Table of Contents
About | |
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The head of one of the Twelve Wyrmclans who rule the island nation of Hinomoto. He represents the boar, and formed a pact with the dragon Marishiten. Though a master swordsman, he has a soft heart and despises war in all its forms. |
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CV Info - English | CV Info - Japanese |
Lee Majdoub | Jun Fukuyama |


Leader of the Boar Clan |
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Obtainable as a 5
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Character Stats
Strengths
Superb Damage Output
Ieyasu is the only Adventurer to, sport bonuses to both Crit Chance and Crit Damage-- even without equipment. Maxing out at 25% Crit Chance against Bleeding enemies leads to many chances to utilize his enhanced Crit Damage multiplier.
Inflicts Bleed
Compared to Poison, Bleed ticks more slowly yet lasts for a whopping 30 seconds. This adds more leeway with timing Blade Formation for bonus damage while the opponent is suffering from Bleed. Bleeding also scales on maximum HP, so it's an especially good tool against bulky bosses.
Weaknesses
Gated by HP and Bleed
Ieyasu is reliant on staying healthy and keeping targets Bleeding. Without these factors, Ieyasu’s damage drops off significantly, as much of his power stems from Critical hits.
Dragon Recommendations
Gala Cat Sith is the ideal pick by far since Bleed ticks scale off Skill Damage.
Shinobi is the runner up for similar reasons as Cat Sith.
Juggernaut: More accessible 4★ option for raw power.
Weapon Recommendations
Budget Option: Blackwing
Wyrmprint Recommendations
Pair 1
Any 30% Skill Damage pick may used in lieu of a dedicated Blade Wyrmprint. Crit Rate / Damage are prioritized to synergize with Ieyasu's kit.Â
Shared Skill
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Lvl 2 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. | 200 ![]() |
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Lvl 3 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. | 300 ![]() |
Lvl 4 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. Poisoned foes take extra damage. | ![]() |
SP Cost | 8141 | Iframe | Long |
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Unlock Materials |
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Cost | 7 | Level | 1 |
Skills
Skill 1
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Lvl 1 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. | 100 ![]() |
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Lvl 2 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. | 200 ![]() |
Lvl 3 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. | 300 ![]() |
Lvl 4 | Deals shadow damage to enemies directly ahead, and inflicts bleeding. Poisoned foes take extra damage. | ![]() |
SP Cost | 2467 | Iframe | Long |
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Skill 2
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Lvl 1 | Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers, and their critical rate against bleeding enemies is increased by 10%. | 100 ![]() |
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Lvl 2 | Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers, and their critical rate against bleeding enemies is increased by 15%. | 200 ![]() |
Lvl 3 | Activates "Blade Formation" for 15 seconds. During Blade Formation, the user's HP gradually recovers, and their critical rate against bleeding enemies is increased by 20%. | 300 ![]() |
SP Cost | 7913 | Iframe | Medium |
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Abilities
Ability 1
![]() Increases critical rate by 8% when HP is 70% or above. |
80
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Upgrades To | |
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![]() Increases critical rate by 10% when HP is 70% or above. |
100
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Upgrades To | |
HP 70% = Critical Rate +13%
Increases critical rate by 13% when HP is 70% or above. |
120
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Ability 2
![]() Reduces susceptibility to paralysis by 50%. |
60 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to paralysis by 100%. |
100 ![]() |
Upgrades To | |
![]() Reduces susceptibility to paralysis by 100%. When the user is hit by an attack that would have paralyzed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. |
120
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Ability 3
![]() Adds 15% to the modifier applied to critical damage. |
80 ![]() |
Upgrades To | |
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![]() Adds 20% to the modifier applied to critical damage. |
100 ![]() |
Upgrades To | |
Critical Damage +30%
Adds 30% to the modifier applied to critical damage. |
120
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Co-Abilities
![]() Increases strength by 5%. Benefits your whole team. |
170 ![]() |
Show Upgrades
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Increases strength by 6%. Benefits your whole team. |
Increases strength by 7%. Benefits your whole team. |
Increases strength by 8%. Benefits your whole team. |
Increases strength by 10%. Benefits your whole team. |
Co-Ability Chain
(Shadow) Dragon Haste +10%
If a team member is attuned to (Shadow): increases their dragon gauge fill rate by 10%. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): increases their dragon gauge fill rate by 12%. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their dragon gauge fill rate by 14%. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their dragon gauge fill rate by 16%. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their dragon gauge fill rate by 20%. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
- 6
Mana Circle 1
Total Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects

Mana Circle 5
Total Materials
Unbind Materials
Effects

Mana Circle 6
Total Materials
Unbind Materials
Effects

