Table of Contents
- 4* Art
- 5* Art
About | |
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A boy fused with a dragon by the Syndicate, an organization active in the world's underbelly. He embraces his monstrous power in order to seek revenge against those who experimented on him and robbed him of his family. |
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CV Info - English | CV Info - Japanese |
Max Lloyd-Jones | Nobunaga Shimazaki |
Wyrmbound Warrior |
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Obtainable as a 4
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Character Stats
Skills
Skill 1
Wyrmbound Ruiner | ||
Lvl 1 | Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use. | 100 |
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Lvl 2 | Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use. | 200 |
Lvl 3 | Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use. | 300 |
SP Cost | 2537 | Iframe | Short |
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Skill 2
Fetters of Fear | ||
Lvl 1 | Fills 30% of the user's dragondrive gauge. If the user's HP is above 30% of max HP, reduces their HP to 30% of max HP and fills the dragondrive gauge relative to the amount of HP that was lost. If this skill is used during dragondrive, a variant called Unfettered Ferocity will be used instead. Unfettered Ferocity fills 100% of the user's dragondrive gauge, and activates "Loathsome Power" for 40 seconds. During Loathsome Power, the user's strength is increased by 20%, but the user will take damage over time. This effect will not stack. | 100 |
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Lvl 2 | Fills 40% of the user's dragondrive gauge. If the user's HP is above 30% of max HP, reduces their HP to 30% of max HP and fills the dragondrive gauge relative to the amount of HP that was lost. If this skill is used during dragondrive, a variant called Unfettered Ferocity will be used instead. Unfettered Ferocity fills 100% of the user's dragondrive gauge, and activates "Loathsome Power" for 40 seconds. During Loathsome Power, the user's strength is increased by 30%, but the user will take damage over time. This effect will not stack. | 200 |
Lvl 3 | 300 |
SP Cost | 7338 | Iframe | Short |
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Abilities
Ability 1
Wyrmbound I
Grants the user a dragondrive gauge, and changes the shapeshift button into a dragondrive button. Tapping this button activates their dragondrive. During dragondrive, standard attacks will fill the user's dragondrive gauge, the user's skill damage will be increased by 25%, and defense will be increased by 30%. |
60
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Upgrades To | |
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Wyrmbound II
Grants the user a dragondrive gauge, and changes the shapeshift button into a dragondrive button. Tapping this button activates their dragondrive. During dragondrive, standard attacks will fill the user's dragondrive gauge, the user's skill damage will be increased by 30%, and defense will be increased by 50%. |
80
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Ability 2
Blindness Res +25%
Reduces susceptibility to blindness by 25%. |
40 |
Upgrades To | |
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Blindness Res +50%
Reduces susceptibility to blindness by 50%. |
60 |
Ability 3
The Beast Within
When the "Loathsome Power" effect is active, increases strength by 20%, and increases defense by 50%. |
60 |
Upgrades To | |
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Co-Abilities
Strength +3%
Increases strength by 3%. Benefits your whole team. |
110 |
Show Upgrades
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Increases strength by 4%. Benefits your whole team. |
Increases strength by 5%. Benefits your whole team. |
Increases strength by 7%. Benefits your whole team. |
Increases strength by 10%. Benefits your whole team. |
Co-Ability Chain
(Shadow) HP Below 40% = Light Res +5%
If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 9% when their HP is 40% or below. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5