GamePress

SP LL Super Saiyan Trunks (Teen) (Green)

Submit Feedback or Error

Table of Contents

Character Tier
S

DBL50-01S

Character Stats

Power Level
HP 2,500,310
Strike ATK 263,519
Blast ATK 256,390
Strike DEF 165,305
Blast DEF 163,676
Critical
1,386
Ki Restore Speed
2,496

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

LL SP SSJ Trunks GRN is an extremely offensive Fighter that’s capable of decimating the opposition in the early game due to his Extra Arts Card that draws a powerful Ultimate Arts Card. With this, he’s able to deal extreme amounts of Damage to the opposition and that can be a big advantage in the early game.
LF SSJ Trunks GRN is the only Hybrids Fighter to have access to Blast-Armor which helps his ability to get priority in neutral.
Defensively, Trunks isn’t fantastic but he can heal quite a bit with his Extra Arts and Main Ability which helps his sustainability.

Strengths

Anti-Frieza Force

With L.O.E being a team that gets used a bit in PvP, LL SP SSJ Trunks GRN  having an anti-Frieza Force passive helps his teams to win the matchup more easily. Almost all L.O.E Fighters are Frieza Force with the exception of every Cooler in the game but the team consists of Frieza Fighters mainly.

Two Ultimates

LL SP SSJ Trunks is the second Fighter in the game that’s able to use two Ultimate Arts Cards in a match, the first being UL Super Gogeta BLU. With this, Trunks’ Damage output skyrockets, especially if both Ultimates are used after his Main Ability is activated where he gets Damage-cut penetration.
It might be tempting to use Trunks’ Extra Arts right at the start of a match however, it’s best to atleast use 4-6 Arts Cards before using it so that he can be half-way or fully ramped up.

Trunks’ Ultimate Arts also regains his vanish gauge and reduces the opponents Ki which helps him get back to neutral after it’s landed or, allows him to have a chance to dodge an attack if his Ultimate Arts misses.

Anti-Tag Switching

LL SP SSJ Trunks GRN has an anti-tag switch passive however, it’s more of an anti LL SP 17&18 RED passive as he gets extra Damage to Powerful Opponents Fighters and locks their Extra Arts and Special Move Arts for 15 timer counts. Nevertheless, reducing 40 Ki and destroying a card when any Fighter tag switches is extremely good.

Type Neutral

LL SP SSJ Trunks GRN gets 5 timer counts of defensive type-neutrality when he enters the battlefield which is similar to LF SSB Vegeta GRN’s passive. This allows Trunks to take a few hits from powerful PUR Fighters for a short duration which is useful in many cases.
Trunks also gets 10 timer counts of type-neutrality on his Main Ability which allows him to decimate opposing PUR Fighters.

Weaknesses

No Cover Nullification

LL SP SSJ Trunks GRN not having any cover nullification is a detriment to his kit and it’s what limits him from being in the top 5 best Fighters in the game as all those Fighters have some way to get cover-nullification.
 

Team Synergy

Hybrids

LL SP SSJ Trunks GRN performs the best on a Hybrids team as the team has a lot of Fighters that give support such as LL SP SSJ Youth Gohan PUR and LL SP Future Gohan YEL. Trunks also has access to the best pure Equipment in the game on this team and he’s undoubtedly the best GRN Fighter for the team.
His Z-Ability is fantastic and he can act as a primary Damage dealer but he doesn’t bolster the team to the upper echelon of PvP teams which should be the case when Beast Gohan, presumably drops this year.

Future

LL SP SSJ Trunks is a great GRN Fighter for the Future team as he has a completely different role than SP Zamasu and Goku Black Assist GRN as they focus on being a defensive wall. Trunks on Future bolsters the team’s offensive capabilities to new levels.

Equippable Items

Main Ability

Once we start this, there's no going back...

Draw the Ultimate Arts Card "Burning Attack" next.
Restores own health by 25% and Ki by 50.
Nullifies own unfavorable Element factors for 10 timer counts.
+50% to Ultimate damage inflicted for 10 timer counts.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability

Magnificent Swordsmanship

+20% to damage inflicted against "Tag: Frieza Force" (cannot be cancelled).

Applies the following effects to self when battle starts:

+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).

The following effects occur every time when faced with an enemy:

Restores own Ki by 30.
+20% to damage inflicted for 10 timer counts.
-3 to Arts costs for 5 timer counts.
Inflicts all enemies with Attribute Downgrade "-30% to Critical Rate" for 10 timer counts.

Applies the following effects to self every time this character uses a Strike or Blast Arts Card:

Randomly draws one card (activates twice).
Activation count resets when characters switch.
+10% to damage inflicted (activates six times) (cannot be cancelled).

The Super Saiyan from the Future

Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

The following effects occur when enemy switches characters while this character is on the battlefield:

Reduces next damage sustained by 10% (cannot be stacked) (applies until enemy combo is finished).
Nullifies unfavorable Element factors for damage sustained for 5 timer counts.
Inflicts enemy with Attribute Downgrade "-30% to Health Restoration" for 15 timer counts.

The following effects occur when enemy Tag Switches while this character is on the battlefield:

+25% to damage inflicted against "Tag: Powerful Opponent" (activates once) (cannot be cancelled).
Reduces enemy Ki by 40.
Randomly destroys 1 enemy card.

Also seals enemy's Special Move & Special Arts when an enemy character that is both "Tag: Powerful Opponent" and "Tag: Android" Tag Switches.
The sealed Arts cannot be used for 15 timer counts.

Z Ability

1
Character(s) Affected
2
Character(s) Affected
3
Character(s) Affected
4
Character(s) Affected

Special

Shining Break

Deals massive Slice damage.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 3 timer counts upon activation.
100% chance to inflict Extreme Bleed on hit.
*Blast Armor when charging forward.


Cost 50

Extra

Golden Glimmer

Draw the Ultimate Arts Card "Burning Attack" next (activates once).
Restores own health by 15% and Ki by 30.
Cancels own Attribute Downgrades.
+20% to damage inflicted for 15 timer counts.


Cost 20

Ultimate Special

Burning Attack

Deals massive Impact damage.
Applies the following effects to self upon activation:

Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Restores Vanishing Gauge by 70%.

Reduces enemy Ki by 70 on hit.
*Blast Armor when charging forward.


Cost 20

Resistance

Slice
98
Pierce
101
Impact
105
Explode
96

Recommended Soul Boosts