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Top Vegeta Family Team

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Team

Note: none of the builds below is the definitive best out of the suggested ones, the fighters highlighted below are just all strong enough to put up a serious argument to be on the team, so they're all listed. Also, "Bench" Fighters aren't necessarily worse than the "Core" Fighters, as the choice of which ones to use is dependant on the matchup.

The Dragon Balls in the LF icons indicate the stars required for them to be considered Core options. If a LF doesn't have the Dragon Ball, it means it's core regardless of Stars.

Core
Bench

Reminder: Trunks needs at least a Future/Hybrid Saiyan ally to have access to 50% Damage + and 20% Damage Reduction Effects, so he can't be used alongside SP Vegeta YEL and SP SSJ4 Vegeta RED simultaneously.

Core

HP 2,436,404
Strike ATK 227,970
Blast ATK 231,368
Strike DEF 154,602
Blast DEF 156,145
Critical
1,531
Ki Restore Speed
2,639
  • He pretty much provides every possible Supportive Effect to his Teammate: Ki Restoration, Damage Buffs, Substitution Counts reduction, Team Heal. Considering this Team also has another devastating Support, namely SP SSB Vegeta PUR, its ceiling is truly frightening.
  • He has decent Cover Effects and his own Damage Buffs are also pretty good once they stack up, however his bad stats make him a bad at taking care of himself.
HP 2,189,744
Strike ATK 222,198
Blast ATK 236,203
Strike DEF 137,490
Blast DEF 138,856
Critical
1,271
Ki Restore Speed
2,205
  • His Blast Damage is truly enormous. Right off the bat, his Buffs are extremely high, and although he doesn't have constant Arts Draw Speed, having SP SSB Vegeta PUR as a Support is enough for him to be consistently extremely powerful.
  • He's just terrifying as the Last Man Standing, as he's no slouch Defensively and by then his Damage Buffs become just absurd. At that point, if he's able to activate even 1 level of Arts Draw Speed, he can onecombo almost anybody.
HP 2,511,156
Strike ATK 224,160
Blast ATK 256,562
Strike DEF 155,308
Blast DEF 158,419
Critical
1,373
Ki Restore Speed
2,294
  • He’s a fantastic Support for the Team, since his Teamwide Effects are so versatile that they fit well with any possible Vegeta Family Build.
  • He becomes worse Offensively after 50 timer counts, but not by that much that he's unusable after that point. On the other hand, in early-mid Match he’s incredibly strong on his own.
HP 2,210,433
Strike ATK 229,502
Blast ATK 258,354
Strike DEF 156,169
Blast DEF 153,073
Critical
1,345
Ki Restore Speed
2,325
  • After his Zenkai Awakening he became a fantastic Damage dealer again. His Buffs remained mostly the same, but that isn't a bad thing since they looked already pretty great. On the other hand, his stats got a huge increase, so he can harass opponents with hard-hitting Blast Cards, Arts Draw Speed, and his really powerful Ultimate Move, just like in his prime.

  • He can take hits better than he could at his release, thanks to the new Damage Reduction Ability and the decent Defensive stats he got after the Zenkai.

Bench

1
+14% to "Tag: Vegeta Family" max base Health during battle.
2
+16% to "Tag: Vegeta Family" max base Health during battle.
3
+18% to "Tag: Vegeta Family" max base Health during battle.
4
+20% to "Tag: Vegeta Family" max base Health during battle.

Discussion

Vegeta Family boasts a Core that excels Offensively for numerous reasons, like its raw Damage output and nifty Effects that make gaining priority over the opponent an easy task.

In fact, this Team is one of the few that can boast two spectacular Supports such as SP SSB Vegeta PUR and SP Vegeta YEL, as both are capable of magnifying their allies' capabilities right off the bat. Their cumulative Supportive Buffs are so impactful, that even their own Damage feels much better than most would expect. In particular, the fact they can also manipulate Sub Counts, mean they can potentially stack their Supportive Buffs and make pretty much any ally of theirs unstoppable.

However, most of the time you should only use one of them since SP SSJ4 Vegeta RED - SP SSJ2 Trunks BLU is a duo you should almost never break. They're the only Zenkai Fighters on the Team, and as such, they have the responsibility to carry the load in most situations, a role both of them can cover really well thanks to their synergy Cards wise - both are Blast based Fighters -, and the fact they're always backed by a game-changing Support. In particular, SP SSB Vegeta PUR should be always used alongside them, as SSJ2 Trunks needs at least a Future/Hybrid Saiyan ally to have access to all of his Buffs. SP Vegeta YEL becomes relevant in a double Support Build alongside SP SSB Vegeta PUR, but this is only suggested when one between Trunks and SSJ4 Vegeta isn't color countered by the opponent's Team.

Specifically, this Team's most unique trait is definitely its capability to manipulate Sub Counts right off the bat: SSJ2 Trunks and the two Supports all have Unique Abilities that work in that sense, and having such an advantage in a hyper-Offensive Team like Vegeta Family shouldn't ever be understated.

This Team's main weakness is the lack of a really reliable Green option: Kid Trunks is decent Offensively, but Defensively he's just atrocious, so he can't cover SSJ4 Vegeta well against the many Teams that can benefit from impressive Blue options.

Other than that, Vegeta Family is a quite solid Team that can be used competitively in the current Meta.

Alternate Core Members

HP 2,232,658
Strike ATK 245,162
Blast ATK 200,529
Strike DEF 135,864
Blast DEF 133,176
Critical
1,340
Ki Restore Speed
2,437

He's a very good Melee Fighter, as his Offensive ceiling is quite high and he also provides really good Defensive utility through his Cover. He's just hindered by the fact this Team is mainly Blast based, but he works very well in any Strike based variant.

HP 2,411,464
Strike ATK 246,519
Blast ATK 235,838
Strike DEF 155,526
Blast DEF 156,306
Critical
1,431
Ki Restore Speed
2,490

His Lock-In Ultimate Move and overall Damage output are still respectable in the current Meta, to the point this Team isn't particularly worse with him replacing SP Trunks GRN.

HP 2,388,463
Strike ATK 241,559
Blast ATK 230,643
Strike DEF 163,512
Blast DEF 161,100
Critical
1,370
Ki Restore Speed
2,360

He's a quite strong Offensive Fighter, but he's limited by his Legends Limited nature, meaning it's not easy to Limit Break him. he's still a decent alternative for SP SSJ2 Trunks BLU, as among other things, his Special Move is a great tool thanks to its high Damage and Blast Armor.

HP 1,865,069
Strike ATK 161,429
Blast ATK 159,814
Strike DEF 125,581
Blast DEF 126,199
Critical
1,055
Ki Restore Speed
1,958

He's still quite great Defensively, and Offensively he can hold his own depending on the situation, but his bad Z-Ability holds him back a bit.

HP 2,288,700
Strike ATK 251,039
Blast ATK 206,572
Strike DEF 140,283
Blast DEF 137,534
Critical
1,390
Ki Restore Speed
2,423

His high Damage and Support make him a natural replacement for SP SSB Vegeta PUR, at high stars he's not completely unusable.

Alternate Bench

1
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
2
+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle.
3
+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
4
+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
1
+19% to "Element: RED" base Strike Attack and Defense during battle.
2
+22% to "Element: RED" base Strike Attack and Defense during battle.
3
+24% to "Element: RED" or Vegeta Family base Strike Attack and Defense during battle.
4
+25% to "Element: RED" or Vegeta Family base Strike Attack and Defense during battle.
1
+22% to "Tag: Vegeta Family" base Blast Attack during battle.
2
+28% to "Tag: Vegeta Family" base Blast Attack during battle.
3
+35% to "Tag: Vegeta Family" base Blast Attack & Defense during battle.
4
+38% to "Tag: Vegeta Family" base Blast Attack & Defense during battle.
1
+17% to "Tag: Vegeta Family" base Strike Attack during battle.
2
+20% to "Tag: Vegeta Family" base Strike Attack during battle.
3
+28% to "Tag: Vegeta Family" base Strike & Blast Attack during battle.
4
+30% to "Tag: Vegeta Family" base Strike & Blast Attack during battle.
1
+15% to "Tag: Future" max base health during battle.
2
+18% to "Tag: Future" max base health during battle.
3
+23% to "Tag: Future" or "Tag: Female Warrior" max base health during battle.
4
+25% to "Tag: Future" or "Tag: Female Warrior" max base health during battle.
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About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.