SP Majuub (Yellow)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,435,677
Strike ATK 246,505
Blast ATK 246,493
Strike DEF 159,300
Blast DEF 165,776
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


Showcase By ZvG

Uub, the young boy who joined Goku at the end of Z has made his first appearance in Dragon Ball Legends as the powerful Majin Fusion, Majuub. SP Majuub YEL is a very similar Fighter to SP Future Gohan YEL as they both do a lot of things to help their team while having stats that don’t look so great. 

Majuub is a ranged Fighter but his toolkit is centered around him being a support and a nuisance to the opposition with his Strike locks and endurance. Majuub having endurance helps his teams (GT and Fusions) tremendously, as now they’ll be able to tank Rising Rushes.

Overall, Majuub is a phenomenal addition to his teams and seeks to push them up to the top of the PvP meta.



As mentioned above, endurance is incredibly valuable in the current meta due to the influence of LL SP Youth Gohan PUR. Having an endurance Fighter on your team will save you from incoming Rising Rushes and force the opponent to play around you.

Fateful Fusion

SP Majuub YEL has support capabilities to help his teams. He has a 15% ally team heal which boosts the entire team’s survivability and he has an uncancellable 15% Damage inflicted buff once the battle starts similar to SP Boujack RED. His support is perfect for the Fusions team and helps out the GT team quite a bit when coupled with SP SSJ4 Goku PUR’s support.

No More Strike For You

SP Majuub YEL locks Strike attacks when he changes cover which will ruin Strike-heavy teams or teams with Strike-heavy variants such as Regen, Future, God-ki, etc. This will completely stop their combo when Uub is switched in.

Brutal Buster

Majuub’s Extra Arts: “Brutal Buster” is a powerful Extra Arts that can be used to set up for high Damaging attacks. He gets a 50% Damage Inflicted increase for the next Arts Card that’s used after the Extra Arts has landed while giving him 50 ki and a random new card.

The best trait about it is that it nullifies special cover changes for 3 timer counts, making the next Arts Card a guaranteed hit. This is great in the current meta with all these different cover change Fighters. 

It’s also an AOE Extra Arts which can be used to catch the opponent off-guard.


Low Damage

SP Majuub YEL’s Damage output is quite low. His offensive stats aren’t great and he doesn’t get much Damage Inflicted in battle either. He makes up for it with his utility but it’s still a weakness nonetheless.

Team Synergy

Fusion Warriors

SP Majuub YEL is the first step for Fusions Warriors to become a top meta team. Fusions has always had heavy beat sticks but what they truly needed was a support/utility-based Fighter and Majuub fills that role perfectly. He provides a team heal and Damage support for the team while also providing the utility with his Extra Arts and locking of strike Arts.

He’ll require a bit of stars to surpass LL SP SSB Gogeta YEL but Majuub is a great YEL option for the Fusion Warrior team.


GT has received three YEL Fighters in consecutive banners that have featured GT Fighters and Majuub is undoubted, the best one for the team. With him, on the team, GT will have 45% Damage support coming from SP SSJ4 Goku PUR and himself. He’ll provide a team heal for the team as well and he can take advantage of SP Super 17 GRN’s ability to draw Extra Arts to catch the opponent in a combo or setup for his Ultimate Arts.

His Z-Ability is also great as he buffs both offenses.

Equippable Items

Main Ability

You won't be rid of me until you're dead!

Draw the Ultimate Arts Card "Cyclone Stream" next.
Restores ally health by 15% and Ki by 40.
+40% to Blast damage inflicted for 20 timer counts.
Increases own Arts Card Draw Speed by 2 levels for 10 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability

Fateful Fusion

+15% to damage inflicted by allies when battle starts (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 40.
+70% to damage inflicted (cannot be stacked).
Reduces damage received by 30% (cannot be stacked).
Draw a Special Arts Card next (activates once).

Latent Majin Power

Seals enemy's Strike Arts when changing cover.
The sealed Arts cannot be used for 3 timer counts.

Applies the following effects to self every time an Arts Card is drawn while this character is on the battlefield:

Strike Arts Card: +30% chance for next Strike Arts to inflict enemy with Paralyze on hit (cannot be stacked).
Blast Arts Card: -3 to Blast Arts cost for 15 timer counts.
Special Arts Card: Reduces next damage sustained by 25% (cannot be stacked) (applies until enemy combo is finished).
Special Move Arts Card: +25% to Special Move damage inflicted for 15 timer counts.

Restores own health by 20% only once when it reaches 0.

Z Ability

+19% to "Tag: Fusion Warrior" base Blast Attack during battle. Character(s) Affected
+24% to "Tag: Fusion Warrior" or "Tag: GT" base Strike & Blast Attack during battle. Character(s) Affected
+30% to "Tag: Fusion Warrior" or "Tag: GT" base Strike & Blast Attack and +15% to characters that are both "Tag: Fusion Warrior" and "Tag: GT" base Strike Defense during battle. Character(s) Affected
+35% to "Tag: Fusion Warrior" or "Tag: GT" base Strike & Blast Attack and +18% to characters that are both "Tag: Fusion Warrior" and "Tag: GT" base Strike Defense during battle. Character(s) Affected


Majin Beam Can Teach

Deals massive Impact damage.
Cancels enemy Attribute Upgrades on hit (activates twice).

Cost 50


Brutal Buster

Applies the following effects to self upon activation:

Randomly draws 1 new card.
Restores Ki by 50.
+50% to next Arts damage inflicted (cannot be stacked).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 3 timer counts.

[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts

Cost 20

Ultimate Special

Cyclone Stream

Deals massive Impact damage.
Applies the following effects to self upon activation:

+30% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

Applies the following effects to all enemies on hit:

Reduces Ki by 70.
Inflicts Attribute Downgrade "-80% to Health Restoration" for 40 timer counts.

Cost 20



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21860 45268 79923 123351 178123 248623 329999
Strike Attack 1821 3773 6659 10280 14848 20732 27522
Blast Attack 1856 3843 6790 10485 15145 21145 28073
Strike Defense 1518 3141 5545 8559 12367 17269 22925
Blast Defense 1546 3201 5657 8734 12620 18392 23389
Critical 174 382 696 1044 1428 1828 2240
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts