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Basileus

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Table of Contents

Character Tier

About

Basileus is an apostle of the Northern Church who betrayed his comrades by seeking to revive Satan. Calm and collected, he is admired for his combat expertise. He walks the path of vengeance alongside his angel Michael.

CV Info - English CV Info - Japanese
Colin Cowan Ken Narita
Wind
Wand
Attack
The Wing of War
Obtainable as a 5

Character Stats

MAX HP 748
MAX STR 512

Shared Skill

Spiritus Sanction
Lvl 2 Deals damage to enemies directly ahead, dispels one buff from each target, reduces their defense, and inflicts stormlash.
200
Lvl 3 Deals damage to enemies directly ahead, dispels one buff from each target, reduces their defense, and inflicts stormlash.
300
SP Cost 13413 Iframe Medium
Unlock Materials
Cost 6 Level 2

Skills

Skill 1

Ventus Impalement
Lvl 1 During close-quarters combat: deals damage to surrounding enemies, reduces their strength, and grants the user a defense amp. During ranged combat: deals damage to the target and nearby enemies and inflicts stormlash. During Sigil Released: deals damage to surrounding enemies, reduces their strength, inflicts stormlash, and grants the user a defense amp.
100
Lvl 2 During close-quarters combat: deals damage to surrounding enemies, reduces their strength, and grants the user a defense amp. During ranged combat: deals damage to the target and nearby enemies and inflicts stormlash. During Sigil Released: deals damage to surrounding enemies, reduces their strength, inflicts stormlash, and grants the user a defense amp.
200
Lvl 3 During close-quarters combat: deals damage to surrounding enemies, reduces their strength, and grants the user a defense amp. During ranged combat: deals damage to the target and nearby enemies and inflicts stormlash. During Sigil Released: deals damage to surrounding enemies, reduces their strength, inflicts stormlash, and grants the user a defense amp.
300
SP Cost 3148 Iframe Medium

Skill 2

Spiritus Sanction
Lvl 1 During close-quarters combat: deals damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that reduces the defense of enemies inside it. During ranged combat: deals damage to enemies in a line and inflicts stormlash. During Sigil Released: deals damage to enemies directly ahead, dispels one buff from each target, reduces their defense, and inflicts stormlash.
100
Lvl 2 During close-quarters combat: deals damage to enemies directly ahead, dispels one buff from each target, and creates a debuff zone around the user that reduces the defense of enemies inside it. During ranged combat: deals damage to enemies in a line and inflicts stormlash. During Sigil Released: deals damage to enemies directly ahead, dispels one buff from each target, reduces their defense, and inflicts stormlash.
200
Lvl 3
300
SP Cost 5520 Iframe Medium

Abilities

Ability 1

Michael's Covenant I

At the start of quests, inflicts the "Locked Sigil" debuff on the user for 300 seconds and grants the user a unique force strike that deals damage to multiple targets and enemies near those targets and has three charge levels. The number of enemies this force strike targets increases based on how many levels are charged. Also, creates a combat zone around the user and grants the user one of two combat styles: close quarters or ranged. If there are any enemies within this combat zone, the user will engage in close-quarters combat, otherwise they will default to ranged combat. The user's standard attack patterns and the effects activated by their first and second skills will change based on their combat style. Locked Sigil's remaining time will be reduced by nine seconds for every 25-hit combo. After activating, this effect will not activate again for eight seconds. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead. Sigil Released removes the user's combat zone and combat styles and grants them a unique force strike with one charge level. This force strike has the same effects as the user's force strike at level three during Locked Sigil. Also during Sigil Released, the user's standard attack patterns will change, and the user's first and second skills will activate different effects.

80
Upgrades To
Michael's Covenant II

At the start of quests, inflicts the "Locked Sigil" debuff on the user for 300 seconds and grants the user a unique force strike that deals damage to multiple targets and enemies near those targets and has three charge levels. The number of enemies this force strike targets increases based on how many levels are charged. Also, creates a combat zone around the user and grants the user one of two combat styles: close quarters or ranged. If there are any enemies within this combat zone, the user will engage in close-quarters combat, otherwise they will default to ranged combat. The user's standard attack patterns and the effects activated by their first and second skills will change based on their combat style. Locked Sigil's remaining time will be reduced by 15 seconds for every 25-hit combo. After activating, this effect will not activate again for eight seconds. When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead. Sigil Released removes the user's combat zone and combat styles and grants them a unique force strike with one charge level. This force strike has the same effects as the user's force strike at level three during Locked Sigil. Also during Sigil Released, the user's standard attack patterns will change, and the user's first and second skills will activate different effects.

100

Ability 2

Bog Res +50%

Reduces susceptibility to bog by 50%.

60
Upgrades To
Bog Res +100%

Reduces susceptibility to bog by 100%.

100

Ability 3

20 Hits = Overdamage

For every 20-hit combo, grants overdamage based on 20% of the user's strength. This effect will not stack, and is removed when the combo counter resets.

80
Upgrades To
15 Hits = Overdamage

For every 15-hit combo, grants overdamage based on 30% of the user's strength. This effect will not stack, and is removed when the combo counter resets.

100

Co-Abilities

Skill Damage +8%

Increases attack skill damage by 8%. Benefits your whole team.

170
Show Upgrades

Increases attack skill damage by 9%. Benefits your whole team.

Increases attack skill damage by 11%. Benefits your whole team.

Increases attack skill damage by 12%. Benefits your whole team.

Increases attack skill damage by 15%. Benefits your whole team.

Co-Ability Chain

(Wind) Above 10 Hits = Water Res +5%

If a team member is attuned to (Wind): reduces water damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Wind): reduces water damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+8

Mana x 550
HP+10

Mana x 450
STR+9

Mana x 550
HP+10
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
HP+11

Mana x 650
STR+9

Mana x 450
HP+11

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+9

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+17

Mana x 4,000
STR+16

Mana x 3,200
HP+18

Mana x 4,000
STR+16
Adventurer Story Unlock

Mana x 3,200
HP+18

Mana x 4,000
STR+17

Mana x 3,200
HP+18

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 5,000
HP+20

Mana x 6,200
Force Strike (Upgrade 2)

STR+10

Mana x 5,000
HP+20

Mana x 6,200
STR+10

Mana x 5,000
HP+20

Mana x 6,200
STR+11

Mana x 5,000