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Power Hitter II

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Effect

Adds 40% to the modifier applied to critical damage, but prevents the user's critical rate from being increased by more than 10%. This limit does not affect critical hits dealt due to being inspired. Also, grants the user a strength amp with a maximum team amp level of two when the Swing for the Fences skill deals critical damage. After activating, this ability will not activate again for one second.

Might
100
Group

Adventurers - Ability 1 Upgrade