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SP Goku Black (Blue)

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Table of Contents

Character Tier
1

DBL50-03S

Character Stats

Power Level
HP 2,394,353
Strike ATK 235,746
Blast ATK 245,313
Strike DEF 153,637
Blast DEF 158,274
Critical
1,488
Ki Restore Speed
2,660

Character Info

Battle Style
Support
Arts Cards Held
Tags

Overview

SP Goku Black BLU is an interesting Fighter for the Future tag as he’s the first Fighter to hold a Special move Arts card for the team. SP Goku Black BLU is a support type of Fighter that can also deal Damage himself even though it’s not top tier. Defensively, he’s okay as he has a 50% Damage reduction and he gets an extra 20% on cover change.
He’s also the only 1% Fighter in the game that gets more buffs if he’s on the Leader slot as he gets 30% Special Move Damage and 80% Ki Recovery.
Overall, you wouldn’t use him over SP Zamasu BLU but he’s a good option if you don’t have him.
 

Strengths

Anti-Future

SP Goku Black BLU is anti-Future which can prove to be useful in Future vs Future matchups and Future will always be a tag that gets buffs throughout the year.
 

Demonic Support

SP Goku Black BLU gives allies 15% Damage Inflicted once the battle starts to go alongside his +15% Damage Received debuff that he applies to the enemy once he’s switched to standby as well as the 30 ki he gives his allies.
Holding a Special Move Arts could be considered support as well as that allows your team to deal more Damage.

Weaknesses

No Damage

SP Goku Black BLU outside of his Special Move Arts doesn’t deal enough Damage to compete with the other Fighters in the current meta.

Team Synergy

Future

SP Goku Black BLU is a great option for Future if you don’t have SP Zamasu BLU and even if you have Zamasu, his Z-Ability is amazing as he buffs 3% Special Move Damage and 35% to Strike Attack and Blast Defense.
 

Powerful Opponent

SP Goku Black BLU is a great option for Powerful Opponent as his Z-Ability is fantastic for the team.

Equippable Items

Main Ability

Exalted Ideals

Draw a Special Arts Card next.
Restores ally health by 20%.
Destroys all of your enemy's cards.

Applies Attribute Upgrade "Shortens substitution count by 5" to self.
Effect resets after character switch.

Requirements: 10 timer counts must elapse.

Unique Ability

Vanguard of Destruction

+25% to damage inflicted against "Tag: Future" (cannot be cancelled).

The following effects occur when battle starts:

+80% to damage inflicted (cannot be cancelled).
Reduces damage received by 50% (cannot be cancelled).
+15% to damage inflicted by allies (cannot be cancelled).

Also applies the following effects to self if this character is the Leader:

+30% to Special Move damage inflicted (cannot be cancelled).
+80% to Ki Recovery (cannot be cancelled).

Applies the following effects to self every time an Arts Card is drawn while this character is on the battlefield:

Strike Arts Card: +20% to damage inflicted for 15 timer counts.
Blast Arts Card: +20% to damage inflicted for 15 timer counts.
Special Arts Card: Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Special Move Arts Card: Restores Ki by 50.

Unknown Adversary

The following effects occur when changing cover:

Inflicts all enemies with Attribute Downgrade "+15 to Special & Special Move Arts costs" for 5 timer counts.
Reduces damage received by 20% until combo ends.

The following effects occur when this character is switched to standby:

Restores own health by 10% (activates five times).
Restores ally Ki by 30.
Inflicts all enemies with Attribute Downgrade "+15% to Damage Received" for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+5 to Strike & Blast Arts cost" for 10 timer counts.

Reduces enemy Ki by 70 when this character defeats an enemy.
Randomly draws 1 new card if you have 3 or fewer cards when enemy switches characters while this character is on the battlefield.
Randomly draws at most 4 new cards if you have 3 or fewer cards after enemy attack is over.

Z Ability

1
Character(s) Affected
2
Character(s) Affected
3
Character(s) Affected
4
Character(s) Affected

Special

Ki Burst Kick Can Teach

Deals massive Explode damage.
The following effects occur on hit:

Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 3 timer counts.
Inflicts all enemies with 3 substitution counts.

*Blast Armor when charging forward.


Cost 50

Extra

Refined Power

Randomly draws 1 new card.
Shortens allies' substitution counts by 3.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
+30% to Special Move damage inflicted (cannot be cancelled) (activates twice).


Cost 15

Resistance

Slice
97
Pierce
101
Impact
104
Explode
98

Recommended Soul Boosts