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Gala Sarisse

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Table of Contents

Character Tier
2

About

An archer from Woodhaven whose skills are equal to her brother, Luca. Rowdy and loud, her special move is a crushing punch that Luca has experienced more than once. She left her village to fight fiends and provide aid to all in need.

CV Info - English CV Info - Japanese
Molly James Hall Ayaka Asai
Flame
Bow
Support
The Crimson Star
Obtainable as a 5

Character Stats

MAX HP 843
MAX STR 485

Overview

Gala Sarisse demonstrates the potential of Gala Adventurers by sporting double status immunities alongside a different play style approach to Bows. Despite her label as a Support Adventurer, the Crimson Star topples Julietta for the highest HP stat in the game while also pumping out massive damage with Brilliant Bolt, thanks to a focus on maintaining combo count. Her immunity to both Stun and Sleep makes her viable in any Wind-attuned content. Gala Sarisse gladly serves as the premier ranged Flame DPS Adventurer while simultaneously supporting her party with Strength and Defense buffs, and she is often noted as a great pick for High Midgardsormr's Trial.

Strengths

Consistent ranged DPS

Sarisse’s kit is free from the bells and whistles that have hamstrung previous Bow users. Unreliant on Force Strikes, afflictions, or HP gates, Sarisse needs only hit her target, and 20-hit combos are easily racked up from range.

Dual Immunity

With Woodland Blessing, Sarisse maintains maximum uptime by resisting every affliction inflicted by Wind content.

Buff Time

The enhanced buff duration synergizes greatly with Sylvan Strength and Cheerful Assist, both of which directly increase Brillant Bolt’s shot count. This allows Sarisse more leeway to dodge and safely build up combo counts.   

Weaknesses

Cheerful Assist cycling

Although the initial Strength buff is powerful, the subsequent Defense buff is less than desirable for ranged party members. Thus, the Strength buff alone essentially has an SP cost of over 17000.

Requires room to maneuver

Bow Adventurers receive significant damage fall off in close quarters and are vulnerable to being swarmed. High density content, like Imperial Onslaught, often force Sarisse to dodge more frequently and lose combo stacks.

Dragon Recommendations

  • Konohana Sakuya provides a drastic increase to Skill Damage alongside a modest Strength bonus, allowing Brilliant Bolt to unleash its highest potential.
  • Cerberus and Agni provide the most amount of Strength (40-60%) and are great choices for high damage output.
  • Prometheus and High Brunhilda grant less overall Strength than Cerberus and Agni, but the Wind resistance and Health boost that these dragons grant respectively allows for Sarisse to more easily survive endgame content, such as High Midgardsormr's Trial.
  • Ifrit is an accessible 4★ option that provides a solid 30-45% Strength boost, and is easily unbound with Moonlight Stones via the Void Battles Treasure Trade.
  • Pele and Brunhilda are budget choices for Strength boosts.

Weapon Recommendations

Void Option: Vulcanrage (High Midgardsormr's Trial)

Budget Option: Faerie Bow

Wyrmprint Recommendations

Pair 1

Pair 2

  • Pair 1: This set is tailored towards High Midgardsormr's Trial. Forest Bonds provides the highest Skill Damage bonus to maximize Brilliant Bolt damage. As High Midgardsormr is unable to be hit by regular combo attacks when he is in the air, utilizing Force Strikes is necessary to maintain combo count, which also allows Gala Sarisse to benefit from Striking Haste. Resounding Rendition may also be used in place of Forest Bonds. Glorious Tempest is required to survive High Midgardsormr's Calamitous Storm opener; if Sarisse is sufficiently invested, however, Glorious Tempest may be swapped with Flash of Genius for additional DPS. 
  • Pair 2: This is a general purpose set for most content. Flash of Genius pairs well with Sylvan Strength, allowing Gala Sarisse to further benefit from maintaining her combo count. If maintaining a steady combo count is not feasible or practical, using a Strength-boosting Wyrmprint, such as Jewels of the Sun or Crystalian Envoy, is an alternative solution as well. For players that are confident in their abilities, Evening of Luxury offers the greatest conditional Strength boost alongside increased Critical Damage.

Aside from the Wyrmprints mentioned above, alternative options for Gala Sarisse are as follows:

  • The first Wyrmprint slot should focus on Skill Damage. Plunder Pals and Hitting the Books are great budget options in this category.

  • Although Bows are not as easy to use in target rich environments as other weapon types, The Heroes Arrive is an alternative option for the second slot if Gala Sarisse is to be used for prolonged battles with waves of enemies.

Skills

Skill 1

Brilliant Bolt
Lvl 1 Deals flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has. A maximum of seven additional shots can be fired.
100
Lvl 2 Deals flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has. A maximum of seven additional shots can be fired.
200
Lvl 3 Deals flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has. A maximum of seven additional shots can be fired.
300
SP Cost 2803 Iframe Long

Skill 2

Cheerful Assist
Lvl 1 Increases the entire team's strength by 15% for 10 seconds. If used again, the skill will increase the entire team's defense by 15% for 15 seconds instead, after which the skill will revert to its initial effect.
100
Lvl 2 Increases the entire team's strength by 20% for 10 seconds. If used again, the skill will increase the entire team's defense by 20% for 15 seconds instead, after which the skill will revert to its initial effect.
200
SP Cost 8534 Iframe Medium

Abilities

Ability 1

Sylvan Strength I

Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 25-hit combo.

70
Upgrades To
Sylvan Strength II

Increases the user's strength by 2% and critical rate by 1% for 15 seconds for every 20-hit combo.

100

Ability 2

Woodland Blessing I

Reduces susceptibility to stun and sleep by 50%.

70
Upgrades To
Woodland Blessing II

Reduces susceptibility to stun and sleep by 100%.

100

Ability 3

Buff Time +25%

Increases duration of buff skills by 25%.

80
Upgrades To
Buff Time +30%

Increases duration of buff skills by 30%.

100

Co-Abilities

Skill Haste +8%

Increases skill gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases skill gauge fill rate by 9%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 12%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Mana Circle

Total Materials Required

Individual Nodes

Mana Circle 1

Total Materials

Effects

Strength+11

Strength+11

Force Strike

Strength+12

Mana Circle 2

Total Materials

Unbind Materials

Effects

Strength+7

Strength+8

Strength+8

Strength+8

Strength+8