu PUR has supportive capabilities for both Frieza Force and Ginyu Force Fighters. He gives Frieza Force allies 20% inflicted Damage and 30% Ki Recovery and he gives Ginyu Force Fighters 20% Damage Inflicted and 15% Critical Rate. With this support, Ginyu is a fantastic Fighter to bring on the Frieza Force team.
Body Change
As mentioned above, Ginyu’s Awakened Arts: “Body Change” has received a significant buff from what it was previously. It now has an 80% Damage Inflicted Increase when activated and a 100 power increase which makes it a Massive multiplier. His Awakened Arts is also a long-ranged Arts card. This is great for countering incoming blast arts or catching an opponent in a frame trap when they strike cancel.
Lock-In
Ginyu’s Main Ability locks the opponent in along with himself. This is useful for taking out pesky GRN Fighters due to color advantage or to get a Rising Rush uninterrupted on any Fighter of your choice. Lock-In abilities are always great as you can use it to put yourself in an advantageous position most of the time.
Weaknesses
Basic
Outside of his Awakened Arts and Main Ability, Ginyu doesn’t do much at all to impact a battle. His Damage is just okay and he can survive quite a bit but it’s nothing extraordinary.
Team Synergy
Frieza Force
EX Ginyu PUR is a great option for Frieza Force, as I stated up above. He can support the team well and his lock0in can prove to be valuable in the current meta against cover change, endurance, and revival Fighters who can negate Rising Rushes. His Awakened Arts will also deal a good amount of Damage to opposing Fighters.
Ginyu Force
This is the Team that EX Captain Ginyu PUR was made for as this Fighter is most comfortable when surrounded by his hand selected soldiers. EX Captain Ginyu provides Damage and Critical Rate bonuses to his Teammates, giving the Support they need to perform at their full potential.
EX Captain Ginyu PUR is also capable of decently high Damage output on his own when he has the Synergy given to him by his loyal squad.
Teams Featured In
Parent ID: 102946
Equippable Items
Now it's your turn.
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Type | Gold |
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Equip Condition | EXTREME, Purple | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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5% - 25% |
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![]() Base Blast Defense UP
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5% - 25% |
![]() Base Strike Attack UP
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6% - 25% |
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![]() Base Blast Attack UP
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6% - 25% |
![]() Base Health UP
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5% - 12% |
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Imperative Equip considering all the Buffs it gives across the board.
Awakened Ginyu Force! No. 1
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Type | Silver |
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Equip Condition | Ginyu Force | |
Sale Price | 10000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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10% - 18% |
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![]() Base Blast Attack UP
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10% - 18% |
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![]() To Strike & Blast Attack for each Tag: Frieza Force battle member. Up
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2% - 6% |
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36% to both Attack stats is self-explanatory.
This should be an exciting fight.
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Type | Silver |
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Equip Condition | Captain Ginyu | |
Sale Price | 10000 |
- Slot 1
- Slot 2
- Slot 3
![]() Inflicted Damage UP
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5% - 15% |
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![]() Base Strike Defense UP
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5% - 15% |
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![]() Base Blast Defense UP
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5% - 15% |
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15% Damage Inflicted is a ridiculous Boost to his Offenses, and it comes with a Boost to both Defenses as well.
Main Ability
I...like it! |
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Draw the Awakened Arts Card "Body Change" next. Requirements: 25 timer counts must elapse. |
Zenkai Main Abilities
I...like it!
Draw the Awakened Arts Card "Body Change" next.
Restores own Ki by 50.
Inflicts all allies and enemies with "No Switching" for 10 timer counts.
Requirements: 25 timer counts must elapse.
Character(s) Affected
Unique Ability
Arrival of the Elite Force
When this character enters the battlefield, the following effects occur if all 3 battle members are "Tag: Frieza Force":
+35% to damage inflicted for 20 timer counts.
+30% to own Ki Recovery for 20 timer counts.
The following effects also occur if all 3 battle members are "Tag: Ginyu Force":
-5 to own Strike & Blast Arts cost for 15 timer counts.
Draw a Special Arts Card next (activates once).
Reliable Captain
Applies the following effects to allied "Tag: Frieza Force" when this character is switched to standby:
+15% to damage inflicted for 15 timer counts.
+20% to Ki Recovery for 15 timer counts.
Also applies the following effects to allied "Tag: Ginyu Force":
+15% to damage inflicted for 15 timer counts.
+15% to Critical Rate for 15 timer counts.
Zenkai Unique Abilities
Arrival of the Elite Force
When this character enters the battlefield, the following effects occur if all 3 battle members are "Tag: Frieza Force":
+45% to damage inflicted for 20 timer counts.
+30% to own Ki Recovery for 20 timer counts.
The following effects also occur if all 3 battle members are "Tag: Ginyu Force":
-5 to own Strike & Blast Arts costs for 15 timer counts.
Draw a Special Arts Card next (activates twice).
Reliable Captain
Applies the following effects to allied "Tag: Frieza Force" when this character is switched to standby:
+20% to damage inflicted for 15 timer counts.
+30% to Ki Recovery for 15 timer counts.
Also applies the following effects to allied "Tag: Ginyu Force":
+20% to damage inflicted for 15 timer counts.
+15% to Critical Rate for 15 timer counts.
Rising Power Level (Unlocks at Adept)
+10% to damage inflicted for 10 timer counts every time this character uses a Strike or Blast Arts Card.
A Captain's Pride (Unlocks at Powerful)
Applies the following effects to self when this character enters the battlefield:
Restores health by 10% (activates three times).
Reduces damage received by 20% for 15 timer counts.
Z Ability
1
+17% to "Tag: Frieza Force" base Blast Attack during battle.
Character(s) Affected
2
+20% to "Tag: Frieza Force" base Blast Attack during battle.
Character(s) Affected
3
+28% to "Tag: Frieza Force" base Strike & Blast Attack during battle.
Character(s) Affected
4
+30% to "Tag: Frieza Force" base Strike & Blast Attack during battle.
Character(s) Affected
Zenkai Abilities
Special
Milky Cannon
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "-50% to Ki Recovery" for 10 timer counts on hit.
Cost 50
Zenkai Special Ability
I...like it! |
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Draw the Awakened Arts Card "Body Change" next.
Restores own Ki by 50.
Inflicts all allies and enemies with "No Switching" for 10 timer counts.
Requirements: 25 timer counts must elapse.
Character(s) Affected
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Unique Ability
Arrival of the Elite Force |
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When this character enters the battlefield, the following effects occur if all 3 battle members are "Tag: Frieza Force": +35% to damage inflicted for 20 timer counts. The following effects also occur if all 3 battle members are "Tag: Ginyu Force": -5 to own Strike & Blast Arts cost for 15 timer counts. |
Reliable Captain |
Applies the following effects to allied "Tag: Frieza Force" when this character is switched to standby: +15% to damage inflicted for 15 timer counts. Also applies the following effects to allied "Tag: Ginyu Force": +15% to damage inflicted for 15 timer counts. |
Zenkai Unique Abilities
Arrival of the Elite Force |
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When this character enters the battlefield, the following effects occur if all 3 battle members are "Tag: Frieza Force": +45% to damage inflicted for 20 timer counts. +30% to own Ki Recovery for 20 timer counts. The following effects also occur if all 3 battle members are "Tag: Ginyu Force": -5 to own Strike & Blast Arts costs for 15 timer counts. Draw a Special Arts Card next (activates twice). |
Reliable Captain |
Applies the following effects to allied "Tag: Frieza Force" when this character is switched to standby: +20% to damage inflicted for 15 timer counts. +30% to Ki Recovery for 15 timer counts. Also applies the following effects to allied "Tag: Ginyu Force": +20% to damage inflicted for 15 timer counts. +15% to Critical Rate for 15 timer counts. |
Rising Power Level (Unlocks at Adept) |
+10% to damage inflicted for 10 timer counts every time this character uses a Strike or Blast Arts Card. |
A Captain's Pride (Unlocks at Powerful) |
Applies the following effects to self when this character enters the battlefield: Restores health by 10% (activates three times). Reduces damage received by 20% for 15 timer counts. |
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Deals major Explode damage. Cost 50 |
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Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts on hit.
Cost 50 |
Extra
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Increases Arts Card Draw Speed by 1 level for 10 timer counts. Cost 10 |
Zenkai Extra Ability
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Increases own Arts Card Draw Speed by 1 level for 10 timer counts.
+40% to allies' Ki Recovery for 15 timer counts.
Cost 10 |
Awakened Skill
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Deals major Pierce damage. Cost 20 |
Zenkai Awakened Ability
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Deals massive Pierce damage.
+80% to Awakened damage inflicted for 3 timer counts upon activation.
Cancels enemy Attribute Upgrades on hit.
*The damage from this attack cannot cause the enemy to be defeated.
Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 46520 | 99104 | 162762 | 238173 | 324749 | 427891 | 500051 |
Strike Attack | 3956 | 8427 | 13843 | 20264 | 27636 | 36420 | 42568 |
Blast Attack | 3920 | 8348 | 13711 | 20067 | 27359 | 36051 | 42132 |
Strike Defense | 3293 | 7017 | 11525 | 16868 | 23011 | 30327 | 35447 |
Blast Defense | 3236 | 6884 | 11305 | 16543 | 22557 | 29726 | 34746 |
Critical | 148 | 326 | 594 | 892 | 1220 | 1564 | 1916 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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