Table of Contents
Stats
Tags
Overview
Once a dull orb changer, Fusion Android #13 receives an EZA that modernizes his toolkit in the best way. With a new Nuking Passive Skill and additional ATK & DEF Buffs this Card has the potential to be a heavy hitter and a massive tank. Also, this Card has an amazing DEF DeBuff with his Super ATK.
As for this Card’s flaws, without Androids allies this Card misses out on some large ATK & DEF Buff, and his Link Skills are a bit of a mixed bag. However, these issues are not hard to overcome nor are they going to make this Card perform poorly. If players still have this Card lying around their collection they should definitely take the time to EZA it and have fun with a powerful Card.
Strengths
Fusion Android #13 comes with a new ability to change TEQ Ki into Rainbow, which comes in handy thanks to his Nuking ATK Buff. On top of a 50% ATK & DEF Buff, this Card gains 13% ATK & DEF per Androids Ally, meaning on the right Team this Card is tanking and demolishing whatever is in his path.
While the main highlight of this Card is his ATK & DEF potential, players should also be aware of this Cards massive Super ATK DeBuff that lowers Enemies DEF by 80% for 3 Turns. On the right event, this Card is going to be an incredible asset to keep on the main rotation.
Weaknesses
While this Card’s EZA is amazing players should note that Fusion Android #13’s Link Skills are something to be desired. While “Nightmare”, “Fear and Faith” and “Shattering the Limit” are highlights, the rest are a collection of flat boosts and low HP recovery.
While this Card’s Passive Skill makes up for the mediocre Link Skills, it would have been nice to gain at least on more Ki Link that allows for better linking with more allies.
Players should note that this Card is not useless without the additional Buff from Androids allies, but outside a Team without Androids, this Card is losing some significant ATK & DEF options. While the Nuking Passive Skill is generous players should not always rely on gathering Rainbow Ki because one bad turn can be detrimental in tougher events.
Synergy
Thanks to the numerous Androids allies across all his Teams players should not have any issue in terms of finding a strong Team. Fusion Android #13 is pretty self-sufficient thanks to his Ki changing ability if players are concerned about his two Ki Links, which should not be an issue either.
If players want to maximize this Card’s Potential then, at the moment, Androids might be the best option thanks to this Card’s Passive Skill and the wide array of Cards that link well and Support Androids.
Awakenings
Moves and Skills
Leader Skill
Super ATK
Passive Skill
Link Skills
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Hidden Potential
Type ATK Boost |
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Type DEF Boost |
Slightly lowers damage received when AGL is attacked by STR, STR is attacked by PHY, PHY is attacked by INT, INT is attacked by TEQ, and TEQ is attacked by AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Super Attack Boost |
Slightly raises the Super Attack power. Any additional effects of the Super Attack will not change. The higher the skill level, the more the additional power. |
Recovery Boost |
Slightly raises the amount of HP recovered when obtaining a Ki Sphere that matches that character's Type. The effect increases along with the skill level. |
Evasion |
Grants a rare chance of evading an enemy's attack (including Super Attack). This skill does not work on Passive Skills and certain other abilities. The higher the skill level, the higher the chance of evading successfully. |
Total Stat Buffs
Total Cost
About the Author(s)
Writer for the Dokkan Battle GamePress sub-site, and always never not tired.
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