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Gala Gatov

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Table of Contents

Character Tier

About

Captain of the Watch in Grams. A former mercenary known as the Blazewolf, Gatov was a longtime friend of Aurelius. He now looks after the poor masses of Grams with strength and infinite kindness.

CV Info - English CV Info - Japanese
Dan Zachary Kazuhiro Yamaji
Flame
Axe
Attack
The Blazewolf
Obtainable as a 5

Character Stats

MAX HP 742
MAX STR 518

Shared Skill

Dual Demolition
Lvl 2 Deals damage to surrounding enemies and dispels one buff from each target.
200
Lvl 3 Deals damage to surrounding enemies and dispels one buff from each target.
300
SP Cost 12544 Iframe Medium
Unlock Materials
Cost 6 Level 2

Skills

Skill 1

Charge Blade
Lvl 1 When wielding an axe: completely fills the user's swordmaster gauge. When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush deals damage to enemies in a line and inflicts scorchrend. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead. Double Flame deals damage to enemies in a line, reduces their defense, and inflicts scorchrend.
100
Lvl 2 When wielding an axe: completely fills the user's swordmaster gauge. When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush deals damage to enemies in a line and inflicts scorchrend. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead. Double Flame deals damage to enemies in a line, reduces their defense, and inflicts scorchrend.
200
Lvl 3 When wielding an axe: completely fills the user's swordmaster gauge. When swapped to dual swords: activates a variant of this skill called Crimson Rush. Crimson Rush deals damage to enemies in a line and inflicts scorchrend. If this skill is used directly after Azure Raid, a variant called Double Flame will be used instead. Double Flame deals damage to enemies in a line, reduces their defense, and inflicts scorchrend.
300
SP Cost 10450 Iframe Medium

Skill 2

Counter Fang
Lvl 1 When wielding an axe: the user temporarily assumes a counter stance, during which they are immune to knockback. If the user is hit by an attack while in this stance, this skill will deal damage to surrounding enemies, dispel one buff from each target, restore half of the damage taken while using this skill as HP, and immediately ready the Charge Blade skill for use. If the user is not hit by an attack while in this skill's counter stance, it will be immediately readied for use again. Some attacks cannot be countered with this skill, and being energized will not upgrade this skill. When swapped to dual swords: activates a variant of this skill called Azure Raid. Azure Raid deals damage to surrounding enemies and dispels one buff from each target. If this skill is used directly after Crimson Rush, a variant called Dual Demolition will be used instead. Dual Demolition deals damage to surrounding enemies and dispels one buff from each target.
100
Lvl 2 When wielding an axe: the user temporarily assumes a counter stance, during which they are immune to knockback. If the user is hit by an attack while in this stance, this skill will deal damage to surrounding enemies, dispel one buff from each target, restore half of the damage taken while using this skill as HP, and immediately ready the Charge Blade skill for use. If the user is not hit by an attack while in this skill's counter stance, it will be immediately readied for use again. Some attacks cannot be countered with this skill, and being energized will not upgrade this skill. When swapped to dual swords: activates a variant of this skill called Azure Raid. Azure Raid deals damage to surrounding enemies and dispels one buff from each target. If this skill is used directly after Crimson Rush, a variant called Dual Demolition will be used instead. Dual Demolition deals damage to surrounding enemies and dispels one buff from each target.
200
Lvl 3
300
SP Cost 3120 Iframe Medium

Abilities

Ability 1

Dual-Sword Mastery I

Grants Gatov a swordmaster gauge and, at the start of quests, immediately readies his second skill for use. Also, Gatov begins quests wielding an axe, but when the swordmaster gauge is completely filled, he will swap to dual swords. The gauge will then begin to gradually deplete automatically and activate the following effects until it is depleted: ・Gatov is granted knockback immunity. ・Gatov is granted a unique force strike that deals damage to surrounding enemies. ・Gatov's standard attack patterns and his first and second skills are changed. After the swordmaster gauge is depleted, Gatov will swap back to his axe, and the skill gauges for his first and second skills will be reset.

80
Upgrades To
Dual-Sword Mastery II

Grants Gatov a swordmaster gauge and, at the start of quests, immediately readies his second skill for use. Also, Gatov begins quests wielding an axe, but when the swordmaster gauge is completely filled, he will swap to dual swords, and his first and second skills will be immediately readied for use. The gauge will then begin to gradually deplete automatically and activate the following effects until it is depleted: ・Gatov is granted knockback immunity. ・Gatov is granted a unique force strike that deals damage to surrounding enemies. ・Gatov's standard attack patterns and his first and second skills are changed. After the swordmaster gauge is depleted, Gatov will swap back to his axe, and the skill gauges for his first and second skills will be reset.

100

Ability 2

Unbending Will I

Reduces susceptibility to stun and sleep by 50%.

70
Upgrades To
Unbending Will II

Reduces susceptibility to stun and sleep by 100%.

100

Ability 3

Royal Protector I

Using Gatov's initial skill, displayed at the top of his skill list, grants him a defense amp with a maximum team amp level of three. After this amp is granted, this ability will not grant it again for 20 seconds.

80
Upgrades To
Royal Protector II

Using Gatov's initial skill, displayed at the top of his skill list, grants him a defense amp with a maximum team amp level of three. After this amp is granted, this ability will not grant it again for 20 seconds. Also, when swapped to dual swords, the seventh attack in Gatov's standard attack combo increases the damage dealt by his next use of Double Flame or Dual Demolition by 15%. This damage increase will not stack.

100

Co-Abilities

HP +5% & Defense +5%

Increases HP by 5% and defense by 5%. Benefits your whole team.

170
Show Upgrades

Increases HP by 6% and defense by 6%. Benefits your whole team.

Increases HP by 7% and defense by 7%. Benefits your whole team.

Increases HP by 8% and defense by 8%. Benefits your whole team.

Increases HP by 10% and defense by 10%. Benefits your whole team.

Co-Ability Chain

(Flame) Dodge = Strength +5%

If a team member is attuned to (Flame): increases their strength by 5% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): increases their strength by % for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

If a team member is attuned to (Flame): increases their strength by % for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

If a team member is attuned to (Flame): increases their strength by 8% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

If a team member is attuned to (Flame): increases their strength by 10% for 15 seconds each time they dodge an attack. After activating, this ability will not activate again for 15 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+9

Mana x 550
HP+10

Mana x 450
STR+9

Mana x 550
HP+10
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
HP+11

Mana x 650
STR+9

Mana x 450
HP+11

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+9

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+9

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+17

Mana x 4,000
STR+16

Mana x 3,200
HP+18

Mana x 4,000
STR+16
Adventurer Story Unlock

Mana x 3,200
HP+18

Mana x 4,000
STR+17

Mana x 3,200
HP+18

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 5,000
HP+20

Mana x 6,200
Force Strike (Upgrade 2)

STR+10

Mana x 5,000
HP+20

Mana x 6,200
STR+11

Mana x 5,000
HP+20

Mana x 6,200
STR+11

Mana x 5,000