Table of Contents
- 4* Art
- 5* Art
About | |
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A "child of miracles" from a distant country. She hates dragons and desires to eliminate them. Her reckless efforts are often misguided, but her earnestness moves others to action. Though she looks young, she's actually an adult. |
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CV Info - English | CV Info - Japanese |
Kazumi Evans | Yukari Tamura |


Child of Miracles |
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Obtainable as a 4
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Character Stats
Overview
Amane: Child of Miracles is a 4* Light Adventurer who fills the element’s offensive niche. With a maximum Strength of 494, she stands out in a color which (in the early days of Dragalia Lost) is populated with support Adventurers. Skill Prep, Broken Punisher and Hallowed Raiments only further strengthen her offensive capabilities around hitting hard and stacking buffs.
Strengths
Strong Offense
Thanks to her high Attack, Amane’s offensive skills allow her to dish out significant Light damage.
Curse Immunity
Full resistance to Curse status preserves Amane’s skill activation and dragon transformation on Shadow quests.
Self-Buffing
Hallowed Raiments increases Strength for ten seconds; along with Broken Punisher and Empyreal Levin, Amane becomes an incredible burst attacker with correct timing. The HP increase also leads to Regen, giving her some survivability as well.
Weaknesses
FrailÂ
Due to her low HP and defensive multiplier, Amane is vulnerable to being knocked out in a single hit. Hallowed Raiments does help sustainability-- since at max buffed HP, she gains Regen instead upon activating the buff-- but she doesn’t have the HP pool for surviving larger attacks.
Dragon Recommendations
Lindworm: The premium choice, as Amane makes good use of a 30-45% pure Strength boost.
Halloween Silke: A split 15-20% boost can help Amane hit harder and make full use of the Regen buff provided by Hallowed Raiments.
Hinata: An easily unbound 3★ Dragon with a pure 10-15% Strength boost.
Weapon Recommendations
- Twilight Shimmer: Being one of the strongest wands, Twilight Shimmer is the ideal weapon for Amane.
- Conductor Rod: While much easier to craft, Conductor Rod’s bonus deviates from the standard offensive skill and instead grants Amane a short defensive boost upon use.
- Thunder Wand: For newer players, Thunder Wand makes for a solid choice thanks to its low resource requirement and strong elemental skill.
Wyrmprint Recommendations
Skill Damage: Luca’s Prank, Valiant Crown, Plunder Pals
Skill Haste: Jewels of the Sun, Enchiridion, Happier Times
Shared Skill
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Lvl 2 | Deals light damage to the target and nearby enemies. | 200 ![]() |
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Lvl 3 | Deals light damage to the target and nearby enemies. | 300 ![]() |
Lvl 4 | Deals light damage to the target and nearby enemies, and inflicts paralysis. Paralyzed foes take extra damage. Also deals up to two bonus hits of light damage based on the number of buffs the user has. | ![]() |
SP Cost | 5422 | Iframe | Medium |
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Unlock Materials |
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Cost | 5 | Level | 1 |
Skills
Skill 1
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Lvl 1 | Deals light damage to the target and nearby enemies. | 100 ![]() |
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Lvl 2 | Deals light damage to the target and nearby enemies. | 200 ![]() |
Lvl 3 | Deals light damage to the target and nearby enemies. | 300 ![]() |
Lvl 4 | Deals light damage to the target and nearby enemies, and inflicts paralysis. Paralyzed foes take extra damage. Also deals up to two bonus hits of light damage based on the number of buffs the user has. | ![]() |
SP Cost | 2711 | Iframe | Medium |
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Skill 2
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Lvl 1 | Increases the user's strength by 10% for 10 seconds, and increases max HP by 5% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. | 100 ![]() |
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Lvl 2 | Increases the user's strength by 15% for 10 seconds, and increases max HP by 10% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. | 200 ![]() |
Lvl 3 | Increases the user's strength by 20% for 10 seconds, and increases their max HP by 15% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. | 300 ![]() |
SP Cost | 11449 | Iframe | Medium |
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Abilities
Ability 1
![]() Fills 50% of skill gauges at the start of quests. |
60
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Upgrades To | |
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![]() Fills 75% of skill gauges at the start of quests. |
80
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Upgrades To | |
![]() Fills 100% of skill gauges at the start of quests. Using a skill fills skill gauges by 5%. |
120
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Ability 2
![]() Reduces susceptibility to curses by 50%. |
60 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to curses by 100%. |
100 ![]() |
Upgrades To | |
![]() Reduces susceptibility to curses by 100%. When the user is hit by an attack that would have cursed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. |
120
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Ability 3
![]() Increases damage to enemies in break state by 20%. |
60 ![]() |
Upgrades To | |
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![]() Increases damage to enemies in break state by 35%. |
120 ![]() |
Co-Abilities
![]() Increases attack skill damage by 5%. Benefits your whole team. |
110 ![]() |
Show Upgrades
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Increases attack skill damage by 6%. Benefits your whole team. |
Increases attack skill damage by 8%. Benefits your whole team. |
Increases attack skill damage by 11%. Benefits your whole team. |
Increases attack skill damage by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) HP 80% = Shadow Res +1%
If a team member is attuned to (Light): reduces shadow damage taken by them by 1% when their HP is 80% or above. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): reduces shadow damage taken by them by 1% when their HP is 80% or above. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 3% when their HP is 80% or above. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 3% when their HP is 80% or above. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 5% when their HP is 80% or above. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
- 6
Mana Circle 1
Total Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects

Mana Circle 5
Total Materials
Unbind Materials
Effects

Mana Circle 6
Total Materials
Unbind Materials
Effects

