For every 20-hit combo, grants overdamage based on 20% of the user's strength. This effect will not stack, and is removed when the combo counter resets. |
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Might | |
Group |
GamePress
For every 20-hit combo, grants overdamage based on 20% of the user's strength. This effect will not stack, and is removed when the combo counter resets. |
|
Might | |
Group |