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Bondforged Zethia

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Table of Contents

Character Tier

About

Zethia, having awakened to the power of bonds. Using the powers of an Auspex and Bahamut, she fights with her friends to save the world. She now has both the ability to fight and the strength of heart to stand tall on her own.

CV Info - English CV Info - Japanese
Shannon Chan-Kent Ai Kayano
Light
Wand
Attack
Radiant Auspex
Obtainable as a 5

Character Stats

MAX HP 751
MAX STR 510

Shared Skill

Blazing Fount
Lvl 2 Deals damage to the target and nearby enemies and inflicts flashburn.
200
Lvl 3 Deals damage to the target and nearby enemies and inflicts flashburn.
300
SP Cost 7980 Iframe Medium
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Blazing Fount
Lvl 1 Deals damage to the target and nearby enemies and inflicts flashburn. If the user has Power of Bonds, this skill will instead deal damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn. The user will be immune to knockback during this attack.
100
Lvl 2 Deals damage to the target and nearby enemies and inflicts flashburn. If the user has Power of Bonds, this skill will instead deal damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn. The user will be immune to knockback during this attack.
200
Lvl 3 Deals damage to the target and nearby enemies and inflicts flashburn. If the user has Power of Bonds, this skill will instead deal damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn. The user will be immune to knockback during this attack.
300
SP Cost 2800 Iframe Medium

Skill 2

Ring of Affection
Lvl 1 Grants all teammates the "Power of Bonds" effect. If an adventurer has Power of Bonds, when that adventurer would take damage greater than or equal to their remaining HP, that damage is nullified, the effect is consumed, and damage is instead dealt to the rest of the user's team. This damage equals 20% of each teammate's maximum HP. If the user has Power of Bonds, this skill will instead restore HP to all teammates and remove Power of Bonds from the entire team.
100
Lvl 2 Grants all teammates the "Power of Bonds" effect. If an adventurer has Power of Bonds, when that adventurer would take damage greater than or equal to their remaining HP, that damage is nullified, the effect is consumed, and damage is instead dealt to the rest of the user's team. This damage equals 20% of each teammate's maximum HP. If the user has Power of Bonds, this skill will instead restore HP to all teammates and remove Power of Bonds from the entire team.
200
Lvl 3
300
SP Cost 4200 Iframe Medium

Abilities

Ability 1

Bondforged Auspex I

When the user's HP drops to 30%, restores the user's HP and, if the user has Power of Bonds, also restores HP to the rest of the team. After activating, these effects will not activate again for 45 seconds.

80
Upgrades To
Bondforged Auspex II

When the user's HP drops to 30%, restores the user's HP and, if the user has Power of Bonds, also restores HP to the rest of the team. After activating, these effects will not activate again for 45 seconds. Also, using Ring of Affection will grant the entire team a team critical damage amp with a maximum team amp level of three. After this amp is granted, this ability will not grant it again for 30 seconds.

100

Ability 2

Unbreakable Bonds I

Reduces susceptibility to poison and curses by 50%.

80
Upgrades To
Unbreakable Bonds II

Reduces susceptibility to poison and curses by 100%.

100

Ability 3

Bondforged Might I

Increases attack skill damage by 15%. Also, increases attack skill damage by a further 35% when the user has Power of Bonds.

80
Upgrades To
Bondforged Might II

Increases attack skill damage by 20%. Also, increases attack skill damage by a further 40% when the user has Power of Bonds.

100

Co-Abilities

Skill Damage +8%

Increases attack skill damage by 8%. Benefits your whole team.

170
Show Upgrades

Increases attack skill damage by 9%. Benefits your whole team.

Increases attack skill damage by 11%. Benefits your whole team.

Increases attack skill damage by 12%. Benefits your whole team.

Increases attack skill damage by 15%. Benefits your whole team.

Co-Ability Chain

(Light) HP 80% = Shadow Res +1%

If a team member is attuned to (Light): reduces shadow damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Light): reduces shadow damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+11

Mana x 550
HP+13

Mana x 450
STR+12
Adventurer Story Unlock

Mana x 550
HP+13

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+13

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+15
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+9

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 3,200
STR+16

Mana x 4,000
HP+18

Mana x 3,200
STR+16
Adventurer Story Unlock

Mana x 4,000
HP+18

Mana x 3,200
STR+17

Mana x 4,000
HP+18

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 6,200
HP+20

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+20

Mana x 5,000
STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+11

Mana x 6,200