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SP Kaioken Goku (Blue)

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Table of Contents

Character Tier
-

DBL07-08S

Character Stats

Base Goku
ā˜†ā˜†ā˜†ā˜†ā˜†ā˜†ā˜†
ā˜†ā˜†ā˜†ā˜†ā˜†ā˜†ā˜†
Soul Boost
Advanced
Power Level
HP 2,041,412
Strike ATK 225,540
Blast ATK 196,260
Strike DEF 144,127
Blast DEF 137,177
Critical
1,335
Ki Restore Speed
2,183

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

This Goku variant'sĀ toolkit does a marvelous job representing the character's anime representation, but aside from looking cool, he can't accomplish much.

He sports a timed Transformation that lasts for 60 timer counts; this seems damning and difficult to play around, though generally, this timer won't come into play, as Goku's Transformation timer does not tick down when he's on standby.

His most notable feature is his Special Move. While it is aĀ regular Kamehameha in his normal state, after he has used an Extra Arts Card in his Kaioken state, it becomes a 4x Kaioken Kamehameha.

This Special Move will instantly knock him out of his Transformation; In return, it will do grotesque amounts of Damage to anyone who dares stand in its way.

Strengths

Transform Early

While his stats are still serviceable before transforming, they are nothing compared to his stats after transforming.

Luckily for him, only a mere 10 timer counts must pass for him to be able to transform via his Main Ability, allowing him to start wreaking havoc very early on.

Nuke Special Move

After reaching Kaioken 3x by using an Extra Move, he gains access to 4x Kaioken Kamehameha as a Special Move.

This is essentially a mini-Rising Rush, and can be used to land the finishing blow on almost any Fighter in the game, or at the very least, severely wound them.

Weaknesses

Kaiokenā€™s Toll

Now that his stats advantage doesnā€™t make him special as he once was, his Kaioken downsides have become apparent. In fact, if you use him youā€™re basically spending a Team spot for a kamikaze Fighter that isnā€™t even able to hold his own once he's spent his single trick.

For this reason, on any of his possible Team Builds there are plenty of better options than him.

Exhibitionist

While his Kaioken Transformation makes him have some of the strongest stats in the game, his Damage output is not high as expected overall.

The reason is that aside from his Main Ability post-Transformation and the first use of his Extra Arts Card when he's in his Kaioken form, he has no way to augment his Damage output.

Team Synergy

Son Family

A Team centered around Son Family, specifically Goku variants, performs very well on the bench thanks to his Strike Attack and Defense-Buffing Z-Ability.

While he's a staple on this Tag Team's bench, he should never see combat.

Equippable Items

Main Ability

I'll Show You The Kaioken!

Transform into "2x Kaioken".
Transformation lasts for 60 timer counts.

Requirements: 10 timer counts must elapse.

Unique Ability

I'm Gettin' Excited...!

+15% to Strike damage inflicted for 20 timer counts every time own attack is evaded with a Vanishing Step.

3x Kaioken's Toll

If Special Arts are used during transformation, the following effects occur when transformation ends:

+30% to damage received by self (cannot be cancelled).
-30% to damage inflicted by self (cannot be cancelled).
-30% to own Ki Recovery (cannot be cancelled).

Z Ability

1
+19% to "Element: BLU" base Strike Attack & Defense during battle. Character(s) Affected
2
+22% to "Element: BLU" base Strike Attack & Defense during battle. Character(s) Affected
3
+30% to "Element: BLU" or "Tag: Son Family" base Strike Attack & Defense during battle. Character(s) Affected
4
+33% to "Element: BLU" or "Tag: Son Family" base Strike Attack & Defense during battle. Character(s) Affected

Special

Kaioken Kamehameha

Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 15 timer counts on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Strike damage inflicted for 20 timer counts.


Cost 15

Resistance

Slice
100
Pierce
103
Impact
101
Explode
96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21748 45040 79524 122740 177240 247400 328372
Strike Attack 1796 3719 6570 10145 14653 20461 27163
Blast Attack 1743 3610 6378 9847 14223 19855 26356
Strike Defense 1510 3130 5530 8537 12331 17215 22851
Blast Defense 1454 3010 5313 8200 11846 16540 21956
Critical 152 334 606 910 1244 1592 1950
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts