Table of Contents
Stats
Tags
Overview
LSSJ Broly’s EZA makes him a surprisingly good tank compared to other Broly Cards. With guaranteed additional Super Attacks that stack ATK and DEF, he can build up fairly quickly.
It can still take some time to get him decent DEF though, so he’s best used for longer fights such as the Fighting Legend: Goku Event.
Strengths
You’ll want to get at least 8 Ki with Broly. At 8 Ki, his Passive Skill gives you 4 more Ki (automatically launching his Super Attack), an +80% ATK and DEF, and a guaranteed additional Super Attack.
He also gets a 2% chance to land a Critical Hit every time he takes Damage (up to 40%), making it entirely viable to go full Combo Attack with his Hidden Potential Skills.
Broly’s Super ATK also raises his ATK and DEF indefinitely, giving him extra utility for longer Events like the Fighting Legend: Goku and Infinite Dragon Ball History Event.
Weaknesses
Broly can take a long time to get his ATK and DEF up to where you need him to be, so he can be a weaker pick for shorter Events.
This is not a big weakness, but his Super ATK modifier being Supreme instead of Immense hurts his overall Damage output. Not by much though, because he can build up his Critical Hit chance throughout the fight, which will mostly cover this weakness.
Synergy
Broly will fit in on any of his Category Teams with a good set of Link Skills, especially Pure Saiyans. He’s best on longer fights and can get decent DEF from his Super ATK. He can also be a good Leader for Virtual Dokkan Ultimate Clash since he gives +4 to Ki and Buffs all PHY Card stats +100%.
Awakenings
Moves and Skills
Leader Skill
Super ATK
Omega Blaster |
Causes supreme damage to enemy |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
150 |
Level Req. |
20 |
Omega Blaster (Extreme) |
Raises ATK & DEF and causes supreme damage to enemy |
Ki Cost |
12 |
Max Lv Bonus |
Increase Rate |
130 |
Level Req. |
20 |
Passive Skill
No Mercy |
ATK +7000 & attack with an additional Super ATK when Ki is 8 or more |
Link Skills
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Linkable Cards
Hidden Potential
Type ATK Boost |
Slightly raises ATK when AGL attacks STR, STR attacks PHY, PHY attacks INT, INT attacks TEQ, or TEQ attacks AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Type DEF Boost |
Slightly lowers damage received when AGL is attacked by STR, STR is attacked by PHY, PHY is attacked by INT, INT is attacked by TEQ, and TEQ is attacked by AGL. It works for both Super and Extreme Types. The effect increases along with the skill level. |
Super Attack Boost |
Slightly raises the Super Attack power. Any additional effects of the Super Attack will not change. The higher the skill level, the more the additional power. |
Recovery Boost |
Slightly raises the amount of HP recovered when obtaining a Ki Sphere that matches that character's Type. The effect increases along with the skill level. |
Combo Attack |
Grants a rare chance of performing an extra attack, and may trigger a Super Attack during a combo. The higher the skill level, the higher the chance of launching an extra attack. |
Total Stat Buffs
Total Cost
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