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Formal Joachim

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Table of Contents

Character Tier

About

A Svenitlan soldier whose keen abilities led to his selection as an ambassador to Chanzelia, where he was newly equipped with a manacaster. Though his superiors have attempted to promote him, he has no desire for such a position.

CV Info - English CV Info - Japanese
Deven Mack Yoshiki Nakajima
Wind
Manacaster
Attack
Resolved Hunter
Obtainable as a 5

Character Stats

MAX HP 755
MAX STR 504

Overview

Swapping out his Bow, Formal Joachim is Wind’s first Manacaster adventurer and heralds a new damage-over-time affliction: Stormlash. A solid mix of chip damage and raw burst, Joachim’s kit is clean and straightforward. As Stormlash support is expanded upon moving forward, Joachim is poised to be the primary beneficiary. 

Always look to chain Skill 2 to Skill 1, as the latter’s damage modifier is doubled when doing so.

Strengths

Stormlash 

Separate from Poison Res, Stormlash brings additional chip damage without lowering the effective window for Poisoned Punisher setups. A 3000 SP cost is pretty cheap so uptime isn’t generally an issue. 

Dual Punishers 

Having access to two 30% damage boosts immediately places Joachim on the stronger half of the Wind roster.

Weaknesses

Affliction Reliant 

Without consistent Stormlash / Poison uptime, Joachim’s damage falls off a cliff. Longer fights like Master Ciella are especially rough without Poison Res support from Formal Noelle.

Dragon Recommendations

Midgardsormr Zero is a solid all-around pick and combo counts are easily maintained from range.

Vayu greatly enhances both of Joachim’s attack skills. 

Pazuzu synergizes with Joachim’s multiple Poison applications.

Weapon Recommendations

Budget Option: Chanzelian  Caster Mk. 21

Wyrmprint Recommendations

Pair 1

With the addition of a 5★ Poisoned Punisher Wyrmprint, Joachim can run both 4★ Manacaster-specific Crit picks. 

Shared Skill

Hound Shot
Lvl 2 Deals wind damage to enemies directly ahead, and inflicts stormlash and poison.
200
Lvl 3 Deals wind damage to enemies directly ahead, and inflicts stormlash and poison.
300
SP Cost 9298 Iframe Medium
Unlock Materials
Cost 6 Level 1

Skills

Skill 1

Hound Shot
Lvl 1 Deals wind damage to enemies in a line, and inflicts stormlash. If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: deals wind damage to enemies directly ahead, and inflicts stormlash and poison.
100
Lvl 2 Deals wind damage to enemies in a line, and inflicts stormlash. If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: deals wind damage to enemies directly ahead, and inflicts stormlash and poison.
200
Lvl 3 Deals wind damage to enemies in a line, and inflicts stormlash. If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: deals wind damage to enemies directly ahead, and inflicts stormlash and poison.
300
SP Cost 3060 Iframe Medium

Skill 2

Ace Operator
Lvl 1 Inflicts enemies directly ahead with poison.
100
Lvl 2 Inflicts enemies directly ahead with poison.
200
Lvl 3
300
SP Cost 6120 Iframe Long

Abilities

Ability 1

Stormlashed Punisher +25%

Increases damage to stormlashed enemies by 25%.

80
Upgrades To
Stormlashed Punisher +30%

Increases damage to stormlashed enemies by 30%.

100

Ability 2

Freeze Res +50%

Reduces susceptibility to freezing by 50%.

60
Upgrades To
Freeze Res +100%

Reduces susceptibility to freezing by 100%.

100

Ability 3

Poisoned Punisher +25%

Increases damage to poisoned enemies by 25%.

80
Upgrades To
Poisoned Punisher +30%

Increases damage to poisoned enemies by 30%.

100

Co-Abilities

Gauge Accelerator +12%

Speeds the rate the mode gauge decreases by 12%. Benefits your whole team.

170
Show Upgrades

Speeds the rate the mode gauge decreases by 14%. Benefits your whole team.

Speeds the rate the mode gauge decreases by 16%. Benefits your whole team.

Speeds the rate the mode gauge decreases by 18%. Benefits your whole team.

Speeds the rate the mode gauge decreases by 20%. Benefits your whole team.

Co-Ability Chain

(Wind) Stormlash = User Water Res +3%

If a team member is attuned to (Wind): reduces water damage taken by them by 3% for 15 seconds when they successfully inflict an enemy with stormlash. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Wind): reduces water damage taken by them by 4% for 15 seconds when they successfully inflict an enemy with stormlash. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 5% for 15 seconds when they successfully inflict an enemy with stormlash. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 6% for 15 seconds when they successfully inflict an enemy with stormlash. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

If a team member is attuned to (Wind): reduces water damage taken by them by 8% for 15 seconds when they successfully inflict an enemy with stormlash. After activating, this ability will not activate again for 10 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+11

Mana x 550
HP+13

Mana x 450
STR+12
Adventurer Story Unlock

Mana x 550
HP+13

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+15
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+9

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 3,200
STR+16

Mana x 4,000
HP+18

Mana x 3,200
STR+16
Adventurer Story Unlock

Mana x 4,000
HP+18

Mana x 3,200
STR+16

Mana x 4,000
HP+18

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 6,200
HP+20

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+20

Mana x 5,000
STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+11

Mana x 6,200