GamePress

Fritz

Submit Feedback or Error

Table of Contents

Character Tier
2

About

A dagger wielder from a circus troupe. Although he wows crowds with his dazzling blade skills, he also carries a shadow of his past with him. In both battle and life, he lives by a performer's code of letting no prey escape.

CV Info - English CV Info - Japanese
Daniel Doheny Ryohei Kimura
Light
Dagger
Support
Dagger Magnificence
Obtainable as a 4

Character Stats

MAX HP 779
MAX STR 459

Overview

Fritz is the featured 4★ in Circus of Dreams and distinguishes himself as a powerful Dagger-wielding Light Adventurer. The Dagger Magnificence joins a shallow pool of Poison-immune Light adventurers, making him a prime candidate for clearing Shadow IO. Fritz is able to perform well in isolation or with party support, capping out at 30% Skill Damage and receiving a Strength Doublebuff from allied defense boosts.

Strengths

Frequent Stun applications

Dazzling Show provides three separate Stun opportunities, an affliction that few Shadow enemies resist.

Designed for Shadow IO

Striker’s Skill is easily stacked in such high density content which greatly enhances Acrobatic Dagger’s power, while Poison immunity allows Fritz the freedom to ignore spikes entirely.

Weaknesses

Low boss damage

In the absence of enemies to stack up on, Fritz’s low STR stat must be supplemented by Strength Doublebuff. Without Jeanne d’arc or Ryozen present, Fritz’s damage in a single-target environment fails to impress.

Fragile

Despite completely resisting Poison, Fritz is still susceptible to natural chip damage as a melee adventurer without damage mitigation or self sustain.

Dragon Recommendations

  • Cupid -  The go-to for maximum damage, granting an enormous 40/60% STR boost. Dagger users rejoice with the crit rate buff.
  • Lindworm - More accessible 4★ option for raw power.
  • Liger / Halloween Silke - Split HP/STR picks that provide more frontline survivability.
  • Jupiter / Astral Imp / Hinata / Shishimai - Easily unbound budget options.

Weapon Recommendations

Budget Option: Dreamer's Greatsword

Wyrmprint Recommendations

Shared Skill

Acrobatic Dagger
Lvl 2 Deals light damage to enemies directly ahead, and reduces their defense by 5%.
200
Lvl 3 Deals light damage to enemies directly ahead, and reduces their defense by 5%.
300
SP Cost 5762 Iframe Medium
Unlock Materials
Cost 3 Level 1

Skills

Skill 1

Acrobatic Dagger
Lvl 1 Deals light damage to enemies directly ahead.
100
Lvl 2 Deals light damage to enemies directly ahead, and reduces their defense by 5%.
200
Lvl 3 Deals light damage to enemies directly ahead, and reduces their defense by 5%.
300
SP Cost 2452 Iframe Medium

Skill 2

Dazzling Show
Lvl 1 Activates "Stunning Knives." Increases critical rate by 6% for 10 seconds. For the next three force strikes, the user will throw special knives that deal damage and may inflict stun.
100
Lvl 2 Activates "Stunning Knives." Increases critical rate by 8% for 10 seconds. For the next three force strikes, the user will throw special knives that deal damage and may inflict stun.
200
Lvl 3 "
300
SP Cost 5315 Iframe Medium

Abilities

Ability 1

Striker's Skill +%

Increases attack skill damage by % for every three enemies defeated with force strikes (up to five times per quest).

60
Upgrades To
Striker's Skill +%

Increases attack skill damage by % for every three enemies defeated with force strikes (up to five times per quest).

80

Ability 2

Poison Res +50%

Reduces susceptibility to poison by 50%.

60
Upgrades To
Poison Res +100%

Reduces susceptibility to poison by 100%.

100

Ability 3

Strength Doublebuff +8%

Increases strength by 8% for 15 seconds each time a defense up buff is received.

60
Upgrades To

Co-Abilities

Critical Rate +3%

Increases critical rate by 3%. Benefits your whole team.

110
Show Upgrades

Increases critical rate by 4%. Benefits your whole team.

Increases critical rate by 5%. Benefits your whole team.

Increases critical rate by 7%. Benefits your whole team.

Increases critical rate by 10%. Benefits your whole team.

Co-Ability Chain

(Light) Combo Time I

If a team member is attuned to (Light): extends the window between them hitting an enemy and the combo counter resetting by one second. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Light): extends the window between them hitting an enemy and the combo counter resetting by one second. Benefits your whole team.

If a team member is attuned to (Light): extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.

If a team member is attuned to (Light): extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.

If a team member is attuned to (Light): extends the window between them hitting an enemy and the combo counter resetting by 2.2 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 350
STR+10

Mana x 450
HP+13

Mana x 350
STR+11
Adventurer Story Unlock

Mana x 450
HP+14

Mana x 350
Force Strike

Mana x 500
STR+11

Mana x 450
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+15

Mana x 1,250
STR+7

Mana x 1,549
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+7

Mana x 1,550
HP+16

Mana x 1,250
STR+8

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 2,800
STR+11

Mana x 3,400
HP+18

Mana x 2,800
STR+11

Mana x 3,400
HP+19

Mana x 2,800
STR+11
Adventurer Story Unlock

Mana x 3,400
HP+19

Mana x 2,800
STR+11

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 4,000
STR+12

Mana x 5,000
Force Strike (Upgrade 2)

HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+16

Mana x 4,000
STR+13

Mana x 5,000
HP+16

Mana x 4,000