Table of Contents
Stats
Tags
Overview
Chi-Chi (Youth) is a welcomed surprise for the DB Saga and Youth Teams. Chi-Chi can hit incredibly hard, Stuns the Enemy, and when paired alongside a Goku (Youth) this Card gain a significant DEF Buff. Chi-Chi does lose a chunk of her ATK if she gets hit, and without a Goku(Youth) Ally she also loses some much needed DEF. However, these inconveniences are minor and should not take away from how powerful this Card is post Dokkan Awakening.
Strengths
Chi-Chi’s Super ATK is amazing thanks to its 50% chance to Stun the Enemy, but more importantly her Passive Skill provides a 250% ATK Buff whenever launching Super ATK. On a DB Saga or Youth Team Chi-Chi can easily gain extra ATK Buffs, potentiAlly an extra 30% ATK, with the ATK Links “The Innocents” and “Guidance of the Dragon Balls.”
On top of a massive ATK Buff, Chi-Chi also gains a 150% DEF Buff whenever players have a Goku (Youth) on the Team, which is not too hard to achieve considering this Card’s Categories.
Weaknesses
While the 150% DEF Buff is phenomenal it is Chi-Chi’s only other DEF Option aside from Stunning the Enemy. If players for some reason do not have a Goku (Youth) Card on the Team Chi-Chi loses out on a much needed DEF Buff, as her DEF Stats are not the best, and there are numerous bosses that can disable Stuns. Without her DEF Buff, if players are not careful Chi-Chi becomes a glass cannon that needs to be on the second or third slot to avoid taking too much Damage.
Players should be aware that if Chi-Chi receives Damage she loses 50% ATK for 3 turns, so players should try to keep Chi-Chi away from the first slot in order to not lose out on ATK Buffs. A minor inconvenience, considering Chi-Chi’s ATK Buffs.
Synergy
Chi-Chi is going to work well on either of her two Categories, but whether players run her on Youth or DB Saga they should definitely bring a Goku (Youth) Card. Finding a Goku (Youth) Ally is not hard, but Chi-Chi needs that DEF Buff. The best scenario for this Card is being on a Team led by All-or-nothing Punch - Goku (Youth) because he Leads both Youth and DB Saga, which opens up room for more support Cards that can Buff Chi-Chi’s DEF, as well as her ATK.
Awakenings
Moves and Skills
Leader Skill
Super ATK
Stay Away From Me! |
Causes supreme damage with a high chance of stunning the enemy |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
150 |
Level Req. |
20 |
Passive Skill
Racing Heart |
ATK +250% when performing a Super Attack; ATK -50% for 3 turns after receiving attack; DEF +150% when there is a character whose name includes 'Goku (Youth)' on the team |
Link Skills
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Hidden Potential
Type ATK Boost |
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Type DEF Boost |
Slightly lowers damage received when AGL is attacked by STR, STR is attacked by PHY, PHY is attacked by INT, INT is attacked by TEQ, and TEQ is attacked by AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Super Attack Boost |
Slightly raises the Super Attack power. Any additional effects of the Super Attack will not change. The higher the skill level, the more the additional power. |
Recovery Boost |
Slightly raises the amount of HP recovered when obtaining a Ki Sphere that matches that character's Type. The effect increases along with the skill level. |
Combo Attack |
Grants a rare chance of performing an extra attack, and may trigger a Super Attack during a combo. The higher the skill level, the higher the chance of launching an extra attack. |
Total Stat Buffs
Total Cost
About the Author(s)
Writer for the Dokkan Battle GamePress sub-site, and always never not tired.
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