SP Android #17 (Purple)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,322,914
Strike ATK 214,718
Blast ATK 231,453
Strike DEF 160,318
Blast DEF 163,549
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


SP Android #17 SP was on the receiving end of some Balance Changes and with his newfound Android Z-Ability and overall stat increase, is ready to be the brick wall in PVP he was on release.

Toolkit wise, his Main Ability, Barrier, and Cover were all improved significantly. Through a wide variety of Strike and Blast Attack Buffs, Ki Reduction, and Damage Reduction, SP Android #17 PUR does an excellent job controlling the Combat Loop in PVP.


Great Tank

His Blast Defense and Strike Defense stats are among some of the best in the game, and are supplemented by his Cover. When switched into a Combo, SP Android #17 PUR reduces incoming Damage received by 50%, reduces Enemy Ki by 50, and gains a massive 40% Strike Attack Boost for a very long 40 timer counts.


Landing his Barrier rewards SP Android #17 PUR tremendously. When successful, he reduces the next Damage sustained by 30% and gains yet another Strike Damage inflicted Buff, this time by 20%.

Absolute Confidence

SP Android #17 PUR’s Main Ability couldn’t be named anymore accurately. In one fell swoop, he draws an Extra Arts Card, inflicts all Enemies with Attribute Downgrade “+35% to Damage Received" for 30 timer counts, and reduces their Ki by a crippling 60. All of this can be had in a mere 15 timer counts into the Match.

All in all, SP Android #17 PUR is extremely durable, but can devastate the Enemy on the Offensive side of things as well.


Cover penalty

Unfortunately, SP Android #17 PUR couldn’t quite have it all. While his variant of Cover is most certainly game-changing, it adds +3 to his substitution count when activated.

He’s extremely powerful and versatile, but this does limit the amount of times he’ll be switching into the battlefield during a Match.

Double Team

SP Android #17 PUR has a 40% Blast Damage inflicted Buff as long as his entire Team is alive. This makes him very dangerous to start any Match, but if any of his Teammates happen to die his Blast Damage will drop considerably.

Team Synergy


SP Android #17 PUR now Buffs Android Blast Attack and Defense when limit broken to 5 stars, making him an exceptional core member of the Team once again.

Purple Color-Counter

Whether he’s on the bench or core, SP Android #17 PUR fits perfectly among Purple Majority Teams. He Boosts Blast Attack and Defense for all Teammates.

This Fighter makes for an essential Defensive utility to the entire Team.

Equippable Items

Main Ability

Absolute Confidence

Draw a Special Arts Card next.
Inflicts all enemies with Attribute Downgrade "+35% to Damage Received" for 30 timer counts.
Reduces enemy Ki by 60.

Requirements: 15 timer counts must elapse.

Unique Ability

Team (2 Allies): Blast Atk UP

+40% to Blast damage inflicted when 3 battle members are left.

Cover: Sustained Damage CUT

Reduces enemy Ki by 30 and reduces damage received by 50% until combo ends when changing cover.
+40% to Strike damage inflicted for 40 timer counts and +3 to own substitution count when activated.

Yardrat Medal (Gold) +2

+2 to Yardrat Medals (Gold) dropped during the Legends Road - Super Saiyan Goku - Event.
Active Period:<conv-datetime="2020/01/22 15:00"> - <conv-datetime="2020/02/05 15:00">

Z Ability

+19% to Element: PUR base Blast Attack & Defense during battle. Character(s) Affected
+22% to Element: PUR base Blast Attack & Defense during battle. Character(s) Affected
+24% to Element: PUR or Android base Blast Attack & Defense during battle. Character(s) Affected
+28% to Element: PUR or Android base Blast Attack & Defense during battle. Character(s) Affected


Super Electric Strike Can Teach

Deals major Slice damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts.
40% chance to inflict Paralyze on hit.

Cost 50



Nullifies enemy attacks, excluding certain moves like Rising Rush.
If enemy is at close range while attacks are nullified, they will be knocked back to long range.
The following effects occur if attacks are nullified:

Reduces next damage sustained by 30% (cannot be stacked).
This applies until enemy combo is finished.
+20% to Strike damage inflicted for 40 timer counts.

[Arts with Pursuit]
Strike Arts
Blast Arts

Cost 10



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21748 45040 79524 122740 177240 247400 328372
Strike Attack 1821 3773 6666 10287 14859 20747 27545
Blast Attack 1782 3691 6526 10080 14560 20328 26988
Strike Defense 1518 3141 5545 8566 12374 17276 22936
Blast Defense 1532 3173 5605 8654 12501 17452 23168
Critical 140 308 560 842 1152 1476 1808
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts