Table of Contents
Stats
Tags
Overview
Fu is a powerful Extreme class Card that can function well by himself, but also gains a lot from his main team partners. He isn’t very flexible however, being featured in only a few categories.
Strengths
Fu is the premium leader of the Dragon Ball Heroes category and has very high ATK and DEF Buffs, his Super ATK can also seal and he gets bonus Ki and evasion the more Time Traveler category allies he has on his team. This makes him powerful by himself but even better in his preferred team.
Weaknesses
Fu needs to be using his Super ATK in order to activate his Buffs, which can sometimes make him vulnerable.
Fu also struggles with some questionable Links, and while he tends to do fine with Dragon Ball Heroes villains like Sealas, Towa or Golden Cooler, he will struggle in other line ups. To add salt to his injury, he is featured in a very small selection of categories.
Do not rely only on his dodge for tanking, as that can easily backfire.
Synergy
The best partners for Fu are the villains in DB Heroes, he won’t link very well with Saiyans and the other Time Travelers category Cards won’t do much for him, but fortunately, Fu doesn’t need a lot of extra Ki, ATK or DEF as his own passive gives him a great bonus.
While strong enough to be used in any game modes, Fu shines in shorter battles since all his Buffs are fully applied right away.
Awakenings
Moves and Skills
Leader Skill
Super ATK
Surprise Blade |
Raises ATK & DEF for 1 turn, causes immense damage to enemy and seals Super Attack |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
180 |
Level Req. |
25 |
Passive Skill
Capability of a Researcher |
ATK & DEF +150% when performing a Super Attack; Ki +1 (up to +4) and chance of evading enemy's attack (including Super Attack) +10% (up to 40%) per 'Time Travelers' Category ally on the team |
Link Skills
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Rival Duo |
ATK +10%, attacked enemy's DEF -15% |
Linkable Cards
Infighter |
ATK +10%, attacked enemy's DEF -10% |
Linkable Cards
Linkable Cards
Hidden Potential
Type ATK Boost |
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Type DEF Boost |
Slightly lowers damage received when AGL is attacked by STR, STR is attacked by PHY, PHY is attacked by INT, INT is attacked by TEQ, and TEQ is attacked by AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Super Attack Boost |
Slightly raises the Super Attack power. Any additional effects of the Super Attack will not change. The higher the skill level, the more the additional power. |
Recovery Boost |
Slightly raises the amount of HP recovered when obtaining a Ki Sphere that matches that character's Type. The effect increases along with the skill level. |
Evasion |
Grants a rare chance of evading an enemy's attack (including Super Attack). This skill does not work on Passive Skills and certain other abilities. The higher the skill level, the higher the chance of evading successfully. |
Total Stat Buffs
Total Cost
About the Author(s)
Writer for Gamepress Dokkan Battle website, Dragon Ball enthusiast and always playing way too many gacha games.