Table of Contents
About | |
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Zethia, having awakened to the power of bonds. Using the powers of an Auspex and Bahamut, she fights with her friends to save the world. She now has both the ability to fight and the strength of heart to stand tall on her own. |
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CV Info - English | CV Info - Japanese |
Shannon Chan-Kent | Ai Kayano |


Radiant Auspex |
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Obtainable as a 5
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Character Stats
Shared Skill
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Lvl 2 | Deals damage to the target and nearby enemies and inflicts flashburn. | 200 ![]() |
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Lvl 3 | Deals damage to the target and nearby enemies and inflicts flashburn. | 300 ![]() |
SP Cost | 7980 | Iframe | Medium |
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Unlock Materials |
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Cost | 5 | Level | 1 |
Skills
Skill 1
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Lvl 1 | Deals damage to the target and nearby enemies and inflicts flashburn. If the user has Power of Bonds, this skill will instead deal damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn. The user will be immune to knockback during this attack. | 100 ![]() |
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Lvl 2 | Deals damage to the target and nearby enemies and inflicts flashburn. If the user has Power of Bonds, this skill will instead deal damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn. The user will be immune to knockback during this attack. | 200 ![]() |
Lvl 3 | Deals damage to the target and nearby enemies and inflicts flashburn. If the user has Power of Bonds, this skill will instead deal damage to the target and nearby enemies, dispel one buff from each of them, and inflict flashburn. The user will be immune to knockback during this attack. | 300 ![]() |
SP Cost | 2800 | Iframe | Medium |
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Skill 2
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Lvl 1 | Grants all teammates the "Power of Bonds" effect. If an adventurer has Power of Bonds, when that adventurer would take damage greater than or equal to their remaining HP, that damage is nullified, the effect is consumed, and damage is instead dealt to the rest of the user's team. This damage equals 20% of each teammate's maximum HP. If the user has Power of Bonds, this skill will instead restore HP to all teammates and remove Power of Bonds from the entire team. | 100 ![]() |
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Lvl 2 | Grants all teammates the "Power of Bonds" effect. If an adventurer has Power of Bonds, when that adventurer would take damage greater than or equal to their remaining HP, that damage is nullified, the effect is consumed, and damage is instead dealt to the rest of the user's team. This damage equals 20% of each teammate's maximum HP. If the user has Power of Bonds, this skill will instead restore HP to all teammates and remove Power of Bonds from the entire team. | 200 ![]() |
Lvl 3 | 300 ![]() |
SP Cost | 4200 | Iframe | Medium |
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Abilities
Ability 1
![]() When the user's HP drops to 30%, restores the user's HP and, if the user has Power of Bonds, also restores HP to the rest of the team. After activating, these effects will not activate again for 45 seconds. |
80
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Upgrades To | |
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![]() When the user's HP drops to 30%, restores the user's HP and, if the user has Power of Bonds, also restores HP to the rest of the team. After activating, these effects will not activate again for 45 seconds. Also, using Ring of Affection will grant the entire team a team critical damage amp with a maximum team amp level of three. After this amp is granted, this ability will not grant it again for 30 seconds. |
100
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Ability 2
![]() Reduces susceptibility to poison and curses by 50%. |
80 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to poison and curses by 100%. |
100 ![]() |
Ability 3
![]() Increases attack skill damage by 15%. Also, increases attack skill damage by a further 35% when the user has Power of Bonds. |
80 ![]() |
Upgrades To | |
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![]() Increases attack skill damage by 20%. Also, increases attack skill damage by a further 40% when the user has Power of Bonds. |
100 ![]() |
Co-Abilities
![]() Increases attack skill damage by 8%. Benefits your whole team. |
170 ![]() |
Show Upgrades
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Increases attack skill damage by 9%. Benefits your whole team. |
Increases attack skill damage by 11%. Benefits your whole team. |
Increases attack skill damage by 12%. Benefits your whole team. |
Increases attack skill damage by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) HP 80% = Shadow Res +1%
If a team member is attuned to (Light): reduces shadow damage taken by them by 1% when their HP is 80% or above. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): reduces shadow damage taken by them by 2% when their HP is 80% or above. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 3% when their HP is 80% or above. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 4% when their HP is 80% or above. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when their HP is 80% or above. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects

Mana Circle 5
Total Materials
Unbind Materials
Effects
