Table of Contents
About | |
---|---|
A sylvan girl obsessed with Luca (or "Luccy"). She sticks to him like a shadow, and doesn't seem to know when to stop. That can all be quite tiresome, but she must have a good reason, right? |
|
CV Info - English | CV Info - Japanese |
Becky Hachey | Misato Fukuen |
Obvious Admirer |
---|
Obtainable as a 5
|
Character Stats
Overview
Chelsea appears as the flagship of Madcap Misfits and takes “high-risk, high reward” to the next level. Thanks to Obsession, Chelsea saps her own HP to deal damage, and like Veronica, dropping herself below 30% HP grants even more damage output. Where Natalie’s kit is a one-and-done chunk with a fallback plan, Chelsea must play more carefully, timing Love’s Liberation for maximum damage while also avoiding death. Her “risk” aspect is more glaring than most. A 20% DEF drop, ranged adventurers’ lower base DEF, and using HP as currency means that Chelsea cannot afford to take stray hits. That being said, Chelsea's potential is staggering as she can outdamage the entire Flame roster when piloted correctly. It’s not a bold claim to call Chelsea Dragalia’s highest skill cap adventurer.
Strengths
High Reward
Chelsea enjoys two counts of 30% STR from Obsession and another 20% when below 30% HP. Those who can master her kit and stay alive will see damage numbers like no other.
Self-Sustain and High Uptime
After its initial cast, Obsession will be active close to 100% of the time, stacking with itself and granting an enormous baseline STR boost. The increased attack rate at lower HP also increases SP gains.
Weaknesses
High Risk
Juggling between survival and staying below 30% HP is made difficult by both Obsessive Love’s DEF drop and ranged adventurers’ natural squishiness. Players must also account for heals from Love’s Liberation and the team’s dedicated healer, which may result in suboptimal damage.
No Utility
Chelsea's kit is entirely selfish and consists only of raw damage. Her direct rival, Gala Sarisse, deals high damage while also providing some team support.
Dragon Recommendations
Konohana Sakuya remains the prime Flame pick and amplifies Love's Liberation for maximum healing.
Cerberus/Agni grant substantial STR boosts for consistent overall damage.
Prometheus/High Brunhilda offer some leeway with taking hits.
Ifrit is a viable 4★ alternative to the plethora of 5★ Flame options.
Weapon Recommendations
Budget Option: Faerie Bow
Wyrmprint Recommendations
Pair 1
Pair 2
Pair 1: Luckily, both Bow-specific Wyrmprints are HP-independent and do not clash with Chelsea’s kit. Flash of Genius may replace DD while providing some Wind Res to cover for Chelsea's nonexistent bulk.
Pair 2: Best suited for shorter quests, this set acknowledges and embraces the fact that Chelsea will often be at low HP.
Shared Skill
Love's Liberation | ||
Lvl 2 | Deals flame damage to the target. | 200 |
---|---|---|
Lvl 3 | Deals flame damage to the target. | 300 |
SP Cost | 5820 | Iframe | Medium |
---|---|---|---|
Unlock Materials |
Flame Tome x4
|
||
Cost | 4 | Level | 1 |
Skills
Skill 1
Love's Liberation | ||
Lvl 1 | Deals flame damage to the target. | 100 |
---|---|---|
Lvl 2 | Deals flame damage to the target. | 200 |
Lvl 3 | Deals flame damage to the target. | 300 |
SP Cost | 2910 | Iframe | Medium |
---|
Skill 2
Bruiser Bliss | ||
Lvl 1 | Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 25%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. | 100 |
---|---|---|
Lvl 2 | Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 30%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. | 200 |
Lvl 3 | " | 300 |
SP Cost | 7000 | Iframe | Medium |
---|
Abilities
Ability 1
HP Below 30% = Strength & Attack Rate II
Increases strength by 15% and attack rate by 10% when HP is 30% or below. |
80
|
Upgrades To | |
---|---|
HP Below 30% = Strength & Attack Rate III
Increases strength by 20% and attack rate by 10% when HP is 30% or below. |
100
|
Ability 2
Stun Res +50%
Reduces susceptibility to stun by 50%. |
60 |
Upgrades To | |
---|---|
Stun Res +100%
Reduces susceptibility to stun by 100%. |
100 |
Ability 3
Obsessive Love I
When the "Obsession" effect is active, increases strength by 20%, and decreases defense by 20%. |
80 |
Upgrades To | |
---|---|
Obsessive Love II
When the "Obsession" effect is active, increases strength by 30%, and decreases defense by 20%. |
100 |
Co-Abilities
Skill Haste +8%
Increases skill gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
|
Increases skill gauge fill rate by 9%. Benefits your whole team. |
Increases skill gauge fill rate by 11%. Benefits your whole team. |
Increases skill gauge fill rate by 12%. Benefits your whole team. |
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Flame) HP Below 40% = Shield I
If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 10% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
Show Upgrades
|
If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 15% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 20% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 30% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
If a team member is attuned to (Flame): grants them a one-use shield that nullifies damage up to 50% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5