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SP Super Saiyan God SS Vegeta (Green)

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Table of Contents

Character Tier
S

DBL18-05S

Character Stats

☆☆☆☆☆☆☆
☆☆☆☆☆☆☆
Soul Boost
Advanced
Power Level
HP 2,411,464
Strike ATK 246,519
Blast ATK 235,838
Strike DEF 155,526
Blast DEF 156,306
Critical
1,431
Ki Restore Speed
2,490

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

LL SP SSB Vegeta GRN has finally received his long-awaited Zenkai Awakening but he hasn’t made the splash that many expected him to as it’s evident that they held back o him quite a bit. Nevertheless, he’s a solid Fighter that can ramp up his Damage while supporting his teammates at the same time and has the ever-so useful lock-in ultimate Arts Card that can change the tide of battle.

Defensively, he’s good on cover as he gets 60% reduced Damage received and he’s ok without cover with only his 20% reduced Damage.

Strengths

Supreme God

SP SSGSS Vegeta GRN is a good standard for combo-oriented Fighters. The destruction he wroughts creates opportunities for his Allies to enter the fray with a number of +10% Inflicted Damage Buffs in tow, depending on how many Strike or Blast Arts Cards he used before switching, making this Fighter sort of a support Fighter as well

He now gets 30% Strike Damage inflicted when he enters the battlefield which makes his Strike Damage good especially if he's been ramped up enough.

Enough Playing!

SP SSGSS Vegeta GRN’s Main Ability is a thing of beauty, as it not only Restores Ki and draws a Massively Damaging Ultimate Arts Card that restricts Switching, but it boosts his Card Draw Speed by an unprecedented 2 Levels.

His Ultimate Arts also allows him to lock in an opponent which can be used to secure a kill if used correctly.

Persistent God

Vegeta impresses even when watching his Allies get battered from the sidelines. With every attack his Teammates endure, his Substitution Count decreases, allowing him to enter the fray far sooner than anticipated, with a sizeable +40% Sustained Damage Cut riding shotgun. 

In combat, SP SSGSS Vegeta GRN can restore 15% of his Health with his Extra Arts Card - which also permanently increases the Damage of his next Special or Ultimate Arts Card. 

Weaknesses

No Cover Nullification

As a Fighter that needs to do combos to ramp up his Damage, Vegeta not having any cover nullification limits him greatly as there's a lot of Fighters that have a Strike or Blast cover change and some Fighters even destroy Cards on cover which limits his combo poetential.

No Blast Armor or Endurance Nullification

Sadly, Vegeta doesn't have access to endurance nullification on his Ultimate Arts Card which is very bad in the current meta where almost every team has an endurance Fighter. In addition to this, Vegeta doesn't have Blast Armor on his Ultimate Arts card which doesn't make it good in neutral.Even though the primary use of it is in a combo, it's still a negative.

Team Synergy

God Ki

LL SP SSB Vegeta GRN is a good GRN Fighter option for the God-Ki tag but SP Zamasu and Goku Black(Assist) GRN is the better choice. Even so, Vegeta can add some decent offense to the God-Ki team and can help other Fighters out with his mini-support capabilities. His Z-Ability is good for the team as well.

Vegeta Family

LL SP SSB Vegeta GRN is the best GRN Fighter for Vegeta Family. His offense capabilities go right in hand with the team as it's mostly an offensive team and his Damage support is welcomed. His Z-Ability is good for the team as well.

Future

LL SP SSB Vegeta GRN on Future is similar to his place on God-Ki with SP Zamasu and Goku Black(Assist) GRN arguably being the better option. Vegeta coupled alongside LL SP Future Gohan YEL can provide an insane amount of support fluctuating around the team and it can be very good offensively with LL SP SSJ Trunks BLU being the focal point. Vegeta would have to be ran in the leader slot as he doesn't buff Future directly.

Equippable Items

Main Ability

See How Badly You've Miscalculated

Draw the Ultimate Arts Card "God Burst Rush" next.
Restores own Ki by 50.
Increases Arts Card Draw Speed by 2 levels for 10 timer counts.

Requirements: 25 timer counts must elapse.

Zenkai Main Abilities

See How Badly You've Miscalculated
Draw the Ultimate Arts Card "God Burst Rush" next. Restores own Ki by 50. Increases own Arts Card Draw Speed by 2 levels for 10 timer counts. +30% to Strike damage inflicted for 15 timer counts. Requirements: 25 timer counts must elapse. Character(s) Affected

Unique Ability

I Am Vegeta, Prince of Saiyans!

+20% to damage inflicted against "Tag: God Ki" (cannot be cancelled).

The following effects occur every time this character uses a Strike or Blast Arts card:

+10% to damage inflicted by allied "Tag: God Ki" or "Tag: Vegeta Family" for 10 timer counts.
+15% to damage inflicted for 10 timer counts.
-3 to own Arts cost for 5 timer counts.

Fury of the Warrior Race

Applies the following effects to self every time another battle member is hit with an enemy's Strike Arts or Blast Arts attack:

Shortens substitution count by 1.
Reduces next damage sustained by 40% (cannot be stacked). This applies until enemy combo is finished.

Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).

Zenkai Unique Abilities

I Am Vegeta, Prince of Saiyans!
+20% to damage inflicted against "Tag: God Ki" (cannot be cancelled). The following effects occur every time this character uses a Strike or Blast Arts Card: +10% to damage inflicted by allied "Tag: God Ki" or "Tag: Vegeta Clan" for 10 timer counts. +15% to damage inflicted for 15 timer counts. -3 to own Arts costs for 5 timer counts.
Fury of the Warrior Race
Applies the following effects to self every time another battle member is hit with an enemy's Strike Arts or Blast Arts attack: Shortens substitution count by 1. Reduces next damage sustained by 40% (cannot be stacked) (applies until enemy combo is finished). Nullifies own unfavorable Element factors for 3 timer counts. Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self (cannot be cancelled).
Hatred Toward an Imposter (Unlocks at Adept)
Applies the following effects to enemy when this character lands a Strike or Blast Arts hit: Reduces Ki by 15. Inflicts Attribute Downgrade "-75% to Ki Recovery" for 3 timer counts.
Strength Engraved in Every Cell (Unlocks at Powerful)
Applies the following effects to self when battle starts: +35% to Strike damage inflicted (cannot be cancelled). Reduces damage received by 20% (cannot be cancelled). -3 to Strike Arts cost for 30 timer counts.

Z Ability

1
+19% to "Tag: God Ki" base Strike Defense during battle. Character(s) Affected
2
+21% to "Tag: God Ki" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected
3
+30% to "Tag: God Ki" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected
4
+35% to "Tag: God Ki" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected

Zenkai Abilities

1
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle: +20% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +15% to base Blast Defense. Character(s) Affected
2
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle: +25% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +20% to base Blast Defense. Character(s) Affected
3
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle: +35% to base Strike Attack. +30% to base Blast Attack. +35% to base Strike Defense. +30% to base Blast Defense. Character(s) Affected
4
Increases the following statuses of characters that are both "Element: GRN" and "Tag: God Ki" during battle: +40% to base Strike Attack. +35% to base Blast Attack. +40% to base Strike Defense. +35% to base Blast Defense. Character(s) Affected

Special

Final Flash Can Teach

Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 20 timer counts on hit.


Cost 50

Zenkai Special Ability

Final Flash
Deals massive Impact damage. Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 20 timer counts on hit.
Cost 50

Extra

It's Super Saiyan Blue!

Restores own health by 15%.
+20% to the next Special Move or Ultimate damage inflicted (cannot be cancelled).


Cost 20

Zenkai Extra Ability

It's Super Saiyan Blue!
Draw a Strike Arts card next. Restores own health by 15%. +20% to the next Special Move or Ultimate Arts damage inflicted (cannot be cancelled).
Cost 15

Ultimate Special

God Burst Rush

Deals massive Impact damage.
+30% to Ultimate damage inflicted for 3 timer counts upon activation.
Inflicts all enemies with "No Switching" for 3 timer counts upon activation.


Cost 20

Zenkai Ultimate Ability

God Burst Rush
Deals massive Impact damage. +30% to Ultimate damage inflicted for 3 timer counts upon activation. Inflicts all enemies with "No Switching" for 3 timer counts upon activation.
Cost 20

Resistance

Slice
100
Pierce
98
Impact
102
Explode
100

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 51428 109564 179938 263310 359022 473052 552824
Strike Attack 4372 9315 15303 22395 30543 40255 47053
Blast Attack 4372 9315 15303 22395 30543 40255 47053
Strike Defense 3646 7761 12745 18656 25444 33533 39193
Blast Defense 3702 7878 12945 18946 25842 34053 39801
Critical 132 290 528 792 1084 1388 1700
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts