Table of Contents
About | |
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A young member of the Harmonia Choir who seeks to serve at the Halidom in order to repay everyone for all they have done. Thankfully, a certain mouse is looking out for her as they work in order to make the endeavor go well. |
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CV Info - English | CV Info - Japanese |
Claire Corlett | Manaka Iwami |
Small Singing Helper |
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Obtainable as a 5
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Character Stats
Shared Skill
Heart of Devotion | ||
Lvl 2 | Deals damage to enemies directly ahead, inflicts frostbite, and lowers their frostbite resistance. Also, grants all teammates in front of the user a shield and, if three teammates are located in front of the user, restores the user's HP. | 200 |
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Lvl 3 | Deals damage to enemies directly ahead, inflicts frostbite, and lowers their frostbite resistance. Also, grants all teammates in front of the user a shield and, if three teammates are located in front of the user, restores the user's HP. | 300 |
SP Cost | 14563 | Iframe | Long |
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Unlock Materials |
Water Tome x7
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Cost | 7 | Level | 1 |
Skills
Skill 1
Heart of Devotion | ||
Lvl 1 | Deals damage to enemies directly ahead, inflicts frostbite, and lowers their frostbite resistance. Also, grants all teammates in front of the user a shield and, if three teammates are located in front of the user, restores the user's HP. | 100 |
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Lvl 2 | Deals damage to enemies directly ahead, inflicts frostbite, and lowers their frostbite resistance. Also, grants all teammates in front of the user a shield and, if three teammates are located in front of the user, restores the user's HP. | 200 |
Lvl 3 | Deals damage to enemies directly ahead, inflicts frostbite, and lowers their frostbite resistance. Also, grants all teammates in front of the user a shield and, if three teammates are located in front of the user, restores the user's HP. | 300 |
SP Cost | 2560 | Iframe | Long |
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Skill 2
Shiny and New! | ||
Lvl 1 | The user temporarily assumes a counter stance and creates a buff zone behind them that lasts for the duration of this stance and reduces damage taken. If the user is hit by an attack while in this stance, this skill will deal damage to enemies directly ahead, dispel one buff from each target, and partially fill the skill gauges of all teammates, excluding the user and dragons. If the user is not hit by an attack while in this skill's counter stance, this skill will dispel one buff from each surrounding target and partially fill the skill gauges of all teammates, excluding the user and dragons. Being energized will not upgrade this skill. | 100 |
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Lvl 2 | The user temporarily assumes a counter stance and creates a buff zone behind them that lasts for the duration of this stance and reduces damage taken. If the user is hit by an attack while in this stance, this skill will deal damage to enemies directly ahead, dispel one buff from each target, and partially fill the skill gauges of all teammates, excluding the user and dragons. If the user is not hit by an attack while in this skill's counter stance, this skill will dispel one buff from each surrounding target and partially fill the skill gauges of all teammates, excluding the user and dragons. Being energized will not upgrade this skill. | 200 |
Lvl 3 | 300 |
SP Cost | 5500 | Iframe | Medium |
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Abilities
Ability 1
Defense +15%
Increases defense by 15%. |
80
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Upgrades To | |
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Defense +20%
Increases defense by 20%. |
100
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Ability 2
Stun Res +50%
Reduces susceptibility to stun by 50%. |
60 |
Upgrades To | |
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Stun Res +100%
Reduces susceptibility to stun by 100%. |
100 |
Ability 3
Deepest Dedication I
Grants the entire team a team defense amp with a maximum team amp level of two when the user's HP is restored. After activating, this ability will not activate again for 30 seconds. |
80 |
Upgrades To | |
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Deepest Dedication II
Grants the entire team a team defense amp with a maximum team amp level of two when the user's HP is restored. After activating, this ability will not activate again for 20 seconds. |
100 |
Co-Abilities
Skill Haste +8%
Increases skill gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
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Increases skill gauge fill rate by 9%. Benefits your whole team. |
Increases skill gauge fill rate by 11%. Benefits your whole team. |
Increases skill gauge fill rate by 12%. Benefits your whole team. |
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Water) Team Defense Amp = Flame Res +1%
If a team member is attuned to (Water): increases their flame resistance by 1% when they have a team defense amp. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Water): increases their flame resistance by 2% when they have a team defense amp. Benefits your whole team. |
If a team member is attuned to (Water): increases their flame resistance by 3% when they have a team defense amp. Benefits your whole team. |
If a team member is attuned to (Water): increases their flame resistance by 4% when they have a team defense amp. Benefits your whole team. |
If a team member is attuned to (Water): increases their flame resistance by 6% when they have a team defense amp. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5