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Humanoid Jupiter

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Table of Contents

Character Tier

About

To stave off boredom, the Lightwyrm Jupiter takes a human form in order to observe humans more closely. Though his appearance has changed, his personality has not, and he still loves seeing people flustered by his words.

CV Info - English CV Info - Japanese
Elizabeth Weinstein Minami Takayama
Light
Blade
Attack
Capricious Luminary
Obtainable as a 5

Character Stats

MAX HP 745
MAX STR 517

Skills

Skill 1

Thunder Strike
Lvl 1 Deals damage to enemies directly ahead, inflicts flashburn, and grants the user a strength amp. If this attack hits an enemy that has the "Overcharged" effect, it will deal bonus damage based on the effect's level. If Overcharged is at its maximum level, it will be removed after the bonus damage is dealt.
100
Lvl 2 Deals damage to enemies directly ahead, inflicts flashburn, and grants the user a strength amp. If this attack hits an enemy that has the "Overcharged" effect, it will deal bonus damage based on the effect's level. If Overcharged is at its maximum level, it will be removed after the bonus damage is dealt.
200
Lvl 3 Deals damage to enemies directly ahead, inflicts flashburn, and grants the user a strength amp. If this attack hits an enemy that has the "Overcharged" effect, it will deal bonus damage based on the effect's level. If Overcharged is at its maximum level, it will be removed after the bonus damage is dealt.
300
SP Cost 2640 Iframe Medium

Skill 2

Spark Ignition
Lvl 1 Applies "Overcharged" to the target. If the user is hit by an attack that can be avoided with the damage immunity provided by skills while using this skill but before it applies Overcharged, this skill will instead apply two levels of Overcharged to the target and nearby enemies.
100
Lvl 2 Applies "Overcharged" to the target. If the user is hit by an attack that can be avoided with the damage immunity provided by skills while using this skill but before it applies Overcharged, this skill will instead apply four levels of Overcharged to the target and nearby enemies.
200
Lvl 3
300
SP Cost 10560 Iframe Medium

Abilities

Ability 1

Lightwyrm's Nature I

Reduces susceptibility to paralysis by 100%. When shapeshifting for the first time, the user will transform into Jupiter regardless of what dragon they are equipped with. The second time onwards, they will transform into High Jupiter instead. Also, when the user dodges an enemy's attack, applies "Overcharged" to the attacking enemy and grants the user a strength amp with a maximum team amp level of one. After activating, this effect will not activate again for 15 seconds. Overcharged has four levels and deals damage to the affected target and nearby enemies when the effect is lost. This damage and its area of effect increase with its level, and when removed at level four, it also inflicts paralysis and stun. Lv. 1: Lasts 60 seconds. Lv. 2: Lasts 45 seconds. Lv. 3: Lasts 30 seconds. Lv. 4: Lasts 15 seconds.

80
Upgrades To
Lightwyrm's Nature II

Reduces susceptibility to paralysis by 100%. When shapeshifting for the first time, the user will transform into Jupiter regardless of what dragon they are equipped with. The second time onwards, they will transform into High Jupiter instead. Also, when the user dodges an enemy's attack, applies "Overcharged" to the attacking enemy and grants the user a strength amp with a maximum team amp level of one. After activating, this effect will not activate again for 10 seconds. Overcharged has four levels and deals damage to the affected target and nearby enemies when the effect is lost. This damage and its area of effect increase with its level, and when removed at level four, it also inflicts paralysis and stun. Lv. 1: Lasts 60 seconds. Lv. 2: Lasts 45 seconds. Lv. 3: Lasts 30 seconds. Lv. 4: Lasts 15 seconds.

100

Ability 2

Poison Res +50%

Reduces susceptibility to poison by 50%.

60
Upgrades To
Poison Res +100%

Reduces susceptibility to poison by 100%.

100

Ability 3

Arc Absorption I

Restores the user's HP if they are in range of the attack dealt by the "Overcharged" effect when it is lost.

80
Upgrades To
Arc Absorption II

Fills the dragon gauge by 20% and restores the user's HP if they are in range of the attack dealt by the "Overcharged" effect when it is lost.

100

Co-Abilities

Strength +5%

Increases strength by 5%. Benefits your whole team.

170
Show Upgrades

Increases strength by 6%. Benefits your whole team.

Increases strength by 7%. Benefits your whole team.

Increases strength by 8%. Benefits your whole team.

Increases strength by 10%. Benefits your whole team.

Co-Ability Chain

(Light) Team Strength Amp = Curse Res +20%

If a team member is attuned to Light: reduces their susceptibility to curses by 20% when they have a team strength amp. Benefits your whole team.

Show Upgrades

If a team member is attuned to Light: reduces their susceptibility to curses by 40% when they have a team strength amp. Benefits your whole team.

If a team member is attuned to Light: reduces their susceptibility to curses by 60% when they have a team strength amp. Benefits your whole team.

If a team member is attuned to Light: reduces their susceptibility to curses by 80% when they have a team strength amp. Benefits your whole team.

If a team member is attuned to Light: reduces their susceptibility to curses by 100% when they have a team strength amp. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+9

Mana x 550
HP+10

Mana x 450
STR+9

Mana x 550
HP+10
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
Force Strike

Mana x 650
HP+11

Mana x 450
STR+9

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

HP+12

Mana x 1,550
STR+10

Mana x 1,950
HP+12

Mana x 1,550
STR+10
Adventurer Story Unlock

Mana x 1,950
HP+12

Mana x 1,550
STR+11

Mana x 1,950
HP+12

Mana x 1,550
STR+11
Adventurer Story Unlock

Mana x 1,950
HP+12

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

STR+12

Mana x 4,000
HP+23

Mana x 3,200
STR+12

Mana x 4,000
HP+24
Adventurer Story Unlock

Mana x 3,200
STR+12

Mana x 4,000
HP+24

Mana x 3,200
STR+13

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 5,000
STR+14

Mana x 6,200
Force Strike (Upgrade 2)

HP+15

Mana x 5,000
STR+14

Mana x 6,200
HP+15

Mana x 5,000
STR+14

Mana x 6,200
HP+15

Mana x 5,000