Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Ranged | |
Arts Cards Held | |
Tags | |
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Overview
While his art’s pose has often been a recipe for disaster for him canonically, SP SSB Vegeta PUR’s debut in Dragon Ball Legends is quite successful. His main objective was to get revenge on Goku Black, but he actually managed to become about as strong as Merged Zamasu in Dragon Ball Legends, what a weird turn of events!
Vegeta’s main highlight is his spectacular potential as a Support, which is a bit anticlimactic considering he wanted to sort things out alone in the anime, but if it manages to make the Prince of Saiyans better than a Goku variant that released alongside him ( which is sadly rare ), we’ll take it for sure.
Strengths
A Man on a Mission
Representing his canonical efforts to save the Future, this Vegeta variant fits fantastically in both Future and Vegeta Family lineups. As previewed previously, this is mostly thanks to his amazing Supportive Effects, in fact he’s able to greatly increase the Team’s Damage output both as a healthy Saiyan and as a corpse.
Not only that , but he also comes with nifty Buffs from his Special Move and Main Ability, as well as being able to reduce sub count, provide Ki and a Card on switch and heal his Allies after his last breath.
All in all, this Fighter is arguably the best Support in the Game.
Furious Barrage
SP SSB Vegeta PUR is also a potent Damage dealer in the early-mid Match, thanks to his capability to add stackable Buffs on top of his 50% Damage related one. This makes him a considerable threat for any opponent that doesn’t benefit from color advantage over him. However, his Strike Stat is quite low so even with all those Buffs, having Blast Cards is essential for him to perform at his best.
Passing the Torch
As stated before, Vegeta Buffs his allies’ Damage when he dies, however that’s not all he does. In fact, he also Heals the whole Team and most importantly he reduces the opponent’s Dragon Balls count by 3. Now, there are instances where this Effect could be useless, like when SP SSB Vegeta PUR dies due to a Rising Rush ( due to the opponent already having 0 Dragon Balls ) , but in any other situation the Ability is very useful as it effectively makes it very hard for the enemy to use two Rising Rushes in a single Match.
Weaknesses
"He Doesn't Underestimate Opponents"
While SP SSB Vegeta PUR covers his role extremely well, there are some things that hurt is Effectiveness as a whole. To start with, his Offense is largely tied to his initial Buffs, which can become an issue if he’s not the one to get defeated first on the Team.
Secondarily, his Durability is quite low, and while that might seem a non-issue, being a durable Purple comes in handy in a Meta where there are powerful Green opponents to stop when they’re on the Offense. All in all, SP SSB Vegeta PUR makes his Teams recklessly Offensive, which has many pros but also some cons.
Team Synergy
Future
SP SSB Vegeta PUR fits pretty well in Future by making SP SSB Vegito BLU even more disruptive than he already was. Providing Ki, a Card and multiple Damage Buffs after switching is just too good considering Vegito is able to further stretch the Combo thanks to hi Strike Card mechanic. This tactic works even better when Vegeta can use his Main Ability to recover Ki.
Aside from that hellish duo, SP SSB Vegeta PUR makes everybody on Future much better so he seriously competes with SP Merged Zamasu PUR for a spot on the Team.
Vegeta Family
SP SSB Vegeta PUR and SP Teen Trunks PUR cover similar roles, but the former just does it better by providing better Support and a better Z-Ability. He’s a staple for the current Vegeta Family Team.
Equippable Items
Saiyans don't do limits!
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Type | Gold |
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Equip Condition | Future | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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5% - 12% |
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![]() Base Critical UP
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5% - 10% |
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![]() Base Strike Attack UP
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5% - 10% |
To Blast Attack for each Tag: Future battle member. Up
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2% - 5% |
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This Equipment is a must-have to amplify Vegeta's Blast Damage. In addition to being the optimal Equipment for the Future Team, the optimal Vegeta Family Team consists of Future units, making acquiring this Equipment a high priority task.
On the God Ki Team however, Hurry, Vegeta! is most optimal here as the Team is entirely made up of Saiyans, but not all belong to the Future Tag.
Let's go, Vegeta!
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Type | Gold |
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Equip Condition | God Ki | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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6% - 18% |
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![]() Base Strike Defense UP
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6% - 18% |
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![]() Special Move Damage UP
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5% - 13% |
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With a large Buff to both Blast and Special Move Damage, this Equipment has high value due to Vegeta being a Ranged Fighter with his Main Ability granting him Ki and a Special Move.
As an alternative, You're Sure to Win! can be used instead or alongside "Let's Go, Vegeta!" as it has similar Buffs.
Battle of Saiyans
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Type | Gold |
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Equip Condition | Saiyan | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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10% - 18% |
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To Strike Defense for 15 timer counts when faced with Saiyan. Up
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4% - 10% |
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![]() Base Health UP
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4% - 10% |
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Lastly, due to Vegeta being below average defensively, this Equipment provides him with additional survivability. Similar options to this Equipment are: This Should be Fun and Gohan Protected Me....
Alternatively, You're Sure to Win! may be used here to further increase Vegeta's Damage potential in exchange for lower survivability.
Main Ability
Don't underestimate mortals, and especially not a Saiyan! |
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Draw a Special Move Arts Card next. Requirements: 15 timer counts must elapse. |
Unique Ability
Timeless Ties |
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+20% to damage inflicted by allies for 15 timer counts every time this character uses a Strike or Blast Arts Card. The following effects occur when this character is switched to standby: Randomly draws 1 new card when you have 3 or fewer cards. |
Desperate Fight for the Future |
Applies the following effects to self from battle start for 50 timer counts: +50% to damage inflicted (cannot be cancelled). The following effects occur when this character is defeated: +35% to damage inflicted by allies (cannot be cancelled). |
Z Power [Yamcha] +2 |
+2 to Z Power [Yamcha] dropped during the "Yamcha's Home Run★Derby" Event. |
Z Ability
+22% to "Tag: Vegeta Family" base Blast Attack during battle.
Character(s) Affected
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+28% to "Tag: Vegeta Family" or "Tag: Future" base Blast Attack during battle.
Character(s) Affected
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+30% to "Tag: Vegeta Family" or "Tag: Future" base Blast Attack & Defense during battle.
Character(s) Affected
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+35% to "Tag: Vegeta Family" or "Tag: Future" base Blast Attack & Defense during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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+20% to damage inflicted for 20 timer counts. Cost 15 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 22080 | 45724 | 80732 | 124596 | 179920 | 251132 | 333324 |
Strike Attack | 1800 | 3730 | 6594 | 10180 | 14704 | 20528 | 27251 |
Blast Attack | 1888 | 3907 | 6899 | 10647 | 15379 | 21471 | 28501 |
Strike Defense | 1500 | 3109 | 5494 | 8480 | 12249 | 17102 | 22702 |
Blast Defense | 1546 | 3201 | 5657 | 8734 | 12620 | 18392 | 23393 |
Critical | 166 | 364 | 662 | 994 | 1358 | 1738 | 2128 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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