Table of Contents
- 4* Art
- 5* Art
About | |
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A young boy from the Harmonia Choir. He boasts a heavenly voice, and expects the best from both himself and others when it comes to singing. He likes sweet things a great deal, but fears this makes him seem a bit childish. |
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CV Info - English | CV Info - Japanese |
Cassandra Fan | Yuki Nakashima |
Divine Voice |
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Obtainable as a 4
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Character Stats
Overview
As a free Adventurer, Elias has some strengths, but also a few problems. His big advantage is bonus damage against Demons, in which he’s a top tier damage dealer. Everywhere else, he falls off sharply. His S1, Uptempo Chord, is a solid enough damage ability, but his S2, Virtuoso Anthem, is a disappointment, only raising Energy levels by one and having a lengthy charge time. He also can only gain 50% Curse Resistance, and Last Offense cannot be reliably triggered by a ranged Adventurer.
Strengths
Demon Bane
In any content with a Demon boss, Elias has strong damage output thanks to Demon’s Bane 25%.
Energy Support
Elias can provide Energy to his team, boosting damage output.
Weaknesses
Weak Kit
With less than 100% Curse Res, poor Strength, and slow Energy generation, Elias has very little content where he will perform well in.
Oversaturated Weapon Type
Because he has to compete with Luca, another free Adventurer, Elias comes up short in many ways since Luca does everything he does but better (save for fighting Demons).
Dragon Recommendations
- Cupid: The top DPS dragon, and the best hope for patching Elias’ holes.
- Lindworm: A budget Cupid who excels when MUB.
- Liger: A mixed dragon that’s inferior to pure STR options, but still viable.
Weapon Recommendations
- Thunderbow: Its much needed stats and active damage Skill will help Elias greatly.
- Heaven’s Bouquet: A Void Bow that allows Elias to perform in Obsidian Golem.
- Holy Bow: A very budget option that is suitable for low end content.
Wyrmprint Recommendations
Pair 1
Elias is desperate for more damage, and should pick Skill Damage and Strength Conditional prints. Forest Bonds is easily the best Bow print, and Elias would really appreciate it. Other good options are Resounding Rendition, and Jewels of the Sun.
Skills
Skill 1
Uptempo Chord | ||
Lvl 1 | Deals light damage to enemies in a line. | 100 |
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Lvl 2 | Deals light damage to enemies in a line. | 200 |
Lvl 3 | Deals light damage to enemies in a line. | 300 |
SP Cost | 2558 | Iframe | Medium |
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Skill 2
Virtuoso Anthem | ||
Lvl 1 | Increases the entire team's energy levels by two stages, and increases strength by 10% for 10 seconds. | 100 |
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Lvl 2 | Increases the entire team's energy levels by two stages, and increases strength by 10% for 10 seconds. | 200 |
Lvl 3 | " | 300 |
SP Cost |
Level 1: 4000
Level 2: 3636
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Iframe | Medium |
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Abilities
Ability 1
Demon's Bane +20%
Increases damage to demons by 20%. |
60
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Upgrades To | |
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Demon's Bane +25%
Increases damage to demons by 25%. |
80
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Ability 2
Curse Res +25%
Reduces susceptibility to curses by 25%. |
40 |
Upgrades To | |
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Curse Res +50%
Reduces susceptibility to curses by 50%. |
60 |
Ability 3
Last Offense +30%
Buffs strength by 30% for 15 seconds when HP drops to 30% (once per quest). |
60 |
Upgrades To | |
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Co-Abilities
Skill Haste +5%
Increases skill gauge fill rate by 5%. Benefits your whole team. |
110 |
Show Upgrades
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Increases skill gauge fill rate by 6%. Benefits your whole team. |
Increases skill gauge fill rate by 8%. Benefits your whole team. |
Increases skill gauge fill rate by 11%. Benefits your whole team. |
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) Energy = Shadow Res +3%
If a team member is attuned to (Light): reduces shadow damage taken by them by 3% for 15 seconds when their energy level is increased. After activating, this ability will not activate again for 15 seconds. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): reduces shadow damage taken by them by 3% for 15 seconds when their energy level is increased. After activating, this ability will not activate again for 15 seconds. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 5% for 15 seconds when their energy level is increased. After activating, this ability will not activate again for 15 seconds. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 5% for 15 seconds when their energy level is increased. After activating, this ability will not activate again for 15 seconds. Benefits your whole team. |
If a team member is attuned to (Light): reduces shadow damage taken by them by 7% for 15 seconds when their energy level is increased. After activating, this ability will not activate again for 15 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5