GamePress

SP Gotenks (Green)

Submit Feedback or Error

Table of Contents

Character Tier
-

DBL-EVT-04S

Character Stats

Soul Boost
Advanced
Power Level
HP 2,244,209
Strike ATK 218,193
Blast ATK 196,556
Strike DEF 147,897
Blast DEF 143,582
Critical
1,319
Ki Restore Speed
2,230

Character Info

Battle Style
Defense
Arts Cards Held
Tags

Overview

This Legends Road farmable variant is the base form of Gotenks just before his fight with Majin Buu in the series.

SP Gotenks GRN is classified as a Defense Fighter with high base Defense stats and Damage reduction Unique Ability with an interesting twist, but being able to take a hit is not the only thing he’s good at.

Strengths

Double Striker

SP Gotenks GRN brings two Strike Arts Cards into the Match, which is a welcome sight in the current Strike-oriented Meta and meshes well with the Strike Damage Buff he receives from his Extra Move.

Jack Of All Trades

This Gotenks variant has it all--Arts Card draw speed increase, cost reductions, and Damage Buffs which greatly help with his Combo longevity and Damage output. The Damage reduction and self-Healing also give him higher survivability, making him an all-around well-balanced Fighter.

Weaknesses

Master Of None

While his balanced toolkit makes him decent at everything, he does not particularly excel at anything. He’s far away from being an Offensive powerhouse of the likes of SP Gogeta BLU, and his time-limited Damage reduction requires proper switch management to be correctly utilized, unlike the simplicity offered by Cover Abilities used by other Defense Fighters.

Sprinter

Buffs gained from both his Unique Ability "TA-DAAA!" and Extra Move only last 10 timer counts, which forces him to be very aggressive the moment he enters the battlefield in order to utilize his short-term Buffs. The same applies to his Assault Unique Ability.

Team Synergy

Fusion Warrior

Paired with both Gogeta and Vegito variants make an interesting and fun Fusion Team with high Damage output, great Z-Ability Synergy, and a decent color wheel.

SP SSJ Gotenks PUR and SP SSJ3 Gotenks YEL his Super Saiyan and Super Saiyan 3 counterparts, are also invaluable additions to the Team thanks to a double Offensive Z-Ability and a Cover option.

Hybrid Saiyan

SP Gotenks GRN is a welcome addition to Hybrid Saiyan Team that works well with SP SSJ2 Youth Gohan RED, balancing the deck by bringing two Strike Arts Cards and protecting him from Blue Fighters.

Equippable Items

Main Ability

Back for more!

Destroys all of your cards and randomly draws four new ones.
Restores own health by 25%.

Requirements: 15 timer counts must elapse.

Zenkai Main Abilities

Back for more!
Destroys all of your cards and randomly draws four new ones. Restores own health by 25% and Ki by 30. Applies Attribute Upgrade "Shortens substitution count by 2" for 20 timer counts. Requirements: 15 timer counts must elapse. Character(s) Affected

Unique Ability

TA-DAAA!

Increases Arts Card Draw Speed by 1 level for 10 timer counts when this character enters the battlefield.
-10 to own Blast Arts cost for 10 timer counts when this character enters the battlefield.
Applies Attribute Upgrade "-40% to Damage Received" to self for 20 timer counts when this character is switched to standby.

Assault: Special Move Cost DOWN

-20 to own Special Move Arts cost from battle start for 45 timer counts.

Ghost Medal (Silver) +3

+3 to Ghost Medals (Silver) dropped during the Legends Road - Gotenks - Event.
Active Period: -

Zenkai Unique Abilities

TA-DAAA!
Applies the following effects to self when this character enters the battlefield: Increases Arts Card Draw Speed by 1 level for 10 timer counts. -10 to Blast Arts cost for 10 timer counts. The following effects occur when this character is switched to standby: Reduces damage received by 40% for 20 timer counts. Reduces enemy Ki by 20.
Super Confident Fusion
Applies the following effects to self from battle start for 60 timer counts: -20 to Special Move Arts cost (cannot be cancelled). +30% to damage inflicted (cannot be cancelled).
You're underestimating my awesomeness! (Unlocks at Adept)
The following effects occur every time when faced with an enemy: +10% to damage inflicted by allied “Tag: Fusion Warrior” or “Tag: Legends Road” for 10 timer counts. +20% to own Ki Recovery for 10 timer counts.
Super Awesome Fusion Power (Unlocks at Powerful)
Applies the following effects to self when battle starts: +40% to damage inflicted (cannot be cancelled). Nullifies Attribute Downgrades and Abnormal Conditions for 20 timer counts.

Z Ability

1
+22% to "Tag: Fusion Warrior" or "Tag: Legends Road" base Strike Defense during battle. Character(s) Affected
2
+24% to "Tag: Fusion Warrior" or "Tag: Legends Road" base Strike Defense during battle. Character(s) Affected
3
+29% to "Tag: Fusion Warrior" or "Tag: Legends Road" base Strike Defense during battle. Character(s) Affected
4
+32% to "Tag: Fusion Warrior" or "Tag: Legends Road" base Strike Defense during battle. Character(s) Affected

Zenkai Abilities

1
Increases the following stats of "Tag: Legends Road" during battle: +8% to base Strike Attack. +8% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense. Character(s) Affected
2
Increases the following stats of "Tag: Legends Road" during battle: +12% to base Strike Attack. +12% to base Blast Attack. +15% to base Strike Defense. +15% to base Blast Defense. Character(s) Affected
3
Increases the following stats of "Tag: Legends Road" during battle: +15% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +20% to base Blast Defense. Character(s) Affected
4
Increases the following stats of "Tag: Legends Road" during battle: +20% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +25% to base Blast Defense. Character(s) Affected

Special

Galactic Donut

Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 20 timer counts on hit.


Cost 50

Zenkai Special Ability

Galactic Donut
Deals major Impact damage. Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 20 timer counts on hit.
Cost 50

Extra

Unlock Ki: Form of Attack

+25% to Strike damage inflicted for 10 timer counts.


Cost 10

Zenkai Extra Ability

Unlock Ki: Form of Attack
+25% to damage inflicted for 15 timer counts.
Cost 10

Resistance

Slice
99
Pierce
101
Impact
104
Explode
96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 50916 108472 178140 260676 355432 468322 598061
Strike Attack 4372 9315 15303 22395 30543 40255 51421
Blast Attack 4336 9231 15162 22189 30257 39869 50916
Strike Defense 3680 7837 12877 18849 25705 33876 43262
Blast Defense 3646 7761 12745 18656 25444 33533 42830
Critical 148 326 594 892 1220 1562 1914
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts