SP 1st Form Frieza (Blue)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,358,874
Strike ATK 200,984
Blast ATK 250,319
Strike DEF 143,984
Blast DEF 144,710
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held
Egg Frieza, WC Frieza


SP 1st Form Frieza BLU is focused on the only things that truly matter: annihilating his foes with the Supernova and killing Saiyan monkeys.

This Frieza variant is capable of ending the Saiyans once and for all thanks to his incredible Blast Damage output. The emperor of the universe becomes an absolute force of nature when paired with two other Frieza Force allies. 

Unfortunately for everyone's favorite space racist, he's not defensively inclined, which limits his applicability on his main Tag Teams. That being said, his overwhelming Offense and excellent Teammates allow him some leeway, and his brutal Supernovas are sure to leave his foes reeling.



This Fighter inflicts 40% more Blast Damage against Saiyans, which have always represented the lion's share of the Meta.

When this hate-Buff is taken in tandem with his additional 60% Blast Damage when on a full Frieza Force Team, SP 1st Form Frieza BLU is capable of incredible carnage. Altogether, this equates to a tremendously powerful Blast-oriented tyrant that is especially deadly against filthy Saiyan monkeys.

Neutral Dominance

SP 1F Frieza BLU can plow through any Ki Blast when he uses a Strike Arts Card. This is great for catching the Enemy off-guard and allows SP 1F Frieza BLU to play more aggressively, finding openings where there were none. 

At mid-range and close-range, this utility of his gives him fantastic neutral advantage. Against Blast-oriented Team compositions, Frieza is able to utterly steamroll the competition with proper prediction. 

Frieza's Extra Arts Card, Telekinesis, stops enemy foes in their tracks with brutal Immobilization and sets them up for a devastating Special Move Arts Card, which this Card conveniently reduces the cost of by 15 for a glorious 20 Timer Counts.

Genocide Enabler

The defining aspect of Frieza's kit is without a doubt the Supernova, this variant's trademark attack. This massive-Damage multiplier Special Arts cannot be countered by other Special Moves, and increases its already absurd Damage by +75% on activation. 

Frieza has no trouble finding this card either, as he has access to it directly via his Main Ability, and his best Allies can supply additional Special Arts to him via the quirks of their Toolkits. SP 1st Form Frieza PUR and SP Final Form Frieza: Full Power YEL each can find these cards for their pod-ridden counterpart.


Single Track Mind

SP 1F Frieza BLU can deal high Blast Damage and has a genocidal Special Arts Card with strong Anti-Saiyan Unique Abilities.

When not faced with Saiyans, SP 1st Form Frieza BLU becomes a much tamer Fighter with mediocre stats. He can be left off the core in non-Saiyan match-ups quite comfortably. To make matters worse, without Frieza Force allies around, SP 1st Form Frieza BLU becomes significantly worse. 

Seeing as he gets +20% for each of those Allies, when even one of them falls, the emperor's Offensive prowess dwindles. To make up for this deficiency, it's best to place Frieza with Defensive Allies that can take a couple hits and live to tell the tale.

As Fragile as his Throne

SP 1st Form Frieza BLU's Defensive potential is non-existent. He relies on Defensive Frieza variants to Defend him, which limits his Team-building potential too. Frieza is not designed to see the late-game, so he's a prime sacrifice if his Team is ever staring down a Rising Rush.

Team Synergy

Frieza Force

When teamed up with SP Golden Frieza GRN, this team boasts the highest Anti-Saiyan Buffs available, which is important as Saiyans are always present in the Meta.

To double down on their Saiyan dominance, SP 1st Form Frieza PUR or SP Final Form Frieza RED can be used, each offering Unique Abilities that target and destroy enemy Saiyans.

The former's addition of another Special Arts Card to the Team's deck is integral for SP 1st Form Frieza BLU's gameplan, and the latter's Support Buffs that activate against Saiyan opponents doubles down on 1st Form Frieza's monkey-culling proclivities.

This Frieza can easily answer enemy Reds for the illustrious SP Final Form Frieza: Full Power YEL, who in turn acts as the Team's best Defensive pivot.

Blue Color-Counter

While this isn’t the solution to SP 1st Form Frieza BLU’s lack of Tag Synergy, it is certainly an alternative, as it opens him up to support from the bench beyond Frieza Force.

Equippable Items

Main Ability

Nefarious Gambit

Draw a Special Move Arts Card next.
+50% to own Special Move Arts Power for 25 timer counts.

Requirements: 10 timer counts must elapse.

Unique Ability

Anti-Saiyan: Blast Atk UP

+40% to Blast Damage inflicted against "Tag: Saiyan" (cannot be cancelled).

Character(s) Affected
Hover Pod

Applies "+30% to Ki Recovery" to self for 20 timer counts when this character enters the battlefield.
+20% to Blast damage inflicted per "Tag: Frieza Force" battle member.

Z Ability

+19% to Element: BLU base Strike Attack & Defense during battle. Character(s) Affected
+22% to Element: BLU base Strike Attack & Defense during battle. Character(s) Affected
+24% to Element: BLU or Frieza Force base Strike Attack & Defense during battle. Character(s) Affected
+28% to Element: BLU or Frieza Force base Strike Attack & Defense during battle. Character(s) Affected



Deals massive Explode damage.
+75% to own Special Move Arts Power for 10 timer counts upon activation.
Cannot be nullified by most other Special Moves.

Cost 50



-15 to own Special Move Arts cost for 20 timer counts.
Immobilizes enemy on hit.

Cost 15



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21860 45268 79928 123356 178132 248636 330016
Strike Attack 1782 3691 6526 10080 14560 20328 26988
Blast Attack 1842 3811 6732 10392 15008 20952 27813
Strike Defense 1507 3123 5523 8530 12324 17205 22837
Blast Defense 1532 3173 5605 8654 12501 17452 23168
Critical 126 278 506 758 1036 1326 1624
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts