Core
Synergy
+20%
|
+151%
|
+101%
|
+82%
|
+78%
|
-
The way his Durability works is almost unheard of, SP Good Buu GRN’s takes prime SP Zamasu RED’s Healing concept and cranks it to the maximum, which makes the former be able to nullify basically any hit.
-
He’s reliable Offensively as well thanks to his multitude of Buffs, especially against Saiyans.
Synergy
+20%
|
+110%
|
+81%
|
+58%
|
+43%
|
-
His Extra Move can be incredibly oppressive, especially if followed up by a Special Move. Thanks to that Janemba manges to be a decent long range threat, which improves his stalling capabilities.
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He particularly thrives in Sagas Warriors matchups, in particular as a SP SSJ Youth Gohan YEL counter, otherwise he’s comparable to a bunch of other Fighters on this Team.
Synergy
+20%
|
+110%
|
+81%
|
+58%
|
+43%
|
- He’s a total game changer for Regeneration, since he makes the Team better at everything thanks to providing Offensive Buffs and Health Restoration Buffs that can be taken advantage of by most Fighters on this Team
- He’s not a Tank by any means, but once he activates his Main Ability he becomes deceptively durable, which is more than what can be said for most of his Teammates.
Synergy
+20%
|
+110%
|
+81%
|
+58%
|
+43%
|
- SP Perfect Cell YEL is an offensive powerhouse with a drawable Ultimate Move that has the chance to inflict Faint and tons of Damage Buffs.
- His Enemy Card sealing Unique Ability, Cover: Rescue, and Enemy Cover Debuff also make him hard to take out, or defend against.
Synergy
+20%
|
+110%
|
+81%
|
+56%
|
+43%
|
-
She’s an absolute bomb Offensively. Once she transforms, she’s able to switch in at a higher pace compared to most other Fighters in the Game, and that permits her to abuse his Offensive Buffs and Ki Restore plus Card Draw Effects in a much more Effective way. It’s not rare at all to see her one-combo opponents or coming close to one-shot them with her Special Move.
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Her Health Z-Ability really improves the Team’s Durability, since it indirectly magnifies the Fighters’ Healing Effects.
Bench
+19% to "Tag: Regeneration" base Strike & Blast Attack during battle. | |
+21% to "Tag: Regeneration" base Strike & Blast Attack during battle. | |
+30% to "Tag: Regeneration" or "Episode: Frieza Saga (Z)" base Strike & Blast Attack during battle. | |
+38% to "Tag: Regeneration" or "Episode: Frieza Saga (Z)" base Strike & Blast Attack during battle. |
Team Discussion
At Zenkai 1 he already does a great job for Regen, but at max Zenkai SP Majin Buu: Good GRN becomes a whole another monster, boasting impressive Offensive power as well. The pairing between him and SP Majin #21 PUR is truly terrifying.
It’s hard to understate how annoyingly persistent this Team becomes when you pair him up with SP Super Baby 2 BLU, the amount of Healing just goes off the charts and it becomes really hard to even lose a single Fighter --excluding against extremely powerful Moves like Rising Rushes--.
Thanks to these things, this version of the Regeneration Team has the same strategy as the standard Top Regeneration Team, but it’s exponentially more Effective here as SP Majin Buu: Good GRN can tank nearly any Ultimate Move and recover a great chunk of Health each time.
It’s fair to say that this Team is one of the most unstoppable in the history of the game, since it’s also versatile and has great Ability Bonus Value.