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SP Piccolo (Yellow)

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Table of Contents

Character Tier
2

DBL22-03S

Character Stats

Base Piccolo
Soul Boost
Advanced
Power Level
HP 2,357,763
Strike ATK 215,642
Blast ATK 227,511
Strike DEF 161,842
Blast DEF 160,252
Critical
1,398
Ki Restore Speed
2,381

Character Info

Battle Style
Defense
Arts Cards Held
Tags

Overview

Another Transformation Fighter gets a Zenkai Awakening, LL SP Piccolo YEL arguably didn’t need a Zenkai as it hasn’t even been a full year since he has been released. Nevertheless, as a transforming Zenkai Fighter, he certainly does not disappoint.

His playstyle relies on dragged-out fighters and his team(Regeneration) is one of the best teams in the game at dragging out a Fight.  Offensively, he posses incredible Blast Damage and one of the most powerful Special Moves in the game. Defensively, his transformation Zenkai stats coupled with his Damage reduction when changing cover make him very good defensively.

Strengths

Supportive

Although Piccolo’s toolkit isn’t centered around Support like other Fighters, he still supports the team relatively well. He gradually restores allies HP when he’s switched to standby while simultaneously giving the enemy a debuff. This is incredibly potent on the Regeneration team and just adds to their overall bulk.

He gives his allies 20% Damage which isn’t great but it’s good enough for a non-Support Fighter.

Offensive Juggernaut

With his Zenkai Awakening, they gave him some Strike Damage passives which is good as he’s mainly a Blast-oriented Fighter. With these Strike Damage passives, he can now, put up respectable Strike Damage. 

When it comes to Blast Damage, much isn’t needed to be said about Piccolo. He has the highest Blast Attack stat in the game once he transforms and his 60% Blast Damage inflicted is more than enough for him to absolutely tear through the opposition. His Blast Damage also does 50% more Damage against Fighters that charge through his Blast Arts, reminiscent of SP Gogeta BLU.

His Extra Arts and His Special Move go hand-in-hand and this is what makes his Special Move so incredibly devastating. His Extra Arts gives him an 80% Damage boost to the next Special Move(2x) and 20% Blast Damage along with 30 Ki. 

When Piccolo has a Special Move Arts card in his hand, he can effectively control the neutral game of a match as his Special Move has blast armor when charging forward.

The longer the fight goes, the stronger Piccolo becomes and he becomes almost insufferable to fight against.

Overall an incredible Offensive toolkit.

Piccolo Doesn’t Need To DODDDGGEEEE!!

Piccolo is great defensively. Piccolo is top five(5) in both Defenses which is an incredible feat. He also has a permanent 20% damage reduction when his hp reaches below 50% and a 30% damage reduction when changing cover. With this, he’s able to tank anything that the opposition has to offer barring a Rising Rush.

We're Almost There!

Piccolo's desperation begins to show as the fight progresses, which manifests as permanent, uncancellable Damage Buffs that activate over time. 

After 10, 20, and 30 Timer Counts Respectively, Piccolo gets -20 to his Special Move Cost, +1 to his Card Draw Speed, and -10 to his Strike and Blast Arts Cost.

These extra Buffs not only make him a stellar Offensive Pivot and turn his Special Movies into re-usable nuclear warheads, it also makes him the Regeneration Tag's premier Crisis Fighter. All his uncancellable Buffs and turnabout techniques are blessings in Crisis situations. 

Weaknesses

Ranked Is Too Fast

As mentioned before, Piccolo wants a long and drawn-out fight to fully utilize his toolkit to the maximum. However, ranked PVP is at a much faster pace, and as such piccolo won’t always get to his maximum power.

Team Synergy

Regeneration

With the release of SP Demon King Piccolo(Aged) PUR, LL SP Piccolo now has an argument for being the main YEL Fighter on the Regeneration Tag due to the fact that Regen has now become a Blast-Oriented team and Piccolo excels at that while SP Z7 Demon King Piccolo YEL doesn’t. Alongside SP Z7 Good Buu GRN, Regen is one of the most insufferable teams to fight due to their tanking ability and constant healing. Overall Piccolo is a fantastic option for the Regeneration tag with his offensive prowess, defensive utility and support and he also buffs the team with his Z Ability.

Saiyan Saga (Z)

On this new, strange Team, Piccolo acts as the primary Defensive Fighter. He is joined by SP Raditz GRN and SP Saiyan Saga Goku BLU, who each bring high Damage and some Support to the table. 

Piccolo himself is an excellent Crisis Fighter and finisher on this Tag, though its overall viability is suspect due to its lack of Z-Abilities.

Equippable Items

Main Ability

My body feels so light!

Transform into "Agile Style". Restores own Vanishing Gauge by 100%. Requirements: 15 timer counts must elapse.

Zenkai Main Abilities

My body feels so light!
Transform into "Agile Style". Restores own Vanishing Gauge by 100%. Gain Attribute Upgrade "shortens substitution count by 1" (cannot be cancelled). Requirements: 15 timer counts must elapse. Character(s) Affected

Unique Ability

The only chance we have of winning, is if I go with you.

The following effects occur when battle starts: +20% to damage inflicted by allies or your Buddy. +60% to Blast damage inflicted (cannot be cancelled).

Demonic Power

Restores 20% of damage received after enemy attack is over. (Restores up to 20% of own health.) Reduces damage received by 30% until combo ends when changing cover.

Zenkai Unique Abilities

The only chance we have of winning, is if I go with you.
The following effects occur when battle starts: +20% to damage inflicted by allies or your Buddy. +60% to Blast damage inflicted (cannot be cancelled). +50% to own Ki Recovery (cannot be cancelled).
Demonic Power
Restores 20% of damage received after enemy attack is over (up to 20% of own health). Reduces damage received by 50% until combo ends when changing cover. +20% to damage inflicted for 20 timer counts when activated.
Tag-Teaming with Rivals (Unlocks at Adept)
The following effects occur when this character is switched to standby: Gradually restores allies other than this character's health each timer count for 10 timer counts. Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Obsession with Victory (Unlocks at Powerful)
The following effects occur when this character enters the battlefield: +20% to Strike damage inflicted for 15 timer counts. Reduces enemy Ki by 10. Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts costs" for 10 timer counts.

Z Ability

1
+24% to "Tag: Regeneration" base Blast Defense during battle. Character(s) Affected
2
+26% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle. Character(s) Affected
3
+30% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack & Defense during battle. Character(s) Affected
4
+35% to "Tag: Regeneration" or "Episode: Saiyan Saga (Z)" base Blast Attack Character(s) Affected

Zenkai Abilities

1
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle: +15% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +20% to base Blast Defense. Character(s) Affected
2
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle: +20% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +25% to base Blast Defense. Character(s) Affected
3
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle: +30% to base Strike Attack. +30% to base Blast Attack. +35% to base Strike Defense. +35% to base Blast Defense. Character(s) Affected
4
Increases the following stats of characters that are both "Element: YEL" and "Tag: Regeneration" during battle: +35% to base Strike Attack. +35% to base Blast Attack. +40% to base Strike Defense. +40% to base Blast Defense. Character(s) Affected

Special

Evil Explosion

Deals major Explode damage. Cancels enemy Attribute Upgrades on hit (activates once).


Cost 50

Zenkai Special Ability

Explosive Demon Wave
Deals major Explode damage. Restores own Ki by 20 upon activation. Cancels enemy Attribute Upgrades on hit (activates once).
Cost 50

Extra

Unlock Ki: Form of Life

Gradually restores own health each timer count for 60 timer counts. +10% to Blast damage inflicted for 60 timer counts.


Cost 15

Zenkai Extra Ability

Unlock Ki: Form of Life
Gradually restores own health each timer count for 60 timer counts. +15% to Blast damage inflicted for 60 timer counts.
Cost 15

Resistance

Slice
103
Pierce
100
Impact
99
Explode
99

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 51944 110660 181732 265932 362596 477763 490998
Strike Attack 4350 9271 15232 22291 30395 34361 45459
Blast Attack 4463 9503 15608 22844 31152 35142 46522
Strike Defense 3623 7719 12687 15572 20320 28369 37620
Blast Defense 3702 7878 12943 14944 19832 28039 37479
Critical 146 322 586 880 1204 1542 1888
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts